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armor rings |
The_Enforcer (The Vindicator) Fleet Admiral
Joined: March 05, 2010 Posts: 163 From: another dimension
| Posted: 2010-10-27 21:49  
reviewing screenies lately, and a few images and thoughts kept poping in my head, why arent the weapons hitting the hull of the ship instead of hitting 5 G.U away from the entire hull of the ship?
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Panduh Grand Admiral Pitch Black
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Joined: June 03, 2007 Posts: 250
| Posted: 2010-10-27 21:52  
Easier to tell on which armor arc your ship is getting hit.
It's just reflecting a game mechanic.
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The_Enforcer (The Vindicator) Fleet Admiral
Joined: March 05, 2010 Posts: 163 From: another dimension
| Posted: 2010-10-27 21:56  
well what im saying is that why dont the armor rings get rescaled to where they are like dead on the outline of the ship's exterior design?
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Kenny_Naboo Marshal Pitch Black
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Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-10-27 22:09  
Quote:
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On 2010-10-27 21:56, The Enforcer wrote:
well what im saying is that why dont the armor rings get rescaled to where they are like dead on the outline of the ship's exterior design?
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Says the Devs once:
Making conformal hitbox would raise system overheads, as the system will have to calculate the shape of each individual ship. So they simplified things by calculating a radius around the center of the ship based on its size/mass.
But that still doesn't explain why my armor rings can go INTO the planets without my ship turning into yesterday's regurgitated dinner.....
[ This Message was edited by: Kenny_Naboo[+R] on 2010-10-27 22:19 ]
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-10-27 22:37  
yeah lol we got ugto dreads half sticking out of a planet
but then a kluth station uncloaked on us -.-
-note this was a long time ago
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