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Minecraft |
-(kha-ti the silent watcher)- Grand Admiral
Joined: September 12, 2011 Posts: 185 From: the land of silent watchers
| Posted: 2012-01-10 10:44  
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On 2012-01-10 09:17, L.J.Gibbs wrote:
soooo, why not reset the map to a previous save? like in the old days?
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either they don't know how to don't want to or didn't save it.
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apate Fleet Admiral
Joined: March 21, 2010 Posts: 205
| Posted: 2012-01-10 12:52  
Neither, I'm just really lazy, and mce.py is being a pain to get onto my tower.
I'll probably have it done today, pretty easy fix, just gotta remove all entities and items.
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Lockerd Fleet Admiral
Joined: June 01, 2007 Posts: 102 From: East Coast USA, New England, CT.
| Posted: 2012-01-10 13:55  
well good.....good server owner.
now...I have a bunch of people who would be willing to join the server if there were some decent plugins and such, as well as a stable net
_________________ What Does Not Kill Me is Not Trying Hard Enough
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apate Fleet Admiral
Joined: March 21, 2010 Posts: 205
| Posted: 2012-01-10 19:06  
The net's plenty stable, just the server ain't.
The plugins will wait no matter what, i'm still not completely sold. Survival will be up soon, until then, creative has and still is running.
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apate Fleet Admiral
Joined: March 21, 2010 Posts: 205
| Posted: 2012-01-10 19:23  
I have just fixed survival, it is now running.
(fyi, removed 5k falling sand, and 13k still primed tnt)
[ This Message was edited by: Athenian General on 2012-01-10 19:24 ]
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Lockerd Fleet Admiral
Joined: June 01, 2007 Posts: 102 From: East Coast USA, New England, CT.
| Posted: 2012-01-10 20:59  
great! now um.....i have Smartone in here as Rage301 and can you somehoe give him member permissions? because saying darkspace isnt doing anything, also could you send me the cordinates to the now gigaintic ball of bedrock which the tnt used to be?
_________________ What Does Not Kill Me is Not Trying Hard Enough
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Lockerd Fleet Admiral
Joined: June 01, 2007 Posts: 102 From: East Coast USA, New England, CT.
| Posted: 2012-01-10 21:49  
What happed? you were in for a few seconds but then yous gone!.
_________________ What Does Not Kill Me is Not Trying Hard Enough
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Lockerd Fleet Admiral
Joined: June 01, 2007 Posts: 102 From: East Coast USA, New England, CT.
| Posted: 2012-01-10 22:09  
so yea, please find a way to make permissions work so i can get Rage301 in on the members, night all!
_________________ What Does Not Kill Me is Not Trying Hard Enough
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apate Fleet Admiral
Joined: March 21, 2010 Posts: 205
| Posted: 2012-01-11 08:42  
Survival permissions and wordrank should now be fixed.
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Lockerd Fleet Admiral
Joined: June 01, 2007 Posts: 102 From: East Coast USA, New England, CT.
| Posted: 2012-01-11 17:46  
Great! now everyone is having a great time, btw great idea with the tnt fix, the newly formed ball of bedrock is now called Megaton City, i belive its appropriately named.
_________________ What Does Not Kill Me is Not Trying Hard Enough
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apate Fleet Admiral
Joined: March 21, 2010 Posts: 205
| Posted: 2012-01-19 19:57  
I have updated the servers to comply with minecraft (1.1). You may now update.
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Phellan Grand Admiral
Joined: February 27, 2007 Posts: 220 From: Red Light District
| Posted: 2012-01-19 22:25  
Awesome, thank you! Sorry for crashing your server like ten times lol.
_________________ Noob you say? I may fly an escort destroyer...but I just stayed at a Holiday Inn.
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Fluttershy Fleet Admiral
Joined: September 24, 2011 Posts: 778 From: Fluttershy
| Posted: 2012-01-25 08:31  
There's gonna be a jungle biome in 1.2 I think. You'll need to generate a new world in order to get it.
I'm just looking at that and thinking a single use of flint and steel could burn the entire biome to the ground o_O
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apate Fleet Admiral
Joined: March 21, 2010 Posts: 205
| Posted: 2012-01-25 16:43  
You don't need to make a new map, simply generate new chunks. Explore if you want a jungle.
Also, we should try it on the war map. >:D
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2012-01-25 21:51  
Quote:
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On 2012-01-25 08:31, Fluttershy wrote:
There's gonna be a jungle biome in 1.2 I think. You'll need to generate a new world in order to get it.
I'm just looking at that and thinking a single use of flint and steel could burn the entire biome to the ground o_O
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usualy the new biomes *can* spawn in any new chunk
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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