Author |
Emergancy stop... |
Resorath Cadet
Joined: April 21, 2002 Posts: 15
| Posted: 2004-03-18 16:09  
I just thought of something, how about something like emergancy stop, which causes a rapid deceleration. Rapid as in, from full speed in a dread to full stop in 3 seconds or so. The offset of course, is possibly some sort of damage to the engines, large energy drain, etc.
_________________
|
Forseth (Ret) Fleet Admiral
Joined: June 01, 2003 Posts: 828 From: Forseth
| Posted: 2004-03-18 16:12  
for sum reason i dont think that would go so well.
_________________
|
Dauphin Grand Admiral Galactic Navy
Joined: April 27, 2003 Posts: 349 From: Toronto, Ontario, Canada
| Posted: 2004-03-18 16:15  
I don't think its a bad idea, but maybe not having e-stop is a good way to teach n00bs how to fly...
_________________
hehehehehe it's sooooooooo true wars is been pwned!!!!!!!!!!
[ This Message was edited by: Dauphin on 2004-03-18 16:19 ]
_________________ Signature size too large, please resize
First Contact Theme
|
Resorath Cadet
Joined: April 21, 2002 Posts: 15
| Posted: 2004-03-18 16:17  
Actually now that I think about it, didn't the old eJump kick you from full speed to stop? So get the tach drive involved as part of the penalty, seems only logical.
_________________
|
Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2004-03-18 21:15  
I'd love for an estop function... get that pesky destroyer following you ahead of ya
_________________
Darkspace: Twilight
|
Sovereign Fleet Admiral
Joined: September 14, 2003 Posts: 260
| Posted: 2004-03-18 21:18  
... and suddenly see the destroyer use e-stop too and it continues to shoot you...
_________________
|
Trinny Cadet
Joined: March 08, 2004 Posts: 32
| Posted: 2004-03-19 15:52  
I'd like it if it was only for certain ships.. like scouts maybe.
_________________
|
Enterprise Chief Marshal
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2004-03-19 16:05  
Well id like it for when you have a dread and your in Nav, not knowing your about to crash you hear the :
"Collision Alert! Collision Alert! Collision Alert! Collision Alert!"
And you just hit the button and you dont hit. Weeee.
Im all for this.
-Ent
_________________
|
NeoViper Admiral We Kick Arse
Joined: August 19, 2001 Posts: 491 From: Connecticut, USA, Earth
| Posted: 2004-03-19 17:27  
Me too.
_________________ Kill me IF you can....
But remember...
I have GTN...
and we will hunt you.
|
Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-03-19 19:23  
Guess what guys? We already have that. When all your engines are destroyed your ship stops dead right then and there. The only thing is the engines never get destroyed any more because of our wonderful system damage bug.
_________________
|
Josef Marshal
Joined: February 15, 2002 Posts: 833 From: The Internet
| Posted: 2004-03-19 19:56  
Have any of you ever tried removing your IE drives while moving?
Works wonders.
_________________ Fleet @0. Simply the best.
|
MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2004-03-19 19:58  
But if you can remove all your drives, then you aren't carrying enough infantry Unless you're a station or transport of course.
_________________
|
Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2004-03-19 23:31  
That wouldn't exactly be an emergency stop then would it - it would be a planned quick-stop
That seriously shouldn't be necessary IMO... any ship that can withstand constant barrages of energy and missile weapons, as well as hyperjump should have the hull integrity to withstand a sudden velocity change (that is what hyperjump is isn't it?).
But, have to consider this - how often should emergency stop be used, and what should it be a function of? Should it be something that a ships engines can do (reverse thrust burst or something - which would open the door to reverse drive... maybe not a bad idea, new dimension to fighting "ALL BACK FULL!!") or should it be a seperate ship system, like a one or two time use retro rocket?
Thoughts?
_________________
Darkspace: Twilight
|