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Development Update 8/04/2004... |
CowboyFunk Vice Admiral
Joined: December 28, 2003 Posts: 145 From: ?
| Posted: 2004-08-04 21:31  
Yuppers!
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2004-08-04 22:04  
Quote:
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...this [new memory allocator] brought CPU usage down from 50% to 15% running the same code... |
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Does this mean there are spare CPU cycles ready to be dedicated to the Monster Invasion cause?
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Creeping Shadow Grand Admiral
Joined: January 22, 2003 Posts: 261
| Posted: 2004-08-05 00:16  
beta beta beta
oia oia oia
btw b4 i forget
BLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBLBL
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Dionysus the Great Admiral
Joined: June 23, 2002 Posts: 63 From: Las Vegas NV
| Posted: 2004-08-05 10:43  
F great job man. We all apprectiate all your effort into making DS the badest game around.
P.S. ima suck up.
_________________ I am God of Wine so I will give you all Wine of your choice with the price of death upon you.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2004-08-05 11:28  
faustus + Gid are gods!
w00t
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RagAnok Admiral
Joined: February 02, 2004 Posts: 237
| Posted: 2004-08-10 18:07  
any chance of getting a new update
_________________ [IMG]http://i100.photobucket.com/albums/m3/zardous/gunner.gif[IMG]
Telekinesis, thats what you need, just lay back and let your mind do the walking
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-08-10 20:37  
Quote:
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On 2004-08-10 18:07, ragAnok wrote:
any chance of getting a new update
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DIE!
I thought this was a new update, but it was just a resurrection...
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