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Emergency Stop |
Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2004-07-25 22:57  
i say have a reverse gear. but if your moving forward and u initiat it, your drives get damages depending on how long u hold it in reverse.
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Falconwing Cadet
Joined: May 19, 2004 Posts: 7 From: IL, USA
| Posted: 2004-07-25 23:04  
or maybe give us the ability of going into a sort of "sub space" using our hyper drive (or possibly a new component) so that we can for a short time pass through solid matter. Would be a sweet addition!
_________________ Beacon me and Die!
Bomb my planet and Die!
Shoot my engineer and know a fate worse than HELL!!!
Have Fun!
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2004-07-26 01:18  
falcon.. lay off the lost in space.
but no i wouldnt like that. u could charge at a staion and when the going gets tough.... just warp right past the station
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Major_Metals Cadet
Joined: May 12, 2004 Posts: 8
| Posted: 2004-08-08 12:33  
What is needed instead of Emergency Stop is a key to press to see the closest planet. Thats all we need. Just give us that. And 50% of planet collisions wouldnt happen. You have R for closest friendly. You have E for closest enemy. Why don't we have P for closest Planet? Makes sence don't it? can't be that hard to code? Then all we got to do is P then O.
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Tbone Grand Admiral
Joined: July 21, 2001 Posts: 1756 From: Vancouver
| Posted: 2004-08-08 17:00  
MajorMetal, you made your own post for your idea. Don't bump an old thread just to promote it again.
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