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Recipe for Developing Mining Planets |
Matherold 2nd Rear Admiral
Joined: September 13, 2001 Posts: 26
| Posted: 2005-01-12 09:39  
1) Build Colony Base
2) Build 1 Spaceport and 1 Fusion Reactor
3) Build 2 Domes, 2 Hydro Farms and 2 Research Labs
Wait for inhabitants to stir up.
When technology is 20,
4) Build an Automated Farm and scrap the Hydro Farms
When technology is 30,
5) Build 3 Fusion Reactors
6) Fill up the space with Deep Core Miners
Should be able to get a 430 rated mining planet.
7) Rejoice and get dreadnaughts like crazy
NOTE: Most efficient on multiple types of resource planets. Without defences, this planet is easy to cap and easy to re-cap. Enough infantry drops to make a Battlefield: Darkspace game. Also if quick enough, scrap the research labs and build two more deep core mines. That'll be 470.
CRAZY THOUGHT: What happens when energy is tradable? Oooo, battery planets. More tactics, more...... *puts hair* UGH
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philll Admiral
Joined: September 13, 2003 Posts: 268
| Posted: 2005-01-12 11:19  
hehehe it really works i saw it in action.... as far as a planet can do any action
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2005-01-12 13:24  
should also be pointed out that if you can scrap and replace quick enough, you can get rid of the 2 labs, and replace them 2 more mine2s
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