Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +1.3 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » sy bug
 Author sy bug
Blackpanzer
Fleet Admiral

Joined: November 18, 2004
Posts: 7
Posted: 2005-04-24 17:44   
i tried to spawn ship from ugto home planet but it said it was blockaded. so i went there and noone is around. i have tried few times but always get the same result.
_________________


Kaganader
Vice Admiral
Lethal Assault Group

Joined: January 28, 2004
Posts: 38
From: In a Black Hole
Posted: 2005-04-24 18:21   
it seems that for all UGTO Sy are blockaded, I don't know about the Kluth or ICC.
_________________


Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2005-04-24 19:31   
;uth are blockaded as well.
_________________


Deathscythe
Admiral

Joined: November 30, 2002
Posts: 420
From: The netherlands
Posted: 2005-04-25 10:38   
the sy works when theres a ennemy near the sy work in the opesit way then ment blockade lock and no blockade unlock its work around in this case
_________________


http://deathmut.myminicity.com/


  Email Deathscythe
Sops
Marshal
Galactic Navy


Joined: March 07, 2004
Posts: 490
Posted: 2005-04-25 22:13   
Any ICC want to fly around UGTO home so I can get a dread out and kill you?
_________________


Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3695
From: San Francisco Bay Area
Posted: 2005-04-25 23:12   
i've tried testing and enemy or not you can not spawn from a blockaded planet.

We are aware of the issue and will resolve it shortly. There are no work arounds, note, normal beta rules are in effect, we've wiped the planets once already. no enemys should goto the home clusters
_________________


  Email Tael
Lonectzn
Fleet Admiral

Joined: January 06, 2005
Posts: 202
Posted: 2005-04-26 07:30   
Actually Tael when an enemy is around you can. It just takes some time for the planet to enter into blockade mode. It seems the smaller the enemy force, the longer it takes to blockade. With an extractor, it can take a couple minutes to blockade, but eventually you can spawn fine.

Kinda odd having go over to the enemy in an Interceptor and ask if they could pretty please come over so we can spawn
_________________


Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3695
From: San Francisco Bay Area
Posted: 2005-04-26 12:24   
Shipyard bug has been fixed
_________________


  Email Tael
Sops
Marshal
Galactic Navy


Joined: March 07, 2004
Posts: 490
Posted: 2005-04-26 15:35   

_________________


Page created in 0.017897 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR