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[FAQ
Forum Index » » Developer Feedback » » Factory Find Button
 Author Factory Find Button
2nd Rear Admiral Armagedon
Cadet

Joined: April 20, 2004
Posts: 48
From: Somewhere north of massachusttes
Posted: 2004-05-19 18:33   
I hate trying to find the nearest factory and i think it would justr be easier to have a 'Find Nearest Factory' button??

feedback?
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-DJSMITH- {Thors Hammer}
Vice Admiral

Joined: November 11, 2003
Posts: 121
Posted: 2004-05-19 18:34   
ehm, how bout no

need a button for everything... Depot, Factory, what next...

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Captain of the UGTO starship Second Wind
(dont ask)


[ This Message was edited by: -DJSMITH- {Recruiting} on 2004-05-19 18:35 ]
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Proud Member of the Thor's Hammer Bomber Squadron

Dempster
Grand Admiral

Joined: August 03, 2003
Posts: 668
Posted: 2004-05-19 18:37   
we do need a find factory button. not so much a depot one but wouldnt hurt !
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-DJSMITH- {Thors Hammer}
Vice Admiral

Joined: November 11, 2003
Posts: 121
Posted: 2004-05-19 18:40   
it should target the planet, not the structure
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Proud Member of the Thor's Hammer Bomber Squadron

Dempster
Grand Admiral

Joined: August 03, 2003
Posts: 668
Posted: 2004-05-19 19:03   
lol good point theres no shortcut to just target planets
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-05-19 19:25   
a target factory button would be Great. i hate searchign for them.

on a side note, factories should get locked, when the planet is... or at least have a separit lock for the factory.
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2nd Rear Admiral Armagedon
Cadet

Joined: April 20, 2004
Posts: 48
From: Somewhere north of massachusttes
Posted: 2004-05-19 19:28   
I hate not being able to build what i need..

Die sabotagers

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  Goto the website of 2nd Rear Admiral Armagedon
Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-05-19 21:15   
Uh you mean factories should not get locked?
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  Email Bobamelius
Grimith
Grand Admiral
Templar Knights


Joined: August 09, 2003
Posts: 836
From: Your local future farm.
Posted: 2004-05-19 21:30   
~No, I think Dan's saying something along the lines of how people that scrap and ruin planets disallow him from building what he needs to build. Maybe he's also talking about how people lock planets... but, eh... I didn't read that from the bit he wrote.

~But, whatever.
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Creeping Shadow
Grand Admiral

Joined: January 22, 2003
Posts: 261
Posted: 2004-05-19 21:58   
hey meko .. i strongly hope you mean factory should not b lock ... i don't see the point y they were lock in the first place .. yes it is to preven resourses wastage .. but in MV resourses r abundunt so y lock it factory find button .. wel i donnoo but i'm sure eatch faction haf 1 mod planet at least and if u ask around ppl will tell u ...
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-05-20 01:33   
@Bobamelius what i mean is there should be a lock planet button, but the factory stay UNlocked. and the person has to find the factory on f3 and click it, and there will be a second lock button. and then the planet would truly be locked.


that was when someone locks a planet the factory is still default unlocked.


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  Email Meko
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-05-20 09:12   
id like to be able to arrange my own buttons tbh...

maybe we could be given commands like

Find : ( ie factory )

and u just code it to the button....and then move em about
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$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2004-05-20 16:02   
There should be a find enemy button.
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