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[FAQ
Forum Index » » Developer Feedback » » New Sensor System Proposal
 Author New Sensor System Proposal
Sardaukar
Admiral
Raven Warriors

Joined: October 08, 2002
Posts: 1656
Posted: 2004-07-21 10:35   
As it stands, and to my knowledge, there is no point in stacking Scanners, and ECCM only raises signature within the base scanner range. So, I propose a new system...

The point of this system is to make dedicated sensor ships more useful, beyond ECCM raising. As it stands, they are often overlooked in favor of larger ships fielding the same systems. This plan would make it worthwhile to have a ship with MANY sensor slots.

It'll make more sense with a chart, so numbers represent scanners, and letters represent ECCM range, or ECM range, as directed from one direction of the hull.

In the base format, a single ECCM or ECM works it's magic over the base range.

A
0

With one sensor and one ECCM, the ECCM works full power over bbase, and half over the sensor

Aa
01

With one sensor and two ECCM, it works full strength at range and double strength at base.

|A|A
01

With two sensor packages and two ECCM, the sensors work doublefull base, full at 1, and half at 2.

|A|/A/a
012

With two sensor packages and one ECCM, it works full base, half 1, and fourth at 2.

Aaa
012

So, essentially, scanner packages would stack on each other, and determine range. The more ECCM, the more that power is focused over the range.

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[small][ This Message was edited by: Sardaukar on 2004-07-21 10:38 ][/small]

[ This Message was edited by: Sardaukar on 2004-07-21 12:02 ]
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$wiss
Admiral

Joined: November 08, 2002
Posts: 640
From: Prancing in the meadows with Jesus
Posted: 2004-07-21 10:38   
You lost me...as about 'As'
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Sardaukar
Admiral
Raven Warriors

Joined: October 08, 2002
Posts: 1656
Posted: 2004-07-21 10:40   
The letters and numbers represent the sensor effects being projected from the ship. to save space, this chart only covers one side. The effects would be in all directions.
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[Free]Dop-erwt
Cadet

Joined: March 04, 2004
Posts: 130
From: eindhoven, the netherlands
Posted: 2004-07-21 10:42   
this would be nice if the sensors werent stuck on 750 gu or something
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James T. Krunk
Grand Admiral

Joined: June 06, 2004
Posts: 69
From: Offutt Air force Base, Nebraska
Posted: 2004-07-21 11:04   
its a workable idea and i understood it perfectly...i like it
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philll
Admiral

Joined: September 13, 2003
Posts: 268
Posted: 2004-07-21 11:31   
wha?
im really lost
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Grimith
Grand Admiral
Templar Knights


Joined: August 09, 2003
Posts: 836
From: Your local future farm.
Posted: 2004-07-21 11:52   
Reminds me of a suggestion Max made about an improved sensor thingymajigger a while back...
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Wyke {ThorsHammer}
Cadet

Joined: February 22, 2003
Posts: 416
Posted: 2004-07-21 16:02   
I would like to see ecm/eccm combined though remain stackable.

So you have an Electronic Warfare Pack (EWP), that operates on a slider. A single package can be slide to ECM+1 or ECCM+1, and centered it is off. With two EWP you could slide to ECM+2 or ECCM+2. It's range and effect would follow the inverse square rule for range so the second operated at +50%, the third at +25%.

Where EWP would be active like RADAR/LADAR for ECCM, and low power output for ECM. So both would use power. I think sensors should be passive, more like [radio] telescopes, So they dont use nearly as much power, doesn't increase your signature but does increase your detection range. However it cannot be used in a reverse mode, so it is a trade off with EWP.




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Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-07-21 16:22   
Is this what you mean? Visual aids are always good...




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Sardaukar
Admiral
Raven Warriors

Joined: October 08, 2002
Posts: 1656
Posted: 2004-07-21 16:39   
Exactly.
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-07-21 21:25   
=) hahaha always with the save rock
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(Mercenary)Mirror Kirby
Cadet

Joined: July 06, 2004
Posts: 21
Posted: 2004-07-22 10:21   
good idea, imo
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Tellaris
Grand Admiral
Galactic Navy


Joined: April 30, 2002
Posts: 830
From: Land of Chocolate
Posted: 2004-07-22 14:35   
They're changeing the values of the sensors with the ship rebalance patch. Good idea, maybe it can be added in a future patch. Something like this would probobly require plenty of codeing, which is DS's current problem, so its not likely to happen anytime soon...
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Sardaukar
Admiral
Raven Warriors

Joined: October 08, 2002
Posts: 1656
Posted: 2004-07-22 20:06   
I hope so. As it stands, the majority of sensor tasks can be accomplished with regular ships, practically alienating frigates, etcetera. I think this system would also make frigates more attractive, sensor ones, because also as it stands, the bigger the ship, typically the better. Now, they SHOULD be better, but all ships should still have a good role to keep them useful up to Grand Admiral Rank. The way I see it, frigates are the ultimate recon, point-defense-escort, and flankers. Destroyers are better flankers, but a trio of frigates should still be competant in a full engagement. Sorta.

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