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Fleet usefulness suggestions |
Starcommander Marshal
Joined: December 14, 2005 Posts: 579 From: In your base, stealing your cookies
| Posted: 2010-02-01 19:17  
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On 2010-02-01 18:51, Silent Threat { Vier } wrote:
For me, what I would like to see is for targeting mainly. Similar to how some other games have it. Like RTS games, which is kinda what DS is.
To be able to target a player, planet, or point in space (both friendly and enemy) and have it show up for your fleetmates...
Doesn't have to be fancy. Maybe just right-click on the F2 map and select: [Attack Target] [Defend Target] [Move to this position], etc...
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Orders, that would be a nice one to have back too
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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.
There is a thin line between knowing when to give up and when to try harder.
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3697 From: San Francisco Bay Area
| Posted: 2010-02-01 23:13  
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On 2010-02-01 23:06, --Daedalus-- wrote:
So back to the attempt at forcing people in fleets to get "special things" Not sure about anyone else but my lobby shows more non-fleeted players then people in fleets.
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No one is forcing you to play in a fleet. You can choose to be in one or not. My play account has never been in a fleet. Some people like the idea of being in a fleet or clan. So you want us to penalize them for playing like that because you don't want to?
Fleets already have fleet chat and can work together to reach common goals more quickly.
It use to be most players liked the comradery of playing in a fleet. Now there are a lot of lone wolfs. So be it, play how you want, but fleets/clans have always been a part of the game. Whining about it won't change that.
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JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2010-02-02 12:57  
Fleets get benefits, you really need to deal with it Daed, seriously, no point in complaining. Fleets get chat, Private Forum if qualified. And being as fleets are locked into a faction for at least 7 days, it benefits everyone else, if there were no fleets, there would likely be fewer enemies as everyone gathers into the strongest faction of the patch ect...
Basically, fleets are promoted, like subscriptions, it is important to us people use them, if that means adding to the benefits of being in a fleet, so be it!
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2010-02-02 17:40  
[ This Message was edited by: Azreal on 2010-02-04 06:33 ]
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SpaceGK Marshal *Renegade Space Marines*
Joined: July 26, 2009 Posts: 323 From: Ontario, Canada
| Posted: 2010-02-02 18:39  
the ability to give some of ur prestige to another fleeted player. that way if ur in trouble and need anther dread or something and another player is say, 100 pres from VA then u can give them the extra pres. or if a player died and get demoted too. or even just to be nice to a new player if they're subed and fleeted in the same fleet as u. maybe with a limit of 100-200 pres tho
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2010-02-02 18:54  
100 or 200 press loans to be fleeted....... i go thru thousands of press per day... 100 or 200 is not a good enuff prize
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2010-02-02 20:42  
Added grouping system which allows players to form groups within their faction in-game. Grouped players share stat gains in all stats categories based on the rank of the player.
why not start a beta of your alpha with a already grouped pple.
clans are already grouped... implement shared press gain when within x gu of eachother? and in battle of course
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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SpaceGK Marshal *Renegade Space Marines*
Joined: July 26, 2009 Posts: 323 From: Ontario, Canada
| Posted: 2010-02-03 15:56  
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On 2010-02-02 18:54, Defiance{R33}*XO* wrote:
100 or 200 press loans to be fleeted....... i go thru thousands of press per day... 100 or 200 is not a good enuff prize
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then make it more. maybe dependant on ur ranks or the number of players in ur fleet or something
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FA-Opposition Fleet Admiral
Joined: August 26, 2007 Posts: 12
| Posted: 2010-02-03 16:32  
well in the cases of players giving out pres i don’t really like that idea to much but if they are in my fleet and we need them to be stronger that out of desperation i could give them a temporary promotion but on for one rank and only to two levels below me so an admiral can only get you to 1RA and only if they are an admen in the fleet. Because let’s face it if I gave you 100 pres and then so did everyone else in the fleet then you would be pretty well ranked and defiantly if you were in a large fleet like RSM right from the start and I think that would take away from the game
_________________ Opposition can be your friend. it can be the fire that tempers the better sword, the ice that cools a fiery temper. Don't ever run from it; learn from it
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Trevize {the old one} Marshal
Joined: March 21, 2002 Posts: 193 From: Reunion Island - Indian Ocean - CD36
| Posted: 2010-02-04 01:58  
I keep in mind how coding could be tough ... especially when the game is stable. So, here my opinion :
- i know that most of us are able to move to a faction to an another just to keep the game balanced. Well, its also hard to delete you fabulous EAD fit with 6 blue enhancements. So, plz, more ships in garage could be easy to code.
- i totally agree with Pakhos about statistics. At least, there is no interference with the game coding. If you feel its useless then you are not fit for a massivly online game, hehe.
- agree with all the fleets admin changements.
Get your notepad ++
cheers !
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Coombie Chief Marshal Pitch Black
Joined: October 04, 2001 Posts: 149 From: Australia
| Posted: 2010-02-04 03:03  
Hi, i really like the idea of more slots also, even if it was each time you gained a new rank you got a extra storage slot.
another idea which relates to the above is, what if fleets could share ships for example if i had a engy with x build computers my guild could select this ship from the "guild vault" this would have to be limmited to utility ships eg engy, supply, bomber maby. but this would free up storage slots.
anyway just a thought.
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Code Red Chief Marshal Non Omnis Moriar
Joined: September 08, 2007 Posts: 184
| Posted: 2010-02-04 05:32  
I like the fleet sharing of utility ships coombie , a pool for these ships and for enh for the fleet to use when the time or need arises.
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Starcommander Marshal
Joined: December 14, 2005 Posts: 579 From: In your base, stealing your cookies
| Posted: 2010-02-04 06:12  
I like it too, but allow the person who put it there to be the only one that can delete it so no one loses there preciously modded ship. Allow fleet admins to reject ships added to the pool so they just go back to there owners. If said owner has no room left the ship will stay in the pool until the owner has room for it, then it will go back.
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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.
There is a thin line between knowing when to give up and when to try harder.
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2010-02-04 07:55  
i too agree with this.
sometimes we need an engie... some times we need a extractor.. or a tranny..
be nice to not have space taken up in our garage for this.
and the engie.. extractor... tranny.. could be uber moded with enh couse its every ones and every one could contribute
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
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Not validated
Joined: December 18, 2009 Posts: 70
| Posted: 2010-02-05 15:07  
A. Giving this a well deserved bump.
B. why was this to not moved to beta discussion like numbers was?
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