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CD/CC/Ganglia Rework Thread |
Mithrandir Chief Marshal
Joined: October 22, 2001 Posts: 1276
| Posted: 2005-06-25 17:34  
Well.. like they say: Theory is good in theory, but rarely in practice.
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-25 17:42  
But its impossible to tell unless it is allowed to operate in practice. Which is why I ask if it is possible for me to try out this configuration in Beta, in an actual enviorment, and adjust it that way?
If not, id like some help to balance.
[ This Message was edited by: RedXIII on 2005-06-25 18:11 ]
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-25 22:25  
Revamped everything.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-06-25 22:30  
Depends on the weapons. They need to be kept light, but this is acceptable...
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-06-26 11:47  
You edited it again I see...
I dont like the High weapon levels AND high EW....its either one or the other, not both.
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-26 11:48  
Umm, what did I edit?
It always had high-level EW... and has same Weapon level as Dread1.... Nothing changed there, it was always like that from the beginning.
[ This Message was edited by: RedXIII on 2005-06-26 11:48 ]
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-30 18:05  
Bump, because its needed.
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