Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +2.0 Days

Search

Anniversaries

20th - Relient
19th - Entil-Zha the Starkiller

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » [Bug Reports] July 3 2006
Goto page ( Previous Page 1 | 2 | 3 | 4 Next Page )
 Author [Bug Reports] July 3 2006
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2006-07-09 16:58   
jupiter has a heck of a size issue, planet scale is roughly earth-ish, but the atmosphere-halo-ring-thing is still jovian-huge

sag is partially inside uranus..

[ This Message was edited by: Doran on 2006-07-09 17:00 ]
_________________


Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2006-07-10 12:53   
Quote:

#15
scanners worthless
had a scanner and eccm on, still couldnt detect psi missiles right next to me



Arent PSI missles supposed to be undetectable, according to the K'luths info thing..
_________________


  Email Supertrooper
Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2006-07-12 20:13   
(sag is partially inside uranus..)


no comment..
_________________


captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-07-13 00:04   
Quote:

On 2006-07-10 12:53, Crim the Swash Unbuckling Pirate wrote:
Quote:

#15
scanners worthless
had a scanner and eccm on, still couldnt detect psi missiles right next to me



Arent PSI missles supposed to be undetectable, according to the K'luths info thing..



Psi missiles can't be seen UNLESS a scanner or ECCM is used.
_________________


Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2006-07-13 08:33   
Bah, thats right..
_________________


  Email Supertrooper
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2006-07-13 10:07   
and in my case they couldnt be seen at all, except right after launch from the planet
_________________


Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2006-07-15 17:18   
is there a reason i can't turn while in orbit of a planet?
_________________


captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2006-07-15 21:39   
For some odd reason the one luth inf on Wallengoad appears to be unkillable. So its been staying alive on the planet even with 32 ugto inf surrounding it :S

btw, yeah you can only turn after you move forward


[ This Message was edited by: doda *P1* on 2006-07-16 02:03 ]
_________________
Please resize your Admin - signature
VCA since June 5th 06

Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2006-07-16 06:18   
on kluth cant spawn Claw destoyer

is there a cab on the min distance you can make wh ?

can only open up one from + 7000
_________________
P:@12 C:$38



LOVE the smell of human flesh in the morning smells like MVictory



  Goto the website of Ragglock
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-07-16 08:43   
Quote:

On 2006-07-16 06:18, Ragglock wrote:
on kluth cant spawn Claw destoyer

is there a cab on the min distance you can make wh ?

can only open up one from + 7000




HMA and WHII can't operate within 6000/7000 I think.

It's the same in release.

[ This Message was edited by: BackSlash *Jack* on 2006-07-16 08:43 ]
_________________


Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2006-07-16 13:16   
Dont know if this is how you want it, but Cannot Damage an Energy Entity in an Assault Cruiser.. I killed it by running it into a gas giant..>.>.
_________________


  Email Supertrooper
doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2006-07-16 13:45   
ugto bombers have two upgrade paths for their bombs.
MIRV bombs and TK bombs.
Which i dont think telekenesis bombs are exactly ugto tech and serve much of a difference to mirvs

also planet sensors no longer work, so planets never seem to be able to sense enemys comming.

[ This Message was edited by: doda *P1* on 2006-07-16 13:48 ]
_________________
Please resize your Admin - signature
VCA since June 5th 06

_x$witchBladex_ [1.480 Fanboy]
Grand Admiral

Joined: February 26, 2003
Posts: 849
From: Upstate New York
Posted: 2006-07-16 13:50   

  • Numerous Icons missing for upgrade paths
  • Unable to use /send c or /send f
  • For some reason the game keeps trying to connect to the metaserver (screenshot on the way)
  • After swapping for an ecm, while active no ecm rings appear, but the effect of lower signature does occur


Hope to find more.

~Switch



[ This Message was edited by: _x$witchBladex_ the Rum Loving Pirate on 2006-07-16 16:18 ]
_________________
* [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-07-16 16:13   
Quote:

On 2006-07-16 13:50, _x$witchBladex_ the Rum Loving Pirate wrote:

  • Numerous Icons missing for upgrade paths
  • Unable to use /send c or /send f
  • For some reason the game keeps trying to connect to the metaverse (screenshot on the way)
  • After swapping for an ecm, while active no ecm rings appear, but the effect of lower signature does occur


Hope to find more.

~Switch





If you had read any of the previous posts or other threads, you'd know that the upgrade paths don't work yet, and havn't been completed, hence the reason 1 & 4 happen. #2 doesn't work because of #3, you're not connected to the metaserver, so you're not connected to the chat server.

[ This Message was edited by: BackSlash *Jack* on 2006-07-16 16:18 ]
_________________


Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2006-07-23 08:57   
07/21/06

[=EsF=]Eagleranger @54079 reports "im in beta trying to jump away from iccb1 and cant move or jump a way lol"

[=EsF=]Eagleranger @54079 reports "depots not working either"

[=EsF=]Eagleranger @54079 reports "i could reduplicate jump bug i hope im helping"
_________________


Goto page ( Previous Page 1 | 2 | 3 | 4 Next Page )
Page created in 0.021691 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR