Author |
map editor feature suggestions |
Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2003-06-09 08:58  
what i do currently manually:
- distance from orbited object (handmeasured on a piece of boxed paper where objects can be drawn in scale using the editors grid, intermediate value)
- orbit path circumference (distance*PI*2, intermediate value)
- now we can determine:
cirumference[gu]/time[s] = orbit/second
and however we want to transform it..
suggested feature: instead of the orbital speed in gu/s, have user input as n/second.
same goes for planetary rotation..
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