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[FAQ
Forum Index » » Developer Feedback » » Failed to create wormhole ... where have I heard that before ?
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 Author Failed to create wormhole ... where have I heard that before ?
Sky
Marshal
Pitch Black


Joined: July 31, 2002
Posts: 66
From: Somewhere in the MV...
Posted: 2004-04-08 05:52   
"Huh ? Failed again ?" is now the favourite sentence of the Hive pilot.

Yesterday night, we were trying to capture awaiad in BD, I was the hive.
We were all at Awaiad, after droping, i tryied to put a wormhole back to sirius, I just kept on failing, after 25 mins trying to open a wormhole, we just got bored and logged...

Now I know this already been stated before, but hey, this really need to be adressed real quick, as they are now, WHs are useless, until they suceed more often. this device really is a neat addition but..
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Sky.

Patriarch
Cadet

Joined: November 26, 2003
Posts: 252
From: Germany
Posted: 2004-04-08 06:11   
let me guess, your hive were in a dictorfield while you were try to create a wormhole?
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Sky
Marshal
Pitch Black


Joined: July 31, 2002
Posts: 66
From: Somewhere in the MV...
Posted: 2004-04-08 06:15   
hum yeah. Does that mean we cant mut a WH under a dictorfield ?
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Sky.

Patriarch
Cadet

Joined: November 26, 2003
Posts: 252
From: Germany
Posted: 2004-04-08 07:37   
just try....
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Archon
Grand Admiral

Joined: October 14, 2003
Posts: 331
From: Queensland, Australia
Posted: 2004-04-08 08:38   
i get it too work under dictor field. what ya do is fly 400gu + in the opposite direction of the planet. and ur target must be at least 1kgu + out for a good successful rate.
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-04-08 10:45   
Wormhole creation chance was substantially increased recently (thank you, Chromix).

However, there are certain things you can do to affect the probability of creating a wormhole.




  1. Don't target a planet or star. If you target the actual planet or star, it seems to immensly lower the chances of creation. This is a bug. You should control-click in space instead.

  2. Interdictor fields and planet/star hitboxes "push" the end point of the wormhole out of them. If you go to create one inside of one of these areas, the end point (the spot you clicked in space, not the point at your ship) will be "pushed" out of the area.

  3. If the simulation "pushes" your end point into the hitbox of a planet/star or another interdictor field, then the wormhole creation is extremely likely to fail. I just about guarantee it. Make sure there is plenty of space around the point you select where there are no planet/star hitboxes and no interdictors.

  4. Interdictor field rules apply to both friendly and hostile interdictor fields.

  5. The game should not be checking for whether the creating ship is in an interdictor field or not when it makes a wormhole. The wormhole should (at least, it did in testing) appear within the interdictor field, next to the creating ship, as normal. This applies to all sources of interdictor fields.

  6. Wormholes created to open space should have an almost guaranteed chance of success.



Hope that helps clear this up.



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In theory there is no difference between theory and practice. In practice there is. - Yogi Berra

[ This Message was edited by: Gideon on 2004-04-08 10:55 ]
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Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2004-04-08 10:49   
Quote:

On 2004-04-08 10:45, Gideon wrote:
[*]Interdictor field rules apply to both friendly and hostile interdictor fields.


Youre kidding right? Stations now have to fly 1000 Gu on normal drives before they can create a wormhole?

Sorry but thats a retarded idea... 0.o
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-04-08 10:50   
Quote:

On 2004-04-08 10:49, Barthezzz wrote:
Quote:

On 2004-04-08 10:45, Gideon wrote:
[*]Interdictor field rules apply to both friendly and hostile interdictor fields.


Youre kidding right? Stations now have to fly 1000 Gu on normal drives before they can create a wormhole?

Sorry but thats a retarded idea... 0.o




Quote:


The game should not be checking for whether the creating ship is in an interdictor field or not when it makes a wormhole. The wormhole should (at least, it did in testing) appear within the interdictor field, next to the creating ship, as normal. This applies to all sources of interdictor fields.





No, they don't have to fly away. The starting point (the point at the ship creating it) should be located as normal, right next to the ship, reguardless of the presence of any interdictors of any faction.

[ This Message was edited by: Gideon on 2004-04-08 10:56 ]
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2004-04-08 10:55   
Yep, you can create a wormhole if you're inside an interdictor field.
Even better: you should be able to create a wormhole to a friendly planet with an interdictor on it.
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Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2004-04-08 10:59   
Quote:

On 2004-04-08 10:50, Gideon wrote:
No, they don't have to fly away. The starting point (the point at the ship creating it) should be located as normal, right next to the ship, reguardless of the presence of any interdictors of any faction.


Ah okay.

@Chromix hehe yeah i know, You can form Wormholes in anything that you can orbit at 200 Gu away.
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-04-08 11:00   
Quote:

On 2004-04-08 10:55, Chromix wrote:
Yep, you can create a wormhole if you're inside an interdictor field.
Even better: you should be able to create a wormhole to a friendly planet with an interdictor on it.




Ahh, cool. Didn't know that got worked out as well. Guess I wasn't paying that much attention.
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...and lo, He looked upon His creation, and said, "Fo shizzle."

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Tbone
Grand Admiral

Joined: July 21, 2001
Posts: 1756
From: Vancouver
Posted: 2004-04-08 17:09   
So, from what I gather:

1) If you create a wormhole from inside a friendly interdictor or in open space to another area inside a friendly dictor or open space, the wormhole will work normally.

2) If you create a wormhole from inside a friendly interdictor or in open space to an area inside an enemy interdictor the wormhole exit will be pushed outside the enemy interdictor area.

3) If you create a wormhole from inside an enemy interdictor it will work normally as long as the exit point in inside open space or a friendly dictor.

Or am I completely off base?

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Fleet Admiral Tbone
Commander of the NSS Red Lobster

[ This Message was edited by: T "I Need Better Sarcasm" Bones on 2004-04-08 17:10 ]
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2004-04-08 17:18   
Correct, but:
Quote:
...will be pushed outside the enemy interdictor area...


There is a chance that its created outside of the dictor field. Or it simply fails.
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Seraph
Fleet Admiral

Joined: October 07, 2002
Posts: 446
From: Ohio
Posted: 2004-04-08 17:23   
I always fly 500 away from a planet and open wh at least 800 away and i NEVER fail
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TAZ
Cadet

Joined: July 04, 2002
Posts: 143
From: U.S.A.
Posted: 2004-04-08 18:23   
Quote:

On 2004-04-08 10:55, Chromix wrote:
Yep, you can create a wormhole if you're inside an interdictor field.
Even better: you should be able to create a wormhole to a friendly planet with an interdictor on it.



The only way I have been able to form a wormhole near a freindly planet with any consitancy is by aiming almost 1000gu away from the target planet, and when your worming from one freindly to another it just makes no sense to have to wait 5 min for a failed worm to recharge!

Is there any way to make the stations jump line a different color or something like that to let the person attempting to form a wormhole that there is a high probability of failure?? I feal that this would cut down on the failed worms!
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