Author |
My Idea, for kluth |
Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-12-01 14:39  
Alright, I'll give you that UGTO have more players, but..
If you had any skill, going against the numbers would only seem like a fun challenge.
[ This Message was edited by: Crim *OPS* on 2006-12-02 16:35 ]
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2006-12-01 14:41  
Fun and challenge don't go together in the same sentence
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-12-01 19:42  
It is if your me..
Didnt you see my 'Leaving Sanity' post?
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-12-02 03:18  
UGTO overpowered?
Because UGTO are 100% armour based, and have no cloak or faster regen, they suffer far worse from the arc bug, because their armour is one of their major advantages, without that, they're just fly's on the wall.
Other than that, they're very, very balance. Probably the most balanced faction to play - which is why a lot of people like to play UGTO. Also the UGTO tend to have a very relaxed style of playing, which some ICC and K'luth don't like so much.
More players though? I don't know about that. They get their turns in the MV like everyone else, and in my personal opinion, ICC seem to have more players, for the obvious reasons, this patch.
- Jack
[ This Message was edited by: BackSlash *Jack* on 2006-12-02 06:52 ]
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