Welcome aboard Visitor...

Daily Screenshot

Server Costs Target

Time running out!

54% of target met.

Latest Topics

- Random Lobby Quotes »
- lalande map has once again endded within an hour. »
- When to play? »
- Holly Cow Its alive!! »
- Fun »
- Elfstar is back »
- SECTOR bans »
- [3Nov16] This article is WRONG. »
- Map (tool) editor source available? »
- Ancient DS, original GTN era, and R33 files. »

Development Blog

- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »
- Cloaking update... »
- Tools for tips »
- Fleet levels and more! »
- Game Mechanics Question and Answer Thread »
- Under Construction »
- Ship Tiers and You »
- Give Credits feature now live! »

Combat Kills

Combat kills in last 24 hours:
Kills chart
Killboard

Upcoming Events

- Weekly DarkSpace
03/30/17 +2.0 Hours
- Towel Day
05/25/17 +55.4 Days
- International Talk like a Pirate Day!
09/19/17 +172.4 Days

Search

 

Anniversaries

No anniversaries today.

Facebook & Twitter

Why not follow us on Twitter or Facebook for more information and fan updates?

[FAQ
Forum Index » » Developer Feedback » » Ogre is unbalanced
 Author Ogre is unbalanced
Musashi Miyamoto
Admiral

Joined: October 30, 2010
Posts: 51
Posted: 2014-01-24 13:59   
Basically the current method of balancing is wrong terribly terribly wrong... Therefore i have devised a better way of which to balance ogre...

Some1 like me who's an admiral logs in then a va and a midshipman log in.. The odds are to against one thus the side with the VA has their value multiplied by 2 thus the next person who logs in will bv forced to join the admirals team...

Now if the new player happens to be a GA both the admiral's rank and the ga's rank are multiplied by 2

THus the equation now sits at VA+midX2
GA+AX2
thus now we have an evenv and largely fair team instead of the current method which would instead place the GA on the VA's team thus it would be more unbalanced since the admiral is only one playerr who will instead b facing three at most i took everything and i mean EVERYTHING into account unlike the current balance method which assumes some1 will surely log into the admirals side to balance things out, which unfortunately is not the case.....

Also the ai are not functioning in ogre server like they should be to balance things out as much as possible...

JUst so u know my mentally challenged friend pointed this out but he didnt come up with the equation... So u basically know what i mean by this... Though i dun mean to sound insulting.. Obviously 2v1 is in favor of the 2 regardless of quality...
[ This Message was edited by: Musashi Miyamoto on 2014-01-24 14:23 ]
_________________


-DBS
Marshal

Joined: January 04, 2011
Posts: 203
From: St. Petersburg, FL
Posted: 2014-01-24 16:45   
Play on Hydra Server...
_________________


  Goto the website of -DBS
Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1696
Posted: 2014-01-24 17:30   
That math is horribly broken, and just reverses the problem.
_________________


Powered by phpBB® Forum Software © phpBB Group
Page created in 0.029023 seconds.


Copyright © 2000 - 2017 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR