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[FAQ
Forum Index » » Developer Feedback » » Random Idea to bring arcade feel to admiral (something semi-feaseable!)
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 Author Random Idea to bring arcade feel to admiral (something semi-feaseable!)
Thugomatic
Chief Marshal

Joined: August 11, 2003
Posts: 166
From: Missoula Montana
Posted: 2006-08-09 00:46   
Somewhat off the topic here.

But could we at least get the scenarios fixed so it doesnt bloody restart all the bloody dang time. Fix the ability to carry ships or parts over so u cant like the old day.

Carry on
_________________
Go Griz!!!

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-08-09 06:14   
Well, it's most likely Admiral will be taken down after 1.484. Like it usually is after a major release. If all goes well, I wouldn't expect it back.
_________________


Russian Roulette with Muskets
Grand Admiral

Joined: September 04, 2002
Posts: 393
Posted: 2006-08-10 01:45   
Theres a thin line between developing a game for the players, or around the players.


The second option usualy turns into a financial desaster.

However, darkspace has been a REALY fun game once (yes, cl's + fus torp on kluth were bad but hey... we could deal with it. And the EAD honored its name) so i still have hopes it will be fun again. With luck before i die of old age or something like that.


_________________
- In firepower we trust. - I'm not buying this! -we ran out of firepower.

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