Author |
FA |
Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2003-09-14 18:32  
well i agree that above 80 players i noticed some strange lags (spike over 400 to 600 ms) but it went ok in while
only once i got feeling i'm out of sync (i got stuck in non existing jump) took 2 minutes till i get of that desync buble
thats why i wish new server code update soon, then we can fight 200 and it will be fine ...
_________________ ... Ideas? ... that's Ocean w/o borders !
|
MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2003-09-14 22:02  
I have a 3 year old comp, and it does lag, and I have no money to upgrade. I envy all of you with modern comps that can handle all this.
_________________
|
Sandals Fleet Admiral Agents
Joined: January 21, 2002 Posts: 2001 From: Redmond,WA,USA
| Posted: 2003-09-15 00:48  
It's not lag spikes that are the problem.
It's not every object is updating, so you get the bit where you fire missiles and they don't appear for 10 seconds, your ship bounces around, the "Dictor Lag", etc etc...
_________________
|