Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +2.9 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Mine rockets
Goto page ( 1 | 2 Next Page )
 Author Mine rockets
philll
Admiral

Joined: September 13, 2003
Posts: 268
Posted: 2004-04-29 17:49   
i think it would be cool to hava a weapon like the mine rocket or something

if would have a ammo quan. of 5 and take 1 min to reload
200 gu range velocity 20 gu it would make a mine field 75 gu's in diamiter in a circle only the minelayer destroyer would have it and it would fit in a special mine slot that only the mielayer destroyer would have.

plz respond to this
_________________
I have 6.5 billion imaginary friends, and youre one of them.

Sovereign
Fleet Admiral

Joined: September 14, 2003
Posts: 260
Posted: 2004-04-29 18:07   
Having enough mines to cover 75gus and stuffing it into a rocket scares me.... Shoot the rocket at the enemy and watch it go BOOM!

Wouldn't mind having some sort of large area mine dispenser however (it'll probably make minelaying too easy though).
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-04-29 18:13   
aye, make it 25 gu, its still a bit 2 powerfull
_________________


Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-04-29 18:42   
nono good idea...... and to counter the "boom" affect. the mines only arm once the missle drops them. they arnt always armed.

this is good idea for me but personally...... id rather have this.


u ctrl-click location then press (a button) and the minelayer dessey flys at like... 5 Gu, or so...... and "drones" drop the mines in a pattern. (say 75 gu in diamiter)


this way the mines dont change. only the "mine drone" slot is added to dessey.
_________________


  Email Meko
Tiffy Rando
Grand Admiral

Joined: January 19, 2003
Posts: 354
From: Austin, Texas
Posted: 2004-04-29 19:39   
Awesome Idea I say...

Right now mines are bloody useless... because it seems that no matter what you do they always get PD'd... I say we make em the way they used to be... visible only to scanners and the naked eye.

Besides why would any military buy some crappy mine that everyone could see?
_________________
Flagship: MCC-717: C.S.S Antaeus

-Pojo
Cadet

Joined: January 11, 2004
Posts: 68
From: GMT -5
Posted: 2004-04-29 19:50   
Quote:

On 2004-04-29 19:39, 103.1 FM the Kat wrote:


Besides why would any military buy some crappy mine that everyone could see?



The rest of their money was donated to charity?
_________________
It doesn't take a 17 year-old to know you can just say you are 18 or older.

  Email -Pojo
Sven
Cadet
Sundered Weimeriners


Joined: January 11, 2003
Posts: 278
From: Vancouver, Canada
Posted: 2004-04-29 20:04   
For example, maybe a special fighter/bomber that carries a cluster mine. The fighter/bomber pulls a hard turn after release and heads back, while the cluster mine travels to its target. Once it reaches, it takes about 1.5 seconds to detonate, so it isnt 100% accurate. It then throws out a dozen to about two dozen random amount of mines in a small or wide variable circular field.

I got this idea from C&C Generals, the Chinese Cluster Bomb super weapon
_________________
You dare plumb the depths of my mind? Welcome to Tomorrow's Yesterday!

Sven Viking: Dynamiting himself to pieces since 5/30/2003!


Sovereign
Fleet Admiral

Joined: September 14, 2003
Posts: 260
Posted: 2004-04-29 20:07   
Even if the mines were armed after the mines were dropped, it would still be too powerful. Only an extremely fast ship like a scout could escape the spread area of the mine rocket. Unless there was a several (probably 10) second arming time, I say no. This weapon would simply be turned into an offensive weapon when mines should be defensive.

Imagine firing one at the enemy (or maybe one being fired at you!), the rocket disperses the mines. If you weren't moving fast enough, the mines would envelop you rendering it impossible to escape without damage.
_________________


Sven
Cadet
Sundered Weimeriners


Joined: January 11, 2003
Posts: 278
From: Vancouver, Canada
Posted: 2004-04-29 20:12   
Refering to my post, it should be roughly the speed of a MiRV / slightly slower SABOT.

Also, since these are smaller to be able to fit on the cluster weapon. They would not be as powerful as your regular ICC/UGTO/K'luth mines. They should do a random fraction of the regular mines damage.

These aren't the EMP style, and do small concentrated damage do where it strikes on your ship. Like current day anti-armour mines.

*Edit* Too much to say,

They are designed to disable and incapacitate, not all out destruction
Remember, this is like the 22nd / 23rd century, these are smart and intelligent weapons, so they could possibly tell the signature etc. difference between ship hull types


_________________
From day one, I was the only Certifiably Insane person on DS, and I still hold that title!
Don't worry, I'm not deaf. I'm just ignoring you!



[small][ This Message was edited by: Soldat! on 2004-04-29 20:13 ][/small]

[ This Message was edited by: Soldat! on 2004-04-29 20:15 ]
_________________
You dare plumb the depths of my mind? Welcome to Tomorrow's Yesterday!

Sven Viking: Dynamiting himself to pieces since 5/30/2003!


Tiffy Rando
Grand Admiral

Joined: January 19, 2003
Posts: 354
From: Austin, Texas
Posted: 2004-04-29 20:13   
well it really depends on how many mines are in the rocket... could be a mere 5 mines, which is quite survivable...

No whining... I used to get nuked by more mines than that on a regular basis in 1480 [Thank you PB ]
_________________
Flagship: MCC-717: C.S.S Antaeus

Sven
Cadet
Sundered Weimeriners


Joined: January 11, 2003
Posts: 278
From: Vancouver, Canada
Posted: 2004-04-29 23:13   
*Sigh* It'd be nice if people read all the previous posts and made sure what they said makes sense or keeps up with the topic.. or the reply is made from some amount of logic..
_________________
You dare plumb the depths of my mind? Welcome to Tomorrow's Yesterday!

Sven Viking: Dynamiting himself to pieces since 5/30/2003!


Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-04-30 00:12   
Quote:
Even if the mines were armed after the mines were dropped, it would still be too powerful. Only an extremely fast ship like a scout could escape the spread area of the mine rocket. Unless there was a several (probably 10) second arming time, I say no. This weapon would simply be turned into an offensive weapon when mines should be defensive.



My mine drone idea Makes it defencive
_________________


  Email Meko
Seffywuff
Vice Admiral

Joined: January 13, 2003
Posts: 110
From: OKC
Posted: 2004-04-30 03:22   
woah! nice!
_________________


  Email Seffywuff   Goto the website of Seffywuff
Linna Yamazaka {Vice Admiral}
Vice Admiral
Raven Warriors

Joined: May 03, 2003
Posts: 415
From: killer
Posted: 2004-04-30 05:02   
I like the ideal of the cluster mine laying fighter but that COULD be used in an attack of other ships. unless it is designed to have a limited range [ the fighter] and then mines are small low damge. That will help it to not be used ofencively and used defencoly. Like for example the Station is being used for ALL offnce attacks when it is MADE TO BE A DEFNCE PLATFORM.
_________________



Two weeks™ Later and a new sig.

  Email Linna Yamazaka {Vice Admiral}   Goto the website of Linna Yamazaka {Vice Admiral}
2nd Rear Admiral Armagedon
Cadet

Joined: April 20, 2004
Posts: 48
From: Somewhere north of massachusttes
Posted: 2004-04-30 07:59   
How would you use a station as a defnse platform?

Tahts a complete waste of fire power in my opinion.
_________________
Note: This signature image was resized due to it exceeding the forum guidelines for size.
Note: This signature image was resized due to it exceeding the forum guidelines for size.


  Goto the website of 2nd Rear Admiral Armagedon
Goto page ( 1 | 2 Next Page )
Page created in 0.027589 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR