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[FAQ
Forum Index » » English (General) » » IFF : Friend or Foe?
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 Author IFF : Friend or Foe?
Obiwan Kenobi
Grand Admiral

Joined: January 14, 2005
Posts: 99
From: Mooresboro , North Carolina United States
Posted: 2005-04-16 22:39   
myself and another player in here had a little discussion about the idea of the temporary alliances..

our idea was to give the fleet leaders or clan leaders a button option that would allow them to change the iff status of another fleet. say for example... esf and myth wanted a temp alliance... the leaders of the two clans could click the button and poof all are green

however if and/or when one faction decided it was time to break the alliance then when they click their button to go back enemy both sides would automatically revert to the original way they were...eg, icc and ugto have temp alliance, icc click button and break alliance, ugto's button also turns off.

this could be made to where when iff is green then the planets of that faction would also be friendly and vice versa

kinda hard to explain but let me know what ya think bout it and also im not sure where this idea would fall under so plz correct me if im putting it in the wrong place
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WinterRose
Fleet Admiral

Joined: April 12, 2002
Posts: 126
From: WinterRose
Posted: 2005-04-16 22:52   
Though I DO like this idea..

The thing that comes to me is that Palestar doesn't want to force anyone into a alliance, if the old news item states..
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2005-04-16 22:59   
I like the idea but I do agree that alliances should be personal things, nothing forced.
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RagAnok
Admiral

Joined: February 02, 2004
Posts: 237
Posted: 2005-04-16 23:06   
The best way I can see to do something like this is to do it at a fleet level not at the faction level eg: Wolf/GTN alliance (heaven forbid)
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Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2005-04-16 23:44   
Yes.

(Whoh short post alert.)



-Ent
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2005-04-17 00:00   
My god ent..was that...1 syllable? three letters?! Not even a complete sentance?!!!
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2005-04-17 01:08   
Got spam?
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Sleepin
Chief Marshal

Joined: March 17, 2005
Posts: 28
From: Tennessee
Posted: 2005-04-17 01:17   
Spam is da debil...

I like the idea, but I have to throw my hat in with the others here. Forced alliance it would be, and not for me

Vice Admiral Sleepin -KES-
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Sven
Cadet
Sundered Weimeriners


Joined: January 11, 2003
Posts: 278
From: Vancouver, Canada
Posted: 2005-04-17 03:09   
Forced alliance? I'd rather eat my speakers, mouse, keyboard, and a flaming monitor than be forced to ally with someone. I'd just be like an aggressive whiney CS player and TK everyone.. Ahem.. I like being free!
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Placebo
Vice Admiral

Joined: September 16, 2003
Posts: 450
Posted: 2005-04-17 06:47   
Quote:

On 2005-04-17 03:09, Sven Viking wrote:
Forced alliance? I'd rather eat my speakers, mouse, keyboard, and a flaming monitor than be forced to ally with someone. I'd just be like an aggressive whiney CS player and TK everyone.. Ahem.. I like being free!




I must agree...
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Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2005-04-17 11:26   
Quote:

On 2005-04-16 22:39, The Event Horizon wrote:

our idea was to give the fleet leaders or clan leaders a button option that would allow them to change the iff status of another fleet. say for example... esf and myth wanted a temp alliance... the leaders of the two clans could click the button and poof all are green

however if and/or when one faction decided it was time to break the alliance then when they click their button to go back enemy both sides would automatically revert to the original way they were...eg, icc and ugto have temp alliance, icc click button and break alliance, ugto's button also turns off.

this could be made to where when iff is green then the planets of that faction would also be friendly and vice versa




What he means you clueless people, is the Fleet that has agreed to the alliance, which is NOT the entire faction, would turn green for the enemy fleet which has ALSO agreed to the alliance. It does NOT force any other fleet outside that alliance to turn green as well.This is merely an agreement between two fleets, NOT factions, to not shoot at each other


Context clues people, ya learned them in 4th grade...



-Ent


[ This Message was edited by: The [Evil] Enterprise on 2005-04-17 11:28 ]
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Placebo
Vice Admiral

Joined: September 16, 2003
Posts: 450
Posted: 2005-04-17 11:48   
Quote:

On 2005-04-17 11:26, The [Evil] Enterprise wrote:
Quote:

On 2005-04-16 22:39, The Event Horizon wrote:

our idea was to give the fleet leaders or clan leaders a button option that would allow them to change the iff status of another fleet. say for example... esf and myth wanted a temp alliance... the leaders of the two clans could click the button and poof all are green

however if and/or when one faction decided it was time to break the alliance then when they click their button to go back enemy both sides would automatically revert to the original way they were...eg, icc and ugto have temp alliance, icc click button and break alliance, ugto's button also turns off.

this could be made to where when iff is green then the planets of that faction would also be friendly and vice versa




What he means you clueless people, is the Fleet that has agreed to the alliance, which is NOT the entire faction, would turn green for the enemy fleet which has ALSO agreed to the alliance. It does NOT force any other fleet outside that alliance to turn green as well.This is merely an agreement between two fleets, NOT factions, to not shoot at each other


Context clues people, ya learned them in 4th grade...



-Ent


[ This Message was edited by: The [Evil] Enterprise on 2005-04-17 11:28 ]




Yes, but the chances of an entire fleet agreeing to an alliance are not really that high... and would happen on a very rare basis, if at all.
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Obiwan Kenobi
Grand Admiral

Joined: January 14, 2005
Posts: 99
From: Mooresboro , North Carolina United States
Posted: 2005-04-17 13:33   
well then we also considered making it a button where the individual could do it.. say for those nights or days when one faction is slow and the others are busy and you dont want to switch teams then you could click the tab and voila u stay in your own modded ships or whatnot and can still team up with the other faction

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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2005-04-17 16:22   
I have an idea.

Two fleets want to ally.

Fleet leaders agree to ally each other... set each other's fleets to Allied.

In game, people from allied fleets will show up with purple (or whatever color, but something distinctive like purple).

These allied ships wouldn't come up when you use the Target Nearest Enemy command, but you could still shoot them if you wanted to, without it being against the RoC.



To sum up: Just a different target indicator color to tell you that you're supposed to be allied with that fleet. Simple.

If we get some kinda new diplomacy system, faction leaders could do this with the entire faction (which might be yet a different color from fleet alliances).

[ This Message was edited by: Bobamelius on 2005-04-17 16:23 ]
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Obiwan Kenobi
Grand Admiral

Joined: January 14, 2005
Posts: 99
From: Mooresboro , North Carolina United States
Posted: 2005-04-17 17:52   
nice idea bob i like that even better.

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