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[FAQ
Forum Index » » Soap Box » » UGTO Fighter concept (not really, this is quite clearly an X-wing)
 Author UGTO Fighter concept (not really, this is quite clearly an X-wing)
YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 847
From: Barcino, Hispania Tarraconensis
Posted: 2018-04-01 05:59   
Hey there.

So, I decided to get back into modelling for the first time in something like 5 years.


My first thoughts for exercising my creativity naturally fell to DarkSpace™

I realised that the ships in DS have seen a lot of new-found love in the 2010s but the fighters seem to have mainly fallen by the wayside and are in dire need of an update.

Rather than recycle an old design, I thought I would try my hand at creating an entirely new UGTO fighter, with some ideas lined up for others if this goes down well. If Faustus and Jack greenlight this you could even see it flying around in the game by next month.

The model itself is at 85% completion with texturing required to make it look even better, but it's ready and rigged for animation. That's right, animation. Those old-timers might remember the Gaifen™ that used to patrol the MV back in the day. They had their waggly tails to add cute charm to their mouth beams. The point is, the engine can definitely support it, so why not model for it too?


I used a few sources as indirect inspiration but tried to keep it as grounded in reality as I could. Being a space fighter, some elements of Battlestar Galactica naturally slipped in, but I've also incorporated some of the architectural language of my favourite WW2 aircraft, the P-60 Black Widow being a notable influence.


I therefore give you, the A-70 AlaEquis




























[ This Message was edited by: YIIMM on 2018-04-09 05:04 ]
_________________


Len05
Chief Marshal
*Renegade Space Marines*


Joined: June 18, 2012
Posts: 22
Posted: 2018-04-01 06:36   
Quote:
On 2018-04-01 05:59, YIIMM wrote:
Hey there.

So, I decided to get back into modelling for the first time in something like 5 years.


My first thoughts for exercising my creativity naturally fell to DarkSpace™

I realised that the ships in DS have seen a lot of new-found love in the 2010s but the fighters seem to have mainly fallen by the wayside and are in dire need of an update.

Rather than recycle an old design, I thought I would try my hand at creating an entirely new UGTO fighter, with some ideas lined up for others if this goes down well. If Faustus and Jack greenlight this you could even see it flying around in the game by next month.

The model itself is at 85% completion with texturing required to make it look even better, but it's ready and rigged for animation. That's right, animation. Those old-timers might remember the Gaifen™ that used to patrol the MV back in the day. They had their waggly tails to add cute charm to their mouth beams. The point is, the engine can definitely support it, so why not model for it too?


I used a few sources as indirect inspiration but tried to keep it as grounded in reality as I could. Being a space fighter, some elements of Battlestar Galactica naturally slipped in, but I've also incorporated some of the architectural language of my favourite WW2 aircraft, the P-60 Black Widow being a notable influence.


I therefore give you, the A-70 AlaEquis


























[ This Message was edited by: YIIMM on 2018-04-01 05:59 ]



It's a TRAP!!!
_________________


Totenkopf
Marshal

Joined: June 16, 2010
Posts: 10
Posted: 2018-04-01 07:15   
Nice to see a new design after a long time. Would love to see new station models since all stations look the same! Thanks!
_________________


Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1730
Posted: 2018-04-01 13:43   
It just doesn't have that X factor in my opinion.
_________________


Renovamen
Chief Marshal
*Renegade Space Marines*


Joined: November 15, 2012
Posts: 20
Posted: 2018-04-01 18:30   
April fools!
_________________


marco ramius
Admiral

Joined: October 16, 2010
Posts: 23
Posted: 2018-04-01 19:24   
you would think the ugto would go to the z-95 headhunter, give the x-wing to icc and screw the luth, who likes them anyways ???
_________________


YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 847
From: Barcino, Hispania Tarraconensis
Posted: 2018-04-07 16:14   
Quote:
On 2018-04-01 18:30, Renovamen wrote:
April fools!



Indeed.

I'm still going to carry on with it because why the hell not?







[ This Message was edited by: YIIMM on 2018-04-07 16:17 ]
_________________


Nine Arts Dragon
Marshal

Joined: March 11, 2003
Posts: 46
Posted: 2018-04-07 16:29   
Its very angular, UGTO ship design is usually anything but, lots of gentle cuves.

still though great effort bro.
_________________


  ICQ status
Fatal Mack Bolan(WildCards_58th)*COM*
Marshal
Fatal Squadron


Joined: June 12, 2010
Posts: 175
From: home planet: Exathra
Posted: 2018-04-08 21:01   
i'd be proud to launch those fighters from my agincourt supercarrier, need to give them proper skins though........

peace out
_________________
1st recorded subscription activation 8-17-01 (under a different name & email)
17 years of playing this mo'-fo....amazing isn't it ?
119 on prestige list..
R.I.P. Stephen Hawking

  Email Fatal Mack Bolan(WildCards_58th)*COM*
BLADERUNNER2019
Chief Marshal
Ravenous Wolfpack Clan


Joined: December 18, 2010
Posts: 122
Posted: 2018-04-09 22:44   
Hokey religions and ancient weapons are no match for a good blaster at your side!
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