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[FAQ
Forum Index » » Developer Feedback » » Fighter/Missile Detection Range
 Author Fighter/Missile Detection Range
Pentara
Cadet

Joined: April 20, 2002
Posts: 327
Posted: 2003-07-16 17:02   
I don't think you should be able to detect missiles/fighters past a certain range (2500gu for example).

This would cut down dramatically on video lag and there's absolutely no point to being able to detect fighters 10000gu away. If you want to see them, you can track their target. Otherwise, it just creates lag and clutters up your targetting icons.
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Aubinator{=21st=}
Admiral

Joined: October 18, 2002
Posts: 218
From: Winnipeg, Canada
Posted: 2003-07-16 19:15   
true.. true... and true..... although I say be able to detect ANYTHING within 100 gu's of you! no matter WHAT you are!!!!
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