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ICC Corvette/Scout concept |
Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2011-09-08 13:47  
I still think the stripe down the middle looks off, I dunno how to explain it, it just doesn't look right since you don't see that on any other ICC ship. But, again, aside from that it looks great.
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µOmniVore Grand Admiral
Joined: September 13, 2006 Posts: 171
| Posted: 2011-09-08 13:53  
Well if you import this use it to replace the recon scout and please redo the ICC missile and Command dreads the are too hmm un-icc ish, the ICC stations also need updating they look ugly no offense to who ever made the original designs but the other factions stations look better than Ours.
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Scorched Soul[+R] Marshal Pitch Black
Joined: November 14, 2005 Posts: 378 From: USA, NJ, Princeton
| Posted: 2011-09-08 14:45  
I alway's thought that the ICC station looked perfect for my conception of how ICC should look. they are Rebels if im not mistaken and as such should have ships that were built out of what was on hand with the machinery on hand. as a result they tend to take on more of a space Gothic architectural look with exposed beams, cross braces, vents, antennae etc. which although they aren't armored are protected by shields.
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3695 From: San Francisco Bay Area
| Posted: 2011-09-09 13:33  
I got the model, we dont do single uvw matted texture wraps. Each texture is its own file.
I will be out of town till Monday, but will see what I can do then.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2011-09-10 03:17  
Quote:
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On 2011-09-09 13:33, Tael wrote:
I got the model, we dont do single uvw matted texture wraps. Each texture is its own file.
I will be out of town till Monday, but will see what I can do then.
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Mmhmm. We have a problem here don't we?
Adding textures by tiling might throw the scaling completely off, resulting in windows that are 30 feet tall in one place and 6 feet in others.
How then do u texture the ships?
Can u send me a PM on yr texture workflow?
I'll see if I can work around that.
Thx
[ This Message was edited by: Kenny_Naboo[+R] on 2011-09-10 05:53 ]
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