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[FAQ
Forum Index » » Development Updates » » Developer Update 08/12/2005...
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 Author Developer Update 08/12/2005...
Tiffy Rando
Grand Admiral

Joined: January 19, 2003
Posts: 354
From: Austin, Texas
Posted: 2005-08-15 16:43   
yah Know I remember hearing over and over how K'luth weapons were supposed to have the lowest energy costs and the fastest recharge rates to supplement the energy cost of their cloaking device.
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Flagship: MCC-717: C.S.S Antaeus

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-08-15 16:48   
Kluth weapons do more damage and take more energy to recharge. Thats it..Less energy cost just means they can run over everyone with constant firing. The Siphon can ALREADY fire the SI and recharge it AND gain energy at the same time, thats freaking powerful, yet no one seems to use it, and everyone complains about the QST. Yet when we fire the QST, we lose all energy within 2-3 seconds, and cant move for about 30 seconds whilst it recharges...

Bah

Im sure Tael will waltz all over this thread sooner or later with some stats from the resourcer...


[ This Message was edited by: BackSlash *Jack* on 2005-08-15 16:50 ]
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Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2005-08-15 17:53   
Once again, Id love to see what all the Details are for the Guns, armor, so on and so forth. So i can better base my opinions.

-Charz
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