|News - 423 Articles, page 1 of 42|| [NEXT] |
|This has been a long time coming, we are officially making all further development on DarkSpace open-source. What does this mean to you as a player? Nothing, except hopefully we will see more contributions and progress on development.
If you would like to contribute to the development to the game, you can now grab source code from github and make pull requests to see your changes make it into the game. Visit https://github.com/palestar/darkspace for more information.|
|If you're seeing this error when trying to log into GCQL, you DO NOT need to change your password. Easy way to check is to try logging in on the website, if that works, your password is just fine.
The issue is caused by mySQL crashing, which prevents client authentication.
A troubleshooting session is tentatively scheduled for this weekend, but no ETA yet on a permanent fix.
Again, if GCQL is rejecting your login, but you can log to the forums fine, you don't need to change your password. Just try again a bit later in the day and we should have stuff restarted by then.|
|Servers will be down for maintenance for approximately 2 hours this coming Saturday 12/6/2014 starting at 10:00 AM CST.|
|We are happy to announce the release of DarkSpace 1.704. It's been a while since our last release and we're terribly sorry for the delay. Thanks to all the volunteer developers who continue to dedicate their time and efforts for your enjoyment.|
In this version we are implementing a major shift in how the game is played. No longer do we have a massive metaverse that is static and already built. Instead, we have a much smaller map composed of 3 star systems with objectives that determine the next map the game will progress. The time limit on this map is set for a full 5 days, allowing players to build up planets and access more powerful ships than allowed previously in the scenario games. In the end, players will eventually fight their way to one of the 3 home systems where players will be challenged to capture the home system of ICC, UGTO, or the K'Luth. Additionally, we've added other secret objectives for Pirate and MI factions that will lead the map into entirely new sectors.
We are aware of some known bugs in this release, which will we will be fixing with hot-fixes over the next few weeks, so please bare with us. Due to lack of testers in Beta, we have no choice but to push to release to find these bugs.
|All the staff here at Palestar wish the community happy holidays and good tidings for the new year! We look forward to seeing you all blasting each other into smithereens in 2014!|
|Various servers will go down today between 10:30AM CST and lasting until 12:30PM CST more than likely while we perform an upgrade to the new version of DarkSpace.
|We have moved our servers to new digs, hope you like them. We are now hosting DarkSpace with nfoservers.com, our previous provider turns out doesn't allow game server :(|
Anyway, please feel free to post on the forums if your experience is better or worse, I'd appreciate the feedback.
|It is that time again!|
The "We Kick Arse" Fleet has thrown out another forum Event.
This time it is a Signature creation contest for the WKA and they giving out credits again.
And while you think there are a lot of people who excel at making signatures, that is no guarantee for becoming a winner. (Example)
Join the events Now!
WKA 16th Competition
Competition is over
|All the staff here at Palestar wish the community happy holidays and good tidings for the new year!|
|Just reminding everyone that in order to keep the game servers running we need people to continue to buy credits or better yet subscribe to the game. Last month was probably the lowest amount of money I've seen come in in a long time. I know the last update has been a while, but we are working on a update to the game and I'm hoping to release a new version before the 25th of this month.|
Anyway, again please support the game as much as possible.
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