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[FAQ
Forum Index » » Developer Feedback » » hull modifiers...
 Author hull modifiers...
Thorium
Grand Admiral

Joined: August 05, 2004
Posts: 185
Posted: 2005-06-11 17:58   
this would mean reworking the lvl's a little but they need to be done anyways so...

the idea is to make the damage health and what not a combination of hull modifiers and equipment lvl's... things like base range, ammo, damage, health, speed, power and whatnot would be determined by the type of ship and the role it is meant to play... this way all ships can use any lvl equipment they can get their hands on and not be the = of the next higher ship.. ex. a dread could have damage moddifiers so lvl 8 cannon on a dread would not be the = to a destroyer...
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2005-06-11 21:54   
I think they are already planning that/attempting to implement/working on it/two weeks
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Thorium
Grand Admiral

Joined: August 05, 2004
Posts: 185
Posted: 2005-06-12 03:31   
heh oh disregard then
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