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[FAQ
Forum Index » » Developer Feedback » » Larger Vulcanic Eruptions on Inferno planets
 Author Larger Vulcanic Eruptions on Inferno planets
DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2003-06-02 14:33   
Just something small which would make the nice small eruptions we currently have something people have to take care of
Every 20 (more or less) of the small eruptions there will be a large eruptions creating a plasma cloud maybe with a radius of 50 gu, if you get inside it, you would loose about 10% shields every secound (I know it's much, but you could get out fast, so don't complan)
It should move about 20 gu/s, probably getting larger as it moves (slightly) and it should disappear after about 500 gu.
As a positive effect for Kluths (and probably humans as well) the cloud would create ecm in the usual range of 500 gu and lower your signature by 9

I know this is not a really large suggestion, but I guess it can be implemented without (that) much effort, and it would increase the strategic part of the game

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T|t@n {C?}
Cadet

Joined: August 28, 2002
Posts: 123
Posted: 2003-06-02 15:50   
ok now tell me who would even fly 50 gu from an inferno planet????? they are useless and the only one in range of another planet is i think sirius a (correct me if im wrong) which is also the fastest planet....

a sun could creat an plasma storm which causes damage to every ship and plant in its path ... that would be nice... but it should be limited to the inner planets and only in a small sector...
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T|t@n {C?}
Cadet

Joined: August 28, 2002
Posts: 123
Posted: 2003-06-02 15:51   
dam double post.....
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Ash nazg durbatulûk, Ash nazg gimbatul,
Ash nazg thrakatulûk, Agh burzum-ishi krimpatul


[ This Message was edited by: T|t@n {C?} on 2003-06-03 08:55 ]
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2003-06-02 17:20   
Well would be fun if inferno planets would get some sort of function like the nebulae whit its ECM effect and the Hydrogen planets to refuel.


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- Axi

Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2003-06-02 18:21   
grilling?
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DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2003-06-03 08:51   
@Titan
As all players with a better knowledge of the systems know, there are lots of inferno planets
In Tau Ceti there is one near the planet which is closest to the star (something with A, doesnt matter)
In CD there are some
In Cygnus there is Zo
In Ross there is Quinnin, around which are quite often battles fought for Gofbag
In Ind there are quite many
In Carania there is Thetis and Thetis 1
In BD there is the one between FOesta and Evast

Do I have to name more?
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If the buildings on your planets disappear, guess who was there....

Never forget what you fight for
I have earned my betatester badge for being part of the open beta

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T|t@n {C?}
Cadet

Joined: August 28, 2002
Posts: 123
Posted: 2003-06-03 08:56   
yeah ok... there are some more.... but tell me who flys 50gus close to them????
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Schakal*
Cadet
eXcellent Strategists

Joined: December 16, 2001
Posts: 664
Posted: 2003-06-03 09:04   
Just a small tactical thing.. that way you could detect K'luth cloaks.... BTW great suggestion
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Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2003-06-03 10:04   
Quote:

On 2003-06-03 08:56, T|t@n {C?} wrote:
yeah ok... there are some more.... but tell me who flys 50gus close to them????




Me. PAssing close my planets is great to make people crash into them.
What you see a lot is people trying to kill you without actually watching the planets nearby. All they do is is swing their camera around to look at enemies.

This would be great and it would make Inferno planets usefull.
And it would make the game look better
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2003-06-03 12:05   
Mmm....Inferno planet weenie roast...
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