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DarkSpace - Beta
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[FAQ
Forum Index » » Developer Feedback » » New player stat: Deathtoll
 Author New player stat: Deathtoll
Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2006-08-24 14:04   
Okay. Random Idea. Make a new player stat (doesn't count for prestige)


It shows how many billions of people you've killed. 10 population = 1 billion. So whenver you mIRV/Neut a planet (not if you say, scrap a bunch of a domes), the game reminds you exactly how many lives you've killed.

Possibly get a medal for 250 billion, 500 billion, 1k billion (1 trillion).


wonder what that medal would be called..... Genocide badge? <.<

[ This Message was edited by: Fattierob (x2 SHGEIRNAIDY) on 2006-08-24 14:05 ]
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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2006-08-24 14:05   
I WANT THIS NOW.




I have over 100trillion killed! I just know it!
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-08-24 19:10   
No, encourages mirving, and we don't need another 1.483, not just yet.
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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2006-08-24 19:31   
and..er..uh.. Why would mirving be a bad thing in .484?
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YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 851
From: Barcino, Hispania Tarraconensis
Posted: 2006-08-25 06:50   
Quote:

On 2006-08-24 19:10, BackSlash *Jack* wrote:
No, encourages mirving, and we don't need another 1.483, not just yet.





If the current bombing in Beta is indicative of bombing in its release, then you'll kill pop with a load of MiRVs long before you hit a structure. That and you can just as easily kill pop with neutrons.
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2006-08-26 04:40   
i agree, you get pop killed with neutrons just as good with Mirvs. see jack, you aren't thinking and just shooting down another idea. bad jack, bad!


[ This Message was edited by: leonide*FM*(Battle Dread pilot) on 2006-08-26 04:40 ]
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2006-08-28 14:33   
Quote:

On 2006-08-24 19:10, BackSlash *Jack* wrote:
No, encourages mirving, and we don't need another 1.483, not just yet.




....can't you think up of a GOOD reason to reject this, backy?

encourages mirving....okay, mirving is NOT going to be the same in 484.

and why do you want another .483.........again?


anyway, heres a giddy and half-drunken suggestion: replace the current "bomb hits planet" noise with people screaming in pain.
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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2006-08-28 16:23   
Quote:

anyway, heres a giddy and half-drunken suggestion: replace the current "bomb hits planet" noise with people screaming in pain.




Now that is a good idea.
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doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2006-08-29 23:38   
good idea, but human cruelty activists might start to sue ds
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-08-31 17:04   
Mirvs kill more population than neutrons due to the fact that they're HUGE FRICKING NUKES. Anyway, adding this stat really doesn't do anything, or make the game better in anyway (it doesn't make it significantly worse), but I can't see the game benifiting from this.

Oh, and it would require the server to track how many population is killed per bomb hit, which produces CPU load = lag.

Is that a GOOD reason?

[ This Message was edited by: BackSlash *Jack* on 2006-08-31 17:07 ]
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