Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/27/24 +1.5 Hours

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » The MV Reset
Goto page ( 1 | 2 Next Page )
 Author The MV Reset
GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-12-31 23:12   
Hmm, seems like we're gonna get our Prestige worth thank god for an MV Reset hehehhehehe does this mean the safe zones are being Reset as well or what?
_________________


  Email GothThug {C?}
Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2007-01-01 00:39   
Quote:

TITLE 2007 Fresh MV Event

WHEN 01/02/07 20:00:00
+1.8 Days

AUTHOR Shigernafy

DETAILS On the evening of Tuesday, January 2nd (for US time zones), the Metaverse will be reset. We're aiming for approximately 8pm CST (3am GMT), though this may vary. At this time, the MV will temporarily be cleared of players, wiped clean, and restarted, in an effort to remove some of the lag seen in the last couple weeks.
During this time, all players will need to stay out of the MV until directed by staff that it is time to rejoin. The reset process shouldn't take more than an hour.




It's just a reset. Everything set to neutral, planets wiped clean (garages too probably), just the normal.

Too bad they cant take a few systems with it.




-Ent

_________________


-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2007-01-01 01:17   
It's not gonna fix the lag.
_________________


Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2007-01-01 01:29   
Quote:

On 2007-01-01 01:17, bc796d wrote:
It's not gonna fix the lag.


why must you be so negitive?
_________________


  Email Borgie
-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2007-01-01 01:41   
I'm just being realistic.
_________________


Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2007-01-01 02:04   
Quote:

On 2007-01-01 01:17, bc796d wrote:
It's not gonna fix the lag.



Actualy, it will abit of it.

It will whipe the MV of the current running scripts (Remember those Reindeer Farms and Snowment, along with the Pirates/Mir/Gaifen?) which will clear up abit of that lag. It will also get rid of every building/infantry/ship that it's had to keep track of over the past few weeks. It wont fix all lag, but it will relieve abit of it.


Being realistic doesnt help much if you do not know the subject.

[ This Message was edited by: Crim on 2007-01-01 03:41 ]
_________________


  Email Supertrooper
Hellaciouss
Vice Admiral

Joined: May 18, 2004
Posts: 22
Posted: 2007-01-01 04:02   
Seriously...a smaller meta would do nothing but good. If WH's are such a problem remove them or shorten their range, preffering the second option. The population really can't support the current meta in my opinion. There is too much planets to grab. If it was made smaller the little bit of players would be compacted increasing actualy combat ten-fold as it would be much easier to defend planet from bombing and so on because it doesn't take so long to get to a system. It would also reduce lag since it doesn't have to keep track of all the systems that were removed, right?

I just wish it was made smaller...
_________________


Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2007-01-02 16:50   
dude....omg i wish i was able to play.... such torture...an MV reset...omg. and they BETTER not reset my garage....i really don't want to lose my pet Ganglia and Mandible....i love those things. that and my battle/command/carrier dreads...i don't wanna lose it...
_________________


captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
[2006] - Codex09
Admiral

Joined: August 16, 2006
Posts: 187
From: Sydney Australia
Posted: 2007-01-02 17:20   


Hmm well WE can only hope that the reset will get rid of a bit of the lag, however from experience my guess is there will be a very small if any improvement.

I think i is a good idea anyway to reset the MV cause it just is, also maybe they should get rid of say 4 systems so that there isnt as big a space and that will help towards getting rid of some of the lag also.
_________________
Old enough to know better, yet young enough to still learn.


$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2007-01-02 17:50   

_________________


Hawk™
Cadet

Joined: July 22, 2003
Posts: 570
From: Lagtopia, Lag system.
Posted: 2007-01-02 18:03   
Chad what the hell is wrong with you?
_________________


  Email Hawk™
Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-01-02 18:05   
Couldn't wait till Friday when I resub for WoW?
_________________
Do I really look like a guy with a plan?
'I'm gonna go crazy, and I'm taking you with me!'


ICC Security Council Chief Enforcer

  Email Coeus   Goto the website of Coeus
Hawk™
Cadet

Joined: July 22, 2003
Posts: 570
From: Lagtopia, Lag system.
Posted: 2007-01-02 18:17   
Yeah! What Coeus said! (/me cannot believe he is agreeing with him)


[ This Message was edited by: TheEvilHawk on 2007-01-02 18:24 ]
_________________


  Email Hawk™
Mithrandir
Chief Marshal

Joined: October 22, 2001
Posts: 1276
Posted: 2007-01-03 02:35   
In case you hadn't noticed by now, we did take a few systems with it. And while this may sadden some of you who enjoy the spice of variety, I also removed all the asteroids; I found that after a while of running, they would be floating in far-off places, and a large pile would somehow form in the exact center of the MV, stuck between four zones. I have no idea whether this actually was a problem, but it struck me as odd and potentially problematic, so I just went ahead and removed them all.

Plus the few systems... and the wipe of all the objects in the MV - well, hopefully the smaller size and lighter load will help at least a little for at least a little while.

Even if it just gets us back to pre-Christmas lag, I'll be happy. The server has been poor and the zones have been finnicky ever since we put those Snowmen (etc) in the server.

And hey, any improvement helps.

Plus its a ton of free prestige.. there are at least a few hundred planets, all needing building... and likely building again, given many players' insatiable appetite for mirving.
_________________


  Email Mithrandir
Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2007-01-03 12:10   
so...no garage reset?
_________________


captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
Goto page ( 1 | 2 Next Page )
Page created in 0.019371 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR