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[FAQ
Forum Index » » Developer Feedback » » Stealing goods from hostile planets
 Author Stealing goods from hostile planets
DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2003-11-08 02:14   
Alright, this is my idea:
The raw materials are now stored in warehouses (I think Eleda suggested this some time ago), if they cant hold the raw materials they will be lost, a very small ammount can be held by the hub as well, just the material needed for building up a planet (800 metals, 25 hypermatter, 10 urdanium)
starport also holds gadgets and some raw materials, so do factories (no just-in-time production)

Now you could drop your troops on those buildings of a hostile planet, give them the steal command, they will grab as many goods as they can (green troops less than elite of course) and then you can load them back onto your ship

That way you could attack hostile planets who are already nearly bombed to ground and get some goods

Another options should be: Kill civilians
Because when those are dead, the def bases and barracks wont work anymore
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