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[FAQ
Forum Index » » Developer Announcements » » Prestige scale...
 Author Prestige scale...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2001-08-30 09:58   
Prestige is now scaled based on the number of players on a server. If 8 or more players are connected, then prestige is gained at 100%. If the number of players are below 8, then the prestige is scaled by the number of clients divided by the number 8.

1 / 8 = 12%
2 / 8 = 25%
3 / 8 = 37%
4 / 8 = 50%
5 / 8 = 62%
6 / 8 = 75%
7 / 8 = 87%
8 / 8 = 100%

Additionally, ships damaged now gives 20 points of prestige per 1 point.

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Bumblebee
Cadet
Mercenaries of Andosia

Joined: May 31, 2001
Posts: 2256
From: Switzerland
Posted: 2001-08-31 02:29   
superb change - i love it

from now on you get pay'd for your work

[MoA]Bumblebee
Mercenaries of Andosia

MOD of the cleanest Forum in town
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DoomDragon
Cadet

Joined: May 29, 2001
Posts: 376
From: Berlin, Germany
Posted: 2001-08-31 06:55   
As i said earlier, it won't prevent exploits, 8 ppl are easy attained by a clan. They could even declare the server as a clan server and kick anyone and you will never know what they do there. And a bonus for big servers would even help the really big clans. Don't like it, just my opinion.
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