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[FAQ
Forum Index » » General Support » » Question on FF and What is allowed
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 Author Question on FF and What is allowed
HaVoX
Fleet Admiral

Joined: September 07, 2003
Posts: 269
From: Florida whoo hoo
Posted: 2004-06-10 10:33   

Situation
Everyone in a group of players on 2 sides of a faction decide to have a Cease fire amongst themselves to join against the definatly stronger force in the sector and another player comes on in your faction and refuses to honor that agreement.

You warn him that there is a truce in effect and he basicly tells you to go to hell he will do what he wants, canj you fire on and kill him as a renagade and distrupter of the game as it is going on at hand?

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-Baron Von Virtu
Cadet

Joined: December 21, 2002
Posts: 411
Posted: 2004-06-10 10:36   
Unfortunately, no, you can't fire on your teammates for not agreeing with a cease-fire. This was an issue in a UGTO-ICC alliance near the end of v1.480. This is why we're waiting on a Diplomacy system someday

AND MAKE YOUR SIGNATURE SMALLER!

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[ This Message was edited by: -Baron Von Virtu on 2004-06-10 10:38 ]
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2004-06-10 10:38   
Nope. Any alliances or such are completely informal and non-binding. Players are playing as a faction, and are free to attack other factions as they please; however, they cannot be forced to attack or not attack a faction, nor can you ever fire upon a teammate. That's how the system currently works.

In the future, a better diplomacy/alliance/whatever system is dreamed of, but for now, that's the rule.
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2004-06-10 10:39   
Well first off all, size that signature down.

as for the player, NO you cannot shoot him, a truce is an agreement done by individual players/groups.

1 small ground in a faction cannot talk for the entire faction.
so if he attacks you allies, he is still in his right to do so.
If you shoot him and he reports it to you the staff will be forced to take actions against you how hard it may sound.

there is however a diplomacy system in the works that will make an ally turn green to prevent these kind of situations in the future, however i am unable to tell you when that will be online.

hope that is enough info for ya
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- Axi

-Baron Von Virtu
Cadet

Joined: December 21, 2002
Posts: 411
Posted: 2004-06-10 10:44   
Wow, three variations of the same point...
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Forseth (Ret)
Fleet Admiral

Joined: June 01, 2003
Posts: 828
From: Forseth
Posted: 2004-06-10 11:09   
go sit in your corner
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Wyke {ThorsHammer}
Cadet

Joined: February 22, 2003
Posts: 416
Posted: 2004-06-10 13:49   

No, treaties in DS are gentlemens agreements, you cannot bind another player to your treaty, you can only seek to convince/cajole them into honoring it, and hold up the benefits.

To use a real life metaphor, the "Shoe-Bomber" may be a traitor that's working for the enemy but we cant take the law into our own hands and shoot him for it.
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Antdizzle


Joined: February 07, 2003
Posts: 860
Posted: 2004-06-10 16:49   
make it 4...
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Tbone
Grand Admiral

Joined: July 21, 2001
Posts: 1756
From: Vancouver
Posted: 2004-06-10 17:10   
This involved me, just so you all know.
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-06-10 17:35   
when players decide to... do thier own thing and "attack all enemies" in sight, and dont think of really, what better for the faction instead of whats better for my prestiege, that is when i loose respect for them.
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Tbone
Grand Admiral

Joined: July 21, 2001
Posts: 1756
From: Vancouver
Posted: 2004-06-10 18:55   
*looks up at posts*

Obivously you didn't read. What allows one fleet of a faction decide what is best for that faction?
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-06-10 21:47   
well Tbone, get your head out of yer butt, cuase this game IS about team work. i dont care how big your ship is, or how doo u are at flying, if your outnumebred, u loose.


hell it works the other way too, if your few in numberes but work well together you can beat a supirior force.


as for one fleet deciding for a faction, its not liek that. the couple of truces ive experianced were when the luthys were getting curb stomped and we (icc) stepped in to protect them. one indavidual who i will not mention came in after everyone agreed to it and attack a luthy. we got messages from them so we told this player to stop.

he refused. there were a lot of luthys. so we all retreated 500 or so GU away, and watched the luthys gang bang this guy. then he grabbed another station. and another. and we kept lettign him die. he even distressed for resupply, but one of the supply ships said somethign along the lines of "no".

moral of my little story, one person or one group of ppl dont decide for the faction, the Faction decides, and that means everyone is in on it. if one person decides to go play solo with people we just said we wouldnt attack, then u get whats comming to you.
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Xilaratu
Cadet

Joined: May 06, 2004
Posts: 745
From: Florida
Posted: 2004-06-10 23:03   
Quote:

On 2004-06-10 17:35, Meko wrote:
when players decide to... do thier own thing and "attack all enemies" in sight, and dont think of really, what better for the faction instead of whats better for my prestiege, that is when i loose respect for them.



MEH OMFG MUST PRES WHORE


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Move like water.

Xilaratu
Cadet

Joined: May 06, 2004
Posts: 745
From: Florida
Posted: 2004-06-10 23:05   
Seriously though, it IS just a mutual agreement. I'd go as far to look truce up in websters... but it'd be pointless.
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Move like water.

Banshee
Grand Admiral
Raven Warriors

Joined: August 28, 2001
Posts: 2181
From: Philadelphia, PA
Posted: 2004-06-10 23:46   
Hmm that station... Free Trial time... Antdizzle... yeah was fun
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