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The MV Reset |
GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2007-01-03 13:19  
either way it makes us builders happy mith by the way any chance i can have a planet named after me?
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-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2007-01-03 13:35  
I asked for a planet named after you but it would just be mirv'd non-stop by all sides both friendly and foe and would cause too many problems for the mods.
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Mithrandir Chief Marshal
Joined: October 22, 2001 Posts: 1276
| Posted: 2007-01-03 14:12  
No, there was no garage reset - except for some unfleeted UGTO players who may not be able to spawn their ships. This was a mistake on my part; if you have a ship that says "FLEET INVALID" you will have to just delete it and remod it. There's no way to fix that.
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Sixkiller Marshal Courageous Elite Commandos
Joined: May 11, 2005 Posts: 1786 From: Netherlands
| Posted: 2007-01-03 14:40  
er, i just spawned it. worked fine!
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Fatal Command (CO) Marshal Fatal Squadron
Joined: November 27, 2002 Posts: 1158 From: over here in New York noticing some ppl are like canoes.....they need to be paddled.
| Posted: 2007-01-03 14:50  
nice map...but STILL a crappy version
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2007-01-03 14:59  
lol BC, i would just stay in there 24/7 so you wont have anything to mirv pathetic mirv brat with 37 build pres :| yer pathetic just stop playing
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2007-01-03 16:15  
You know there's a problem when you've run into more planets than you've built..
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2007-01-03 18:03  
If I cared about building I would do it, I don't play to build I play to blow things up.
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-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2007-01-03 18:14  
Um yeah I didn't post that 3 times.
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2007-01-04 13:02  
/me calls a mod to temp-ban
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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Zepher Grand Admiral
Joined: November 09, 2002 Posts: 181 From: San Antonio, Texas
| Posted: 2007-01-04 13:22  
juat edit the post and half way down it has a box to check to delet the post.
_________________ The fleetless are not to be trusted.
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2007-01-04 14:22  
Quote:
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On 2007-01-03 18:03, bc796d wrote:
If I cared about building I would do it, I don't play to build I play to blow things up.
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and thats why you wont get to GA with no bronze engie, i mean really if you wanna be respected and all...start working for yer pres instead of it being handed too you on a gold bomber badge i mean really :|
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Fatal Command (CO) Marshal Fatal Squadron
Joined: November 27, 2002 Posts: 1158 From: over here in New York noticing some ppl are like canoes.....they need to be paddled.
| Posted: 2007-01-05 02:09  
a wuss is a wuss is a wuss.....nothng you can do but dictor him and kill him....repeatedly.....or pulse his mirvs....accidently of course
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2007-01-05 04:17  
Quote:
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On 2007-01-05 02:09, Fatal Command*CO* wrote:
a wuss is a wuss is a wuss.....nothng you can do but dictor him and kill him....repeatedly.....or pulse his mirvs....accidently of course
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besides the pulsing part i have dictor killed him quite a few times
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doda *EP5 no longer exception...* Grand Admiral
Joined: December 11, 2005 Posts: 1012 From: happy land
| Posted: 2007-01-05 17:01  
ummmm yah theres a delete button you know
but maybe we should make a poll sometime soon to see what ppl think about the new mv, and then make another one a couple months later to see the attitude progression.
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VCA since June 5th 06
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