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RailGuns |
Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-07-19 12:02  
They need to be touched up abit.. Why? It's ammo count is rather shotty for a long term battle. Dueling leonides Carrier Dread, I was managing to slowly widdle down his armor, until my ammo bottomed out on me. This being a Duel, I'd have to forfeit if I jumped out to reload. Having to fight with Four CLs that do not seem to do much damage either (fix em!). There are some solutions to this, be it adding on more Ammo, or making it unlimited ammo (I do not support the unlimited ammo..).
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2006-07-19 21:20  
Increase ammo... double it at least. Or let us have something in cargo or equipment that'll let us increase ammo counts
_________________ Do I really look like a guy with a plan?
'I'm gonna go crazy, and I'm taking you with me!'
ICC Security Council Chief Enforcer
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2006-07-19 21:44  
same here. the P cannons are just fine, leave em be. but increase the damage of the CL's. they need it bad.
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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Zepher Grand Admiral
Joined: November 09, 2002 Posts: 181 From: San Antonio, Texas
| Posted: 2006-07-19 23:04  
dude all you need to do is orbit a friendly planet for load on ammo the icc isnt made to duke it out against the ugto the are the defsive fleet...
_________________ The fleetless are not to be trusted.
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-07-19 23:27  
Quote:
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On 2006-07-19 23:04, Troy Mars wrote:
dude all you need to do is orbit a friendly planet for load on ammo the icc isnt made to duke it out against the ugto the are the defsive fleet...
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| In a long term battle, or a duel, there isnt many chances to reload at a friendly planet, unless you like leaving your factionmates to hang while you have to reload.
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3695 From: San Francisco Bay Area
| Posted: 2006-07-20 03:02  
What ever happened to combat Supplies?
I always see them hiding off the front lines...
We use to have supply points off the lines, but there were always a handful of crazy pilots like myself that jumped into battle and stayed behind the big ships and made a ton of pres repairing and loading on the fly in battle.
Seams to me what you really need is team work and maybe you'll have the ammo.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-07-20 08:41  
Remember that RailGuns use no energy, which is why they have ammo.
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2006-07-20 12:22  
Last time I did combat supply, I got a bunch of complaints about being too hard to kill...
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2006-07-20 18:32  
Tael, have you ever tried to fly an ICC brick in actual combat? Only faction that has a viable combat suppy is UGTO & theirs has always been outragous heh =P
_________________ Do I really look like a guy with a plan?
'I'm gonna go crazy, and I'm taking you with me!'
ICC Security Council Chief Enforcer
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Smartin Grand Admiral
Joined: August 04, 2005 Posts: 1107 From: Michigan
| Posted: 2006-07-20 19:31  
Quote:
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On 2006-07-20 12:22, Drafell wrote:
Last time I did combat supply, I got a bunch of complaints about being too hard to kill...
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People complain you have skill...odd. I dont have to many problems staying alive in supplies. I thought 484 was bringing back team work? Wont have to worry about running out of ammo if you have a fleet you would hope.
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DarkSpace Community Website
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3695 From: San Francisco Bay Area
| Posted: 2006-07-21 00:44  
Quote:
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On 2006-07-20 18:32, Coeus the Dead Drunk Pirate wrote:
Tael, have you ever tried to fly an ICC brick in actual combat? Only faction that has a viable combat suppy is UGTO & theirs has always been outragous heh =P
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Taelron only files ICC... So the answer is, Yes. All my supply points came from combat supply in it.
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-07-21 11:02  
Depends on when you flew solidly as ICC. You could have played on a good day, but playing solidly, you'd notice that the ICC combat supply is usualy killed in the first few minutes of fighting, or is part of a clan, and refuses to reload anyone but their own clan..
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3695 From: San Francisco Bay Area
| Posted: 2006-07-21 12:15  
Thats to be expected, when in a combat ship the first ship I always target and go after is their supplies... I dont want them repairing and reloading while I am trying to kill the enemy...
And since Taelron has never joined a fleet, I will reload anyone when I am in one... If the fleet supplies want to be selfish, they are only hurting themselves because the nonfleeters are still strengthening up their fleet in that battle...
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2006-07-22 06:04  
Combat supply is one of the most fun parts of the game in my opinion.
a good supply pilot is able to closejump its target reload and jump out again fast without taking serious damage... its one of the more challenging aspects of the game
as for the icc tub i love the bugger it actually feels like a supply ship although 1 or 2 more pulse beams would make me kiss the designer *minibar wont hurt either*
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- Axi
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Light-of-Aurora Grand Admiral
Joined: December 01, 2003 Posts: 602 From: NJ, USA
| Posted: 2006-07-22 17:26  
Railguns pwn in all other games, and they should pwn in DS too
ei. Novalogic's Tachyon, Red Faction, the 007 game with the evil agent guy, the Quake's (!), and those massive cannons in the Halos (or were they Gauss Rifles?).
I wish Gauss Rifles were teh ub3r too..
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