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[FAQ
Forum Index » » * Development Blog * » » Tools for tips
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 Author Tools for tips
Chewy Squirrel
Chief Marshal

Joined: January 27, 2003
Posts: 304
From: NYC
Posted: 2013-07-01 18:29   
Quote:
On 2013-07-01 17:45, Pantheon wrote:
Quote:
On 2013-07-01 02:16, Chewy Squirrel wrote:
This might be my favorite change in 1.7.

Any chance of getting the rest of the gadgets in? Like jump drives, ewar, and flux/pulse wave?



What info would you like to see for each type?



For jump drives you could have charge time, range remaining(not sure if easy to show), energy drain(not sure if there is any?).

For ewar you could have range, strength, and energy use.

For flux/pulse you could have range, energy drain, and maybe damage(I know for pulse it is really low and would probably be confusing to have it there).

Of course this is just tiny nitpicking and not really that important.
_________________


-xTc- ExisT
Chief Marshal
Army Of Darkness


Joined: March 20, 2010
Posts: 534
From: Red Lobster
Posted: 2013-07-14 21:53   
Quote:
On 2013-07-01 18:29, Chewy Squirrel wrote:
Quote:
On 2013-07-01 17:45, Pantheon wrote:
Quote:
On 2013-07-01 02:16, Chewy Squirrel wrote:
This might be my favorite change in 1.7.

Any chance of getting the rest of the gadgets in? Like jump drives, ewar, and flux/pulse wave?



What info would you like to see for each type?



For jump drives you could have charge time, range remaining(not sure if easy to show), energy drain(not sure if there is any?).

For ewar you could have range, strength, and energy use.

For flux/pulse you could have range, energy drain, and maybe damage(I know for pulse it is really low and would probably be confusing to have it there).

Of course this is just tiny nitpicking and not really that important.



May I suggest a cloaking device tooltip as well?
It could show energy use while cloaked, and the cloaking timer length.
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Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2013-07-16 13:02   
Added tool tips to Jump Drives, Flux Wave, Pulse Shield, and Cloak .
_________________


Chewy Squirrel
Chief Marshal

Joined: January 27, 2003
Posts: 304
From: NYC
Posted: 2013-07-19 14:47   
Quote:
On 2013-07-16 13:02, Pantheon wrote:
Added tool tips to Jump Drives, Flux Wave, Pulse Shield, and Cloak .



Thanks Jack, you rock!
_________________


Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2013-07-25 06:38   
tooltips for EWar devices please

info could include energy drain, range and strength (which in beta is now constant over the domain of effect).
pretty much everything else is covered i suppose
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Chewy Squirrel
Chief Marshal

Joined: January 27, 2003
Posts: 304
From: NYC
Posted: 2013-08-05 02:39   
Some tooltips, or more specific information(percentages,etc) for the command auras would be nice too (Targetting jammer, gravity well generator, interdictor).
_________________


_Sajuuk_
Fleet Admiral

Joined: December 08, 2010
Posts: 38
From: Washington (state) , United States of America
Posted: 2013-08-18 12:16   
Tool Tips for the Wormhole Device please...

would like to see : min distance (about 5 k gu is min range btw)
max distance
energy usage
duration
_________________


Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2013-08-21 08:51   
Quote:
On 2013-08-05 02:39, Chewy Squirrel wrote:
Some tooltips, or more specific information(percentages,etc) for the command auras would be nice too (Targetting jammer, gravity well generator, interdictor).



That's not possible for a number of reasons, sorry.
_________________


Fatal Mack Bolan(WildCards_58th)*COM*
Marshal
Fatal Squadron


Joined: June 12, 2010
Posts: 184
From: home planet: Exathra
Posted: 2014-02-27 22:24   
how about something informative on planetary defense bases, such as: range ,type of damage/damage over time, etc etc..............

*****peace*****
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