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[FAQ
Forum Index » » Developer Feedback » » Just another Idea.. About getting tech from other factions
 Author Just another Idea.. About getting tech from other factions
Banzi
Cadet

Joined: July 01, 2004
Posts: 31
From: Ohio
Posted: 2004-07-29 16:43   
Ok.

Thought about this. instead of everyone sneaking around getting what they need from other factions. and some stuff being only 1 faction. Why not have this set into code.

If "A" faction capps "B"'s planet which is a mod planet. "A" gets thier tech ie. Anything that the factorys can be built.

In turn this would make mod planets mean alot more then just a place to redo a ship before the next battle.

I mean this is more of the way in RL. ie. someone conquers a county they recieve thier resources and tech.

Just a idea..

Peace
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Forseth (Ret)
Fleet Admiral

Joined: June 01, 2003
Posts: 828
From: Forseth
Posted: 2004-07-29 18:35   
thats how it is banzai...how do you think the ICC get bio bombs. if ICC caps a Kluth owned planet with a kluth factory on it. then they get to keep it like that until they scrap everything and start over. the other way it works is if you get a different factions build. then that works too.

>>>----Forseth--->


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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-07-29 18:53   
or an ICC has a Kluth build, and builds a Kluth factory deep in ICC space
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Fatal Command (CO)
Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1158
From: over here in New York noticing some ppl are like canoes.....they need to be paddled.
Posted: 2004-07-29 19:32   
only things you cannot build with factories are am mines( but you CAN build nuke and emp), fighters of all 3 factions.everthing else is buildable in fac..Only 1 I wonder about is the am mines.......why cant those be built? nuke and emp can.
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Noob
Cadet

Joined: July 05, 2004
Posts: 2
Posted: 2004-07-29 20:12   
when am mines used to be heavy weapon, people woould load them up on a scarab and obliterate dreads
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2004-07-29 20:20   
Their lack of buildability - as I've mentioned before - is simply an oversight, and will be corrected in the patch.
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* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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Sc0tTn
Cadet

Joined: February 26, 2004
Posts: 206
From: Mackay Queensland
Posted: 2004-07-30 01:20   
Yay! PATCH!
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Banzi
Cadet

Joined: July 01, 2004
Posts: 31
From: Ohio
Posted: 2004-07-30 22:06   
Well it was just an idea like i said..
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CowboyFunk
Vice Admiral

Joined: December 28, 2003
Posts: 145
From: ?
Posted: 2004-07-30 23:54   
Quote:

On 2004-07-29 19:32, plungedjet_01*AD*(LAGSUCKS) wrote:
only things you cannot build with factories are am mines( but you CAN build nuke and emp), fighters of all 3 factions.everthing else is buildable in fac..Only 1 I wonder about is the am mines.......why cant those be built? nuke and emp can.



dont forget about cl 550s
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