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[FAQ
Forum Index » » Developer Announcements » » Code Update 6/7/2004...
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 Author Code Update 6/7/2004...
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2004-06-08 03:00   
Quote:

On 2004-06-07 17:44, TheBaron wrote:
We need to break this Two Weeks™ curse once and for all!



aye i totally agree whit him.... just say 7 to 14 days
_________________

- Axi

Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-06-08 04:08   
I don't care how long it takes, I'll always be here, and I'll be here till the bitter end in a year or 10...
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Ceridan
Cadet

Joined: May 24, 2003
Posts: 608
From: Canada
Posted: 2004-06-08 08:10   
Quote:

On 2004-06-08 04:08, Rock wrote:
I don't care how long it takes



What he said
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-1st Rear Admiral Ceridan

stuck in Univercity limbo

Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2004-06-08 10:12   
Just to clarify Kailii....

Your somewhat correct, but incorrect on somethings...

I plan to implement a new socket class using, UDP, which allows me to implement my own layer to guarantee transmission of data accross the internet. Currently, we rely on windows implementation of TCP/IP streams to get data to and from the servers, of which we have no control (such as how long to wait before requesting a resend). TCP/IP streams are basically using UDP packets as well, they just have code written to make sure all the data gets from one location to the other.

Anyway, the communications code will be a combination of TCP and UDP ... data that we can lose, will be sent UDP with no attempts to make sure it gets to it's destination... most of our data will need to be guarenteed however, but using UDP we will still make sure it gets to it's destination.

-Richard

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  Goto the website of Faustus
Kajic
Cadet

Joined: May 08, 2004
Posts: 6
Posted: 2004-06-08 19:32   
*checks his watch*
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Daylight \"The Beginning\"
Grand Admiral

Joined: July 24, 2002
Posts: 608
From: Oregon, USA
Posted: 2004-06-08 20:55   
Faustus...if data is running on several lines will there be a problem corrilating it all back to us on the far end?

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  Email Daylight \
Tbone
Grand Admiral

Joined: July 21, 2001
Posts: 1756
From: Vancouver
Posted: 2004-06-08 20:58   
It couldn't be any worse then it is now.

*knocks on wood*
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JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-06-08 22:02   
Quote:

On 2004-06-08 20:58, Tbone wrote:
It couldn't be any worse then it is now.

*knocks on wood*




Always with the negative waves, Tbone, always with the negative waves!
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(too lazy to rehost that old sig)



\"Errare Human Est.\"





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Diabo|ik
Grand Admiral

Joined: August 16, 2002
Posts: 327
From: Quebec, Canada
Posted: 2004-06-08 22:32   
/me starts praying...
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Mostly Retired.

DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2004-06-09 09:26   
might people with firewalls get problems?
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If the buildings on your planets disappear, guess who was there....

Never forget what you fight for
I have earned my betatester badge for being part of the open beta

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Ceridan
Cadet

Joined: May 24, 2003
Posts: 608
From: Canada
Posted: 2004-06-09 09:49   
not really... well as long as you dont use Window$ firewall I belive it will be configurable.


Ummm but we WILL nead the ports used so some firewall owners can set access rules.
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-1st Rear Admiral Ceridan

stuck in Univercity limbo

Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2004-06-09 10:32   
This code change will not affect firewalls... unless, they are blocking UDP, but allowing TCP streams...

We will most likely still use a TCP stream, but only as a control channel... the actual game data will be sent via UDP.

-Richard
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  Goto the website of Faustus
Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-06-09 12:20   
deal.

if this Really is the magic patch, the one that end the lag....... i think we should start the unnoficial EVE player stealign campain.

hell, Everyplayer stealign campain. i just read the Dr's idea about ad banners, and i gunna start that, wether theres a contest or not. id Lve to have more luthy/ugly's to kill
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Ceridan
Cadet

Joined: May 24, 2003
Posts: 608
From: Canada
Posted: 2004-06-09 14:32   
Quote:

On 2004-06-09 10:32, Faustus wrote:
This code change will not affect firewalls... unless, they are blocking UDP, but allowing TCP streams...

We will most likely still use a TCP stream, but only as a control channel... the actual game data will be sent via UDP.

-Richard




Well that's good... But Will the UDP protocol nead the exact IP adress?(I mean will there be trouble for routers)


Althrou it might be corrected by adding a fowarding of a small port range(well at least on Linksys routers)...

@Meko

heh yes lets steal EvE's playerbase... anyway its not like DS's battle system is as boring
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=========================================================
... nead a better signature...
ah yes: Im still searching for a job... *Hopes I find one*

Have a nice day

1st Rear Admiral Ceridan(umm presently Midsipman Ceridan [DEMO Ac

[ This Message was edited by: Ceridan on 2004-06-09 14:34 ]
_________________
-1st Rear Admiral Ceridan

stuck in Univercity limbo

RagAnok
Admiral

Joined: February 02, 2004
Posts: 237
Posted: 2004-06-21 04:54   
Any chance of an update on how things are going with this ??
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Telekinesis, thats what you need, just lay back and let your mind do the walking

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