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[FAQ
Forum Index » » Basic Scripting Discussion » » [INFO] What you need to get started.
 Author [INFO] What you need to get started.
Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2003-02-09 10:24   
The LUA-Manual, Chapter 1 to 2.7, aswell as the library functions in chapter 5. Quite a nice reference when printed out, so for that purpose grab the PDF or PS version.


The LUA-Binaries, LuaC.exe to syntax-check and compile your scripts and Lua.exe to execute them without needing to start up DarkSpace.
They are console applications, so you should check their commandline parameters. You can get both here.


A decent editor which supports LUA-Syntax highlighting.

Theres a commercial editor named ZeusEdit which has a free demo, grab it here: http://www.zeusedit.com
Settings for ZeusEdit in the Compileroptions menu:
Command Line: x:whereEverYouPutItluac -p $FN
Lines Regex: line [0-9]+
Errors Regex: luac:

Also in "compiler output" below check "display on errors or warnings"
With this settings you can simply hit ALT - F10 and you get a "build successfull" in the infobar, or a window pops up telling you where the error is.

Also there is a nice freeware editor you can get here:
http://www.crimsoneditor.com. It supports custom syntax highlighting, colors, macros, programs and so on.
It needs a Lua-Syntaxfile to highlight the LUA-Syntax correctly, grab it here.
It contains two folders which match those in the CrimsonEditor installation directory, so simply put those files there.
If it doesn´t work automatically after restarting the editor and opening a .lua file you need to manually activate the lua syntax highlighting in the preferences menu.
Then you just need to add "luac" as new macro so you can syntax check your scripts with a single keypress.

There's also LuaIDE, which is a nice choice if you want to debug Lua scripts the easy way.

After installing everything it´d be a good idea to try the examples from the manual.


[ This Message was edited by: Chromix on 2004-03-02 02:12 ]

[ This Message was edited by: Chromix on 2004-03-05 13:07 ]
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2003-11-29 04:54   
Removed the book link as it was no longer valid.
Added the Lua tutorial directory instead:
http://lua-users.org/wiki/TutorialDirectory

[ This Message was edited by: Chromix on 2004-04-27 23:22 ]
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2003-12-09 11:51   
Here is a little Lua test utility I wrote.
It doesn't have syntax highlighting but may be pretty nice to try some things quickly.
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2004-01-14 16:52   
This it a small script snippet I wrote which prevents usage of variables that haven't been "declared" before.
Might help you to locate typos in variable names within your script more quickly.
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2004-08-12 03:14   
The Book Programming in Lua is available online.
http://www.lua.org/pil/

It does not explain basic programming, but it explains lua in quite some detail.
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2004-11-16 05:46   
Here is a utility that helps you find mistyped variable names.
My selfwritten scriptsnippet above just finds them at runtime.
This one here should find all of them before actually running it, but it seems to be less generic.
http://lua-users.org/wiki/LuaLint


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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2005-02-01 01:49   
Here's a Lua IDE (early beta) that looks quite promising.
B:Lua
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