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Balanced AI |
Mylith Grand Admiral Faster than Light
Joined: July 19, 2011 Posts: 507 From: Hivarin, CD+36*15693
| Posted: 2013-02-11 11:15  
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On 2013-02-10 09:13, Fattierob wrote:
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On 2013-02-10 02:20, Scar the Cheese of Doom wrote:
I suddenly hava an idea, why the amount of AI can't be same with the human players?
Example: If enemy team got 10 dreadnoughts atm, then the faction without players should add extra AIs so that our planet won't be captured easily, and it make DS more challenging.
Hope to see this in game, thanks for reading!
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That's how it should work, where the faction with more people on it gets more AI and vice versa. Obviously its not working right and it's something we've been looking into and trying to resolve.
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I think I know what's happening here.
When the defending faction's depots are bombed, they make plats. Lots of plats.
Those plats take away from the AI total, resulting in this thread.
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