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[FAQ
Forum Index » » English (General) » » Brief guide to build - EXCEL FILE Added New
 Author Brief guide to build - EXCEL FILE Added New
Neoshinji
Grand Admiral
Fatal Squadron


Joined: July 19, 2002
Posts: 83
From: 3rd New Tokyo City
Posted: 2007-01-02 20:38   
Im working on a excel file to make more easy build for the noobish players, who can test different combinations instead of spending time and prestige.
Right now you can see a little capture, its made to be printable.





EXCEL FILE
http://files-upload.com/files/48525/DS-BuilderGuide-2.zip.html

http://download1-3.files-upload.com/2007-01/06/06/DS-BuilderGuide-2.zip
If any see something erroneous please post.


[ This Message was edited by: Neoshinji [Amaterasu] on 2007-01-06 00:57 ]
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-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2007-01-02 21:27   
kickass. Hmm could it be from my whining I suck at building
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Entil-Zha the Starkiller
Chief Marshal
Ravenous Wolfpack Clan


Joined: May 02, 2005
Posts: 261
From: Arizona - Where DST is a myth
Posted: 2007-01-02 22:57   
its because GothThug still builds on one side of a planet...at least he still did last time I saw him build....yet he claims to be a pro....
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and feed the charred remains to the Pak'ma'ra.\" - Capt. John Sheridan

  Email Entil-Zha the Starkiller
Rae
Admiral
Raven Warriors

Joined: May 23, 2002
Posts: 284
From: 10 minutes away in a fast boat
Posted: 2007-01-02 23:35   
i love being told that i don't know what i'm talking about by people that build in one corner of the planet (rae's building pres = >.478 or most of it anyways).... kinda gives me the shivers knowing that if i were to switch factions and spawn a bomber dessie, i could level the etire ~!!!$!%*ty planet with one salvo... and still be called a n00b for pointing out such a blasphemy to someone with 3000+ build points... and yes, i'm sher you know who you are.... c u during the next patch!


[ This Message was edited by: Rae on 2007-01-03 00:09 ]
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Mithrandir
Chief Marshal

Joined: October 22, 2001
Posts: 1276
Posted: 2007-01-03 02:28   
That's very nice. Thanks for the hard work; hopefully that'll be of use to all our new and improving builders.
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  Email Mithrandir
Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-01-03 15:11   
Don't really matter much where you put most of the structures in this version - long as def bases are spread fairly equally around the equator of the planet.

Not like it matters much...
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Do I really look like a guy with a plan?
'I'm gonna go crazy, and I'm taking you with me!'


ICC Security Council Chief Enforcer

  Email Coeus   Goto the website of Coeus
GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2007-01-03 18:03   
lol agame still thinks i build on 1 side of the planet lol.....sorry to burst yer bubble but the defenses are in the center ring ALL AROUND the planet and the rest of the structures are scattered throughout XD
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  Email GothThug {C?}
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-01-05 06:59   
Remove the "ICC" from Defence bases and Fighter bases, they all cost the same to build.

Also change the math so that workers doesn't have to be a negative.

[ This Message was edited by: BackSlash *Jack* on 2007-01-05 07:00 ]
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Legatus Immolation
Marshal

Joined: December 20, 2004
Posts: 384
Posted: 2007-01-05 09:52   
yeh change the icc part, but the workers are good as positive and negative so they can be used with structures that GIVE workers such as Dome, and structures that Take Workers....
anywho.
Very nice work impressive
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Captain Splendid
1st Rear Admiral

Joined: January 01, 2007
Posts: 119
Posted: 2007-01-05 10:12   
Domes don't give workers, they give habitat.

habitat _>_ population

[ This Message was edited by: Chuckles on 2007-01-05 10:13 ]
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Sanity Assassin (K'Luth propaganda)
Grand Admiral
Sanity Assassins


Joined: February 19, 2006
Posts: 919
From: Pittsburgh PA, USA
Posted: 2007-01-05 13:50   
Very cool Neo....very cool. Although i never really build since im a destroyer and all. Im sure it will help many players and answere many question for new players....Kudos to you.
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-01-05 16:19   
Quote:

On 2007-01-05 13:50, SANITY ASSASSIN wrote:
Very cool Neo....very cool. Although i never really build since im a noob and all. Im sure it will help many players and answere many question for better players than I....Kudos to you.




Fixed that for ya
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Neoshinji
Grand Admiral
Fatal Squadron


Joined: July 19, 2002
Posts: 83
From: 3rd New Tokyo City
Posted: 2007-01-06 00:49   
First of all thank you all for your comments.

Second I have "finished" the first version of the Excel file "Brief guide to build", but I have a little problem. Im spanish, then the excel version is spanish too, I tried to put the minium orders to translate. I would need an english dude who replace some words to make the file operative on english systems. Any advanced excel user can help me please?

(Words to change
SI -> IF
SUMA -> ADD
BUSCARV -> SEARCHV
FALSO -> FALSE)
EXCEL FILE

http://files-upload.com/files/48525/DS-BuilderGuide-2.zip.html

Using the function "search/replace all" its very quick, a pair of minutes at most.

Now I will try to respond some questions planned.

Quote:
Remove the "ICC" from Defence bases and Fighter bases, they all cost the same to build.



I have removed the "ICC" word on defense bases, thanks Jack.

I think the better way to show easily a noob all structures it is to see into different fields as Defense bases and Fighter bases. Another reason to define different fields it is to use mathematic options of the excel file.

Quote:
Also change the math so that workers doesn't have to be a negative.



Airwolf understand perfectly that part.

Quote:
but the workers are good as positive and negative so they can be used with structures that GIVE workers such as Dome, and structures that Take Workers....



I point negative workers because I want to show the employed workers but in addition I make one mathematic operation too, Jack remember my objective is to have an excel file to make building simulations.

Quote:
Domes don't give workers, they give habitat.

habitat _>_ population



Its certain Domes and Hub dont provide directly "Workers" but I need to make as possible a usefull excel file, then I need to catch that data from there. For me, one dome or hub provides workers and planet can provide too, check the excel file when it is ready then you will understand.

I have detected one erroneous value on Terran planet it was 60 Food/50 Habitat, its corrected to 50/50.




[ This Message was edited by: Neoshinji [Amaterasu] on 2007-01-06 00:54 ]
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_x$witchBladex_ [1.480 Fanboy]
Grand Admiral

Joined: February 26, 2003
Posts: 849
From: Upstate New York
Posted: 2007-01-06 10:42   
Neither link worked for me.

~Switch
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Ants
Chief Marshal

Joined: February 11, 2005
Posts: 315
From: Canada
Posted: 2007-01-06 11:30   
neo you rock
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