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 Author Development Update 8/04/2004...
CowboyFunk
Vice Admiral

Joined: December 28, 2003
Posts: 145
From: ?
Posted: 2004-08-04 21:31   
Yuppers!
_________________


Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2004-08-04 22:04   
Quote:

...this [new memory allocator] brought CPU usage down from 50% to 15% running the same code...



Does this mean there are spare CPU cycles ready to be dedicated to the Monster Invasion cause?
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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Creeping Shadow
Grand Admiral

Joined: January 22, 2003
Posts: 261
Posted: 2004-08-05 00:16   
beta beta beta

oia oia oia

btw b4 i forget

BLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBL
_________________


Dionysus the Great
Admiral

Joined: June 23, 2002
Posts: 63
From: Las Vegas NV
Posted: 2004-08-05 10:43   
F great job man. We all apprectiate all your effort into making DS the badest game around.

P.S. ima suck up.

_________________
I am God of Wine so I will give you all Wine of your choice with the price of death upon you.


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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-08-05 11:28   
faustus + Gid are gods!



w00t


_________________


RagAnok
Admiral

Joined: February 02, 2004
Posts: 237
Posted: 2004-08-10 18:07   
any chance of getting a new update
_________________
[IMG]http://i100.photobucket.com/albums/m3/zardous/gunner.gif[IMG]


Telekinesis, thats what you need, just lay back and let your mind do the walking

Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-08-10 20:37   
Quote:

On 2004-08-10 18:07, ragAnok wrote:
any chance of getting a new update



DIE!

I thought this was a new update, but it was just a resurrection...
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