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So whatcha think? |
GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2008-04-27 18:31  
lulz san...i think he passes all but 3 of those
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Sanity Assassin (K'Luth propaganda) Grand Admiral Sanity Assassins
Joined: February 19, 2006 Posts: 919 From: Pittsburgh PA, USA
| Posted: 2008-05-05 19:02  
New....
System 6 & 7, and a system 5 revision.
K'Luth system
blue tone icc system
K'Luth system
Revised....it was a lost cause to try and fix the edges to match each other, so i faded them out
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Sir Night Runner Fleet Admiral Sanity Assassins
Joined: June 22, 2005 Posts: 87
| Posted: 2008-05-05 19:23  
Thats FUNNY!
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2008-05-05 19:45  
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On 2008-04-15 18:55, Xpli$it wrote:
Not that I dislike them, but I fail to see a use for them in the game.. just basic backgrounds such as the nebula directly under the 2D plane in current version??
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...why do you think he made them?
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2008-05-06 06:06  
Beauty never looked sooooo Epic XD
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Xpli$it Marshal
Joined: March 06, 2004 Posts: 486 From: Canada
| Posted: 2008-05-06 07:36  
Quote:
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On 2008-05-05 19:45, leonide *EP5*(DA-U) wrote:
...why do you think he made them?
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I do believe that's why I asked
[ This Message was edited by: Xpli$it on 2008-05-06 12:32 ]
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Sir Night Runner Fleet Admiral Sanity Assassins
Joined: June 22, 2005 Posts: 87
| Posted: 2008-05-08 16:17  
lol
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Little Pet Slinki Admiral
Joined: April 16, 2006 Posts: 836 From: United Kingdom, South West.
| Posted: 2008-05-09 00:12  
To make the game look prettier, and graphically pleasing.
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buzzcoxss (Artisen Anitomical) Fleet Admiral Sanity Assassins
Joined: September 19, 2004 Posts: 144
| Posted: 2008-05-09 03:02  
BOOOOOOOOOOOOOOo
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Admiral Alucard (2IC) Marshal Exathra Alliance Fleet
Joined: April 30, 2004 Posts: 279 From: St. Helens, England
| Posted: 2008-05-09 06:35  
They'd look good in 3d as the nebulas, give them like a smoke effect kinda thing, when ships pass through them they carry the trail of them for x amount of seconds depending on there speed
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Quod nos non interficit, nos fortiores facitrnrn
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Sanity Assassin (K'Luth propaganda) Grand Admiral Sanity Assassins
Joined: February 19, 2006 Posts: 919 From: Pittsburgh PA, USA
| Posted: 2008-05-09 15:04  
Quote:
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On 2008-05-09 06:35, Admiral Alucard wrote:
They'd look good in 3d as the nebulas, give them like a smoke effect kinda thing, when ships pass through them they carry the trail of them for x amount of seconds depending on there speed
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Ya right pal. You want less lag...thats not the way to do it. Modeling and adding particles into this game at such a vast number to accomplish that would make this game a "play with the most expensive video card you can buy" kind of game.
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Admiral Ackbar Ensign
Joined: March 26, 2008 Posts: 108 From: Home One
| Posted: 2008-05-16 16:31  
awesome
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Xpli$it Marshal
Joined: March 06, 2004 Posts: 486 From: Canada
| Posted: 2008-05-17 14:34  
I absoloutely love the kluth and icc blue tone system..
not so much the 'kluth revised' system...
EDIT: Just thought I'd emphasize my love for the second and third last posted pics by sanity. Also, even though you claim the smoke effect will lag.. I think it's an awesome idea if the devs find the time or motivation to add it, of course this is AFTER the structural integrity of the game is fixed
[ This Message was edited by: Xpli$it on 2008-05-17 14:56 ]
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