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Friday, Feb 20 - Bug reports and Discussion |
Malduc{-GTN-} Cadet
Joined: January 19, 2003 Posts: 544 From: New Jersey
| Posted: 2004-02-21 18:06  
It would be nice if Def bases could deter even a planetary transport. Even Def base III's are badly in need of some more punch. Def I's = beam, 1 missile, Def II's = 2 beams, 2 missiles, Def III's = 3 beams, partical cannon? Pcannon don't do any damage, at all. I don't know who lied to the creator of Def III bases, but they aren't much of a deterant.
Also the fact that kluth can have 2 auto-repair, or 2 cloaks is a bit unfair. I'd like to see this patched asap, as you need at least 4 planet bases to pick up a kluth now.
Malduc
_________________ The Bond of Brotherhood Shall Never Be Undone.....Nor Shall The Legacy of the Fleet Once Known as GTN
One Creed, One Bond, One FLEET.
Honor Is All
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2004-02-21 18:50  
Defense base III's don't fire missiles? I swore they did, at least the Kluth ones? Holy cow, if they don't fire missiles, then that defense base bug I see all the time isn't a bug at all!
I think they do fire missiles, or, are SUPPOSED to except for that bug. I can hear missiles launching from them, so try to listen for that sound next time and tell me if it's there.
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Therax Anrak 1st Rear Admiral
Joined: February 07, 2004 Posts: 11
| Posted: 2004-02-21 19:55  
ICC Bomber Frigates have 3 shield/armor mounting points. 1 full, 1 rear, and 1... right? Um... what happened to the front shields? Fix please.
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Sandals Fleet Admiral Agents
Joined: January 21, 2002 Posts: 2001 From: Redmond,WA,USA
| Posted: 2004-02-21 19:56  
yeah, that's been bugged for a while...forgot about that, lol.
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2004-02-21 20:01  
trails for missiles fighters and bombs and drop pods, used to be on a vertical plane, now on a horizontal plane
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Fatal Green Cadet
Joined: July 02, 2003 Posts: 72 From: California
| Posted: 2004-02-21 23:56  
Used the Sol gate to get into Sol from BD and when I came out, my ship, a ICC combat dessie, was completely paralized. Tried to SD but the countdown reached zero and then nothing happend. I'm stuck flying from the gate at 27/gu per. Also, whenever I rejoin server, it puts me back in that paralized dessie.
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Malduc{-GTN-} Cadet
Joined: January 19, 2003 Posts: 544 From: New Jersey
| Posted: 2004-02-22 01:12  
When you gate now, you will no longer be repaired. You must actually dock with depots or have a supply ship repair you, or your ship will stay damaged, even in storage.
Malduc
_________________ The Bond of Brotherhood Shall Never Be Undone.....Nor Shall The Legacy of the Fleet Once Known as GTN
One Creed, One Bond, One FLEET.
Honor Is All
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Tellaris Grand Admiral Galactic Navy
Joined: April 30, 2002 Posts: 830 From: Land of Chocolate
| Posted: 2004-02-22 01:44  
Mal:
Thats intended....
_________________ Captain of the StarCruiser
I hit planets for fun!
Spellchecker, the POWER t00l
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Sheepy Cadet
Joined: April 19, 2002 Posts: 162 From: Sydney, Australia
| Posted: 2004-02-22 04:50  
Initiated wormhole to another system, upon exiting the ship was locked at full speed and didnt respond to any commands to shoot, stop or turn.
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Wyldkat Cadet
Joined: September 14, 2003 Posts: 82
| Posted: 2004-02-22 06:16  
Unable to spawn at K'luth home jump gate, entering Sirius system trough jumpgate from Procyon causes ship to freeze. Will not turn, speedup or slow down, no weapons will fire, infantry cannot be unloaded, and colisions with planets will result in the ship going THROUGH the planet.
Have also had this occur after jumping through gate from Lacaile to Laland. Might be a possible problem with wormholes. I don't think there is one in Sirius, but there was one in Lacaile.
Was not in the F2 Nav screen at the time.
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Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2004-02-22 06:50  
Beta editor :
Crash when using mouse drag and drop e.g. to move object already with orbit path ...
Some other various crashes and instabilities in editor ...
no crashlogs generated at all ...
i'm lost w/o it
_________________ ... Ideas? ... that's Ocean w/o borders !
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2004-02-23 19:24  
kill messages dontdisplay half the time
transports occastionally just "appear" at their destination
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Malduc{-GTN-} Cadet
Joined: January 19, 2003 Posts: 544 From: New Jersey
| Posted: 2004-02-23 23:57  
Quote:
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On 2004-02-22 01:44, Baikon wrote:
Mal:
Thats intended....
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I know, I was explaining it to Green.
Malduc
_________________ The Bond of Brotherhood Shall Never Be Undone.....Nor Shall The Legacy of the Fleet Once Known as GTN
One Creed, One Bond, One FLEET.
Honor Is All
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Antdizzle
Joined: February 07, 2003 Posts: 860
| Posted: 2004-02-24 01:51  
little did i know i would be going away when this happens
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2004-02-24 06:23  
most of the lockups are caused from lag i think...its still on a stress test guys ... be patient
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