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Forum Index » » Development Updates » » Unofficial Developer Discussion
 Author Unofficial Developer Discussion
Lyedtau
Admiral

Joined: January 18, 2007
Posts: 147
From: Dev land
Posted: 2007-03-13 20:24   
The awnsers to questions in this log are only those that we think are right at this moment in time, and they are subject to change without notice.


== Beginning of log ==

00:29:29 [Myth]Drafell: "Ok, whisper any questions to me or lyed and we will do our best to answer them"
00:30:29 [Myth]Drafell: "We are going to start fresh with the meeting...."
00:30:42 [Myth]Drafell: "So you will need to re-ask any questiosn you want answered"
00:31:38 [Myth]Drafell: "* [VCA]leonide*FM* whispered "do you have layouts for the SuperDreads, or any combat - classed dreads yet?""
00:31:58 [Myth]Drafell: "Superdreads (IE the EAD/AD) will remain pretty much unchanged"
00:32:19 [Myth]Drafell: "other than we will look at armoring, and also reconsider core weapons"
00:33:02 Lyedtau: "For the guys just joining - if you have a question, whisper me or Drafell and we'll do our best to awnser it."
00:34:06 [Myth]Drafell: "* [Raven]Coeus @128124 Sent "so my question - more specifically, do you intend to lower the COUNTS of weapons & armor to the way they were in 480 or do you intend to keep the massive numbers of gadgets that ships currently have""
00:34:31 [Myth]Drafell: "we will look at optimising gadget counts where we can"
00:34:48 [Myth]Drafell: "Like there is a possibility of changing the fighter bays, so a single bay launches three fighters..."
00:35:07 [Myth]Drafell: "at once... instead of one..."
00:35:24 [Myth]Drafell: "that was an agincourt can have just three fighter bays, instead of 8..."
00:35:28 [Myth]Drafell: "way*"
00:35:57 [Myth]Drafell: "the overfirepower will remain similar, although most ships will do less damage"
00:36:29 [Myth]Drafell: " Krissooo!!! whispered "any new weapons and other stuff will be added?" "
00:36:37 [Myth]Drafell: "Simple answer. not in 1.484"
00:37:02 [Myth]Drafell: "future version maybe, we have a few new weapon types o nthe drawing board, mainly for kluth to start with as they will have fewer modding options.."
00:38:02 Lyedtau: "* [-EsF-]|Chronic-X| whispered "do you have a rough estimate of how much of the update is completed at this time?" "
00:38:59 Lyedtau: "Unfrotunately, there's much to do in 1.484."
00:39:18 Lyedtau: "Much of when we start rolling out changes, relies on when Faustus puts up the 1.484 beta server."
00:39:28 [Myth]Drafell: "* [FS]Valsodar whispered "Are you thinking of adding more scenario servers (like the admiral and newbie ones atm) or are you going to encourage player-made once?""
00:39:44 [Myth]Drafell: "It is unlikely wewill add more scenario servers above thsoe we have now"
00:39:53 [Myth]Drafell: "there is a good chance for special event servers"
00:40:01 [Myth]Drafell: "but no permanenet ones"
00:40:20 [Myth]Drafell: "We are actually trying to work out ways of adding the admiral and newbie style gameplay into the metaverse"
00:40:58 Lyedtau: "* Bash whispered "i hear that missiles will be taken off fighters in 1484 is that true?""
00:41:30 Lyedtau: "This is very true. In an attempt to reduce lag, and optimise a lot of the gameplay, we're looking at ways to reduce the number of objects in the universe."
00:41:42 [Myth]Drafell: "* [VCA]leonide*FM* whispered "how about the methods on reducing lag? what have you considered about doing to address it?""
00:41:48 [Myth]Drafell: "related to the above question..."
00:42:01 [Myth]Drafell: "Beleive it or not. every version is an attempt to reduce lag"
00:42:07 [Myth]Drafell: "some attempts work others dont"
00:42:21 [Myth]Drafell: "but switching to a new hybrid server mode will have a big impact..."
00:42:31 [Myth]Drafell: "no interserver sync issues..."
00:42:45 [Myth]Drafell: "It means we have to sacrifice the seamless metaverse concept..."
00:43:10 [Myth]Drafell: "But... it's amtter of gameplay of lag.. and gameplay wins"
00:44:32 Lyedtau: "* [PB]BLACKHAWK(England) whispered "Is there going to be a new map, when 484 is released""
00:44:40 [Myth]Drafell: "Yes."
00:44:56 [Myth]Drafell: "it will be lossely based o nthe current map.. also on older design documentation..."
00:45:00 [Myth]Drafell: "loosely*"
00:45:13 [Myth]Drafell: "It will be necessary due to the new backend and server design"
00:45:35 [Myth]Drafell: "Essentially systems will be on individual servers. linked by jumpgates.... longjumping will be possible..."
00:45:46 [Myth]Drafell: "but it wont be seamless. there will be loadscreens"
00:45:57 Lyedtau: "As a side note, there will be none of this being able to wormhole to the other faction's home system's anymore, either."
00:45:53 [Myth]Drafell: "although they will be short."
00:46:06 [Myth]Drafell: "about the time it takes to load a scenario map"
00:46:11 [Myth]Drafell: "yes"
00:46:31 [Myth]Drafell: "yes, wormholes are being reduced down to <100kgu"
00:47:26 [Myth]Drafell: "* [FS]Valsodar whispered "are you thinking of any way of getting people in DarkSpace? In other words, are you planning any advertising campaigns, etc?""
00:47:32 Lyedtau: "If you've just joined us. Message either me or Drafell with questions, and we'll do our best to awnser them."
00:47:37 [Myth]Drafell: "I am thinking of that all the time."
00:47:53 [Myth]Drafell: "I beleive Palestar has some money put aside for and advertising budget.."
00:48:15 [Myth]Drafell: "But the staff in general will starting pushing the game on websites when we have a game we are happy with promoting"
00:49:12 [Myth]Drafell: "* [VCA]doda *EP5* (Exceptions Exceptions) whispered "will there be any planned alteration in prestige gain numbers, such as from combat and such""
00:49:56 [Myth]Drafell: "The changes already planned in beta will have a big enough impact on prestige gain as it is."
00:50:14 [Myth]Drafell: "changing yet more values will only complicate things unecessarily"
00:50:39 [Myth]Drafell: "the changes we already have in mind should up the overall prestige gain escepcially in combat"
00:50:44 [Myth]Drafell: "due to weaker ship armor."
00:51:16 [Myth]Drafell: "as for prestige loss for ships. .there will be a reduction due to the hull bases level limitations"
00:51:28 [Myth]Drafell: "so we wont be adjusting any figures related to that"
00:51:48 [Myth]Drafell: "Too many changes makes it far to unpredictable, which is the failure of many past versions of DS"
00:51:52 Lyedtau: "Everything should be scaled properly now, as a result of the level limitations."
00:53:07 [Myth]Drafell: "* [VCA]leonide*FM* whispered "i have heard Kluth is getting a new ship, do you have the details for that?""
00:53:27 [Myth]Drafell: "We will say no to that for now. It's a possibilty, but we prefer to balance the existing shisp first."
00:53:47 [Myth]Drafell: "There apparently is a new model.. but we dont want the trouble of balancing a new ship for .484"
00:54:22 Lyedtau: "* [=CSA=]Feralwulf whispered "OK question...seriously: any chance that Beacons can be slotted with Tractor Beams and Mining beams Rather than simply restricted to scouts only? Aside from Supplys, Engineers,& Extractors only the Dreads that are not of Assault class have Tractor beams""
00:54:32 [Myth]Drafell: "We arent planning on removing any current ships"
00:54:51 Lyedtau: "Scouts are the only class that will be getting beacons"
00:54:56 Lyedtau: "This gives them a purpose"
00:55:07 Lyedtau: "But, there is a chance that the Escort and Picket Destroyer will both be getting a beacon each."
00:55:31 Lyedtau: "Since they're for defence purpoes, and will have little in terms of fully offensive layout."
00:57:59 [Myth]Drafell: "* [Raven]Coeus @128124 Sent "Is anything going to be done to the K'Luth that negates their ability to simply sit there with impunity until THEY decide to decloak?""
00:58:12 [Myth]Drafell: "consdering Kluth have no armor.. thats the entire point of the cloak"
00:58:16 [Myth]Drafell: "It IS their armor."
00:58:51 [Myth]Drafell: "Weaker armor on the other factiosn will mean the kluth uncloak> two alphas recloak will be brutal against unprepared enemies"
00:59:05 [Myth]Drafell: "but thier ships will not be able to duke it out 1v1 vs ugto or icc"
00:59:22 [Myth]Drafell: "Kluth are designed with a completely different playstyle in mind compared to the other factions"
00:59:43 [Myth]Drafell: "Essentially UGTO are easy mode, ICC intermediate due to energy management. kluth are hard."
01:00:05 [Myth]Drafell: "Also... as UGTO and ICC will lose access to amjd and ame engines..."
01:00:14 [Myth]Drafell: "kluth will have speed advantages.."
01:01:39 Lyedtau: "* [=CSA=]Feralwulf whispered "The EAD currently has fewer Aux Gen slots than both the Siphon and the, AD and is the only UGTO ship that can not, maintain a rate of fire without losing energy....is that gonna change?""
01:01:52 Lyedtau: "We're looking at every ship in the game in terms of how it plays."
01:02:01 Lyedtau: "The Assault Dreads (not just the EAD), are no exception to this."
01:02:27 Lyedtau: "We want everyship to be useable straight from the starport."
01:02:31 [Myth]Drafell: "* [PB]BLACKHAWK(England) whispered "Will there be a dictor ot supply dread?""
01:02:35 [Myth]Drafell: "no"
01:04:05 [Myth]Drafell: "* [Raven]Coeus @128124 Sent "So there will be no way to force K'Luth into a fight, the only defense against them is random beaconing, and thats only good on ships that will die in half an alpha""
01:04:17 [Myth]Drafell: "no, if they dont want to be seen you wont be able to force it on them"
01:04:23 [Myth]Drafell: "you can still lsiten for them"
01:04:43 [Myth]Drafell: "it may seem odd, but its a very nice gameplay effect.."
01:06:05 Lyedtau: " * Bash whispered "How will starports be used in the future if resources replaced minerals?" "
01:06:13 Lyedtau: "Starports have two uses in 1.484."
01:06:30 Lyedtau: "1) They are used to trade resources. A resource is a divided up into other minerals on the planet."
01:06:53 Lyedtau: "2) They are required if you plan to modify your ship in anyway."
* Bash whispered "will the grahics be changed to compete with the other mmo games out there?"
01:07:24 [Myth]Drafell: "* [PB]BLACKHAWK(England) whispered "Do we have to have crapy missiles on our ships or can we use torps unless we desire to use missile for tactical advantages""
01:07:44 [Myth]Drafell: "ships that are deisnged to have misiles will only be able to swap for toehr types of missiles"
01:08:01 [Myth]Drafell: "you will only be able to swap a weapon for another of the same type"
01:08:11 [Myth]Drafell: "this is essential if you want a game that is balanced"
01:08:59 Lyedtau: "* Bash whispered "will the grahics be changed to compete with the other mmo games out there?""
01:09:26 Lyedtau: "I'd love to say yes to this one personally, but unfortunately, no to my knowledge."
01:09:48 Lyedtau: "Faustus did have plans to impliment vertex and pixel shading to the game, so we could enjoy more up to date effects."
01:10:05 [Myth]Drafell: "We wil lsee what we can do with improving ingame effects like the gfx pack does"
01:10:13 [Myth]Drafell: "but doing those changes are labour intensive"
01:10:22 [Myth]Drafell: "We dont have any profession artists for it"
01:10:29 [Myth]Drafell: "So it means we have to do it ourselves"
01:10:57 [Myth]Drafell: "there is a lot the current engine can do that isnt utilised, and we can certainly improve looks without changes to hte engine"
01:11:00 [Myth]Drafell: "buts its time"
01:11:13 [Myth]Drafell: "do you want a pretty game, or a playable game?"
01:11:48 [Myth]Drafell: "* bc796d whispered "Will mines have any effect on cloaked kluth?""
01:12:00 [Myth]Drafell: "mines shoudl be a great defense against cloaked kluth"
01:12:34 Lyedtau: "They could be used to great effect against smaller K'luth ships "
01:12:38 [Myth]Drafell: "* MrSparkle whispered "will missile tracking be increased? seems too easy to outmaneuver missiles this version. or perhaps some sort of ejectable countermeasures?""
01:12:42 [Myth]Drafell: "missiles are fine as is"
01:12:51 [Myth]Drafell: "the big problem is the insane armor i nthis version"
01:13:05 [Myth]Drafell: "if you detinatemissiles near target in .484 they will hurt"
01:13:10 [Myth]Drafell: "detonate*"
01:13:55 Lyedtau: "* [VCA]leonide*FM* whispered "what will be done to curb the current overpowered nature of the current Dictor ships?"" "
01:14:15 Lyedtau: "We'll be looking at dictors so if they go over 50% of their top speed, they will start to lose energy."
01:14:31 Lyedtau: "And since you won't be able to upgrade drives to level 10 on cruisers anymore, power consumption will be back on par"
01:15:35 [Myth]Drafell: " [PB]BLACKHAWK(England) whispered "will there be eny new type of weapons for the kluth as i see everyother faction has a lot more" "
01:15:44 [Myth]Drafell: "in future we hope to but not in .484"
01:16:10 [Myth]Drafell: "We already have some ideas for new weapons for kluth sketched out"
01:16:22 [Myth]Drafell: "and it likely we will have some dev only testing versions.."
01:16:40 [Myth]Drafell: "but we want the basic game playable before we introduce mroe weapons"
01:17:07 Lyedtau: "* Bash whispered "Will we be able to have axis control and be able to fly upwards and downwards?""
01:17:18 Lyedtau: "No. DarkSpace is unique in the fact that it's played on a 2D plane. The game is designed around this, and a lot of work would have to be done to compensate for the gameplay change if a Z axis was added."
01:17:36 Lyedtau: "Although this is planned for DarkSpace 2 (Two weeks™)"
01:17:45 [Myth]Drafell: " * [VCA]doda *EP5* (Exceptions Exceptions) whispered "will scanners be more important next verson?" "
01:17:52 [Myth]Drafell: "yes"
01:18:02 [Myth]Drafell: "you will need a scanner to bomb properly"
01:18:17 [Myth]Drafell: "you will need a scanner to clear miens, which wil lhurt with low armor"
01:19:10 [Myth]Drafell: ": * Bash whispered "will the range on kluth beam weapons(seen it's there main use of weapons) extender?""
01:19:21 [Myth]Drafell: "You need to read the changes already i nthe dev log."
01:20:43 Lyedtau: "* Bash whispered "There is a issue sometimes with ships trying to jump to it's target. It would send you the other way(most of the time into a sun or planet) will that be fixed or if it's even a problem in 484?""
01:21:15 Lyedtau: "We do not know if this will be an issue with 1.484. But we hope the changes to the netcode, and the way the backend works, will improve situations like this."
01:21:14 [Myth]Drafell: "It shouldnt be an issue"
01:21:24 [Myth]Drafell: "Its an zoning problem caused i nthe mv"
01:21:54 Lyedtau: "* MrSparkle whispered "will something be done about launched bombs being shielded from defense base lasers by the ship's hull, due (I think) to lack of collision detection when launched at the same speed as the ship?""
01:22:40 Lyedtau: "In adition to the changes to the bombing in 1.484, we might add a small randimisation to the speed of bombs when they're launched."
01:22:41 [Myth]Drafell: "That is a valid gameplay mechanic.. but..."
01:22:52 [Myth]Drafell: "We are considering adding a random speed value to bombs"
01:23:17 [Myth]Drafell: "only +/-1gu or so, not more, but it will make it harder"
01:23:23 [Myth]Drafell: "and much more of a group effort"
01:23:48 [Myth]Drafell: "that depends mostly on how it plays during testing"
01:25:19 [Myth]Drafell: "* [RIMU]Ship-Of-Fools whispered "has player choosen color for ships, or fleets, ever been considered for the future?""
01:25:33 [Myth]Drafell: "that is something we have considered over various version in different forms."
01:25:54 [Myth]Drafell: "There is already a certain possibilty in hte current code of fleet shaving their own ingame logo's"
01:26:07 [Myth]Drafell: "but its not implemented in hard code"
01:26:13 Lyedtau: "They're a bit hairy."
01:26:16 [Myth]Drafell: "the gfx engine supports it"
01:26:44 Lyedtau: "* [=TB=]$yTHe {Ret.} whispered "Is there an "upgrade all" or "upgrade max" button in the works?""
01:26:46 [Myth]Drafell: "so the ideal situation woudl be a fleet logo chosen from a predefined set, and your fleet customizes one ro two colours for it"
01:27:27 Lyedtau: "Due to the new modding system, and attempt to balance out the game more, there is no longer an option to upgrade."
01:27:34 Lyedtau: "Gadget levels are tied to the ship you're using."
01:27:39 [Myth]Drafell: "upgrading is an issue that wont exist in .484"
01:27:43 Lyedtau: "So you will no longer have to worry about levels."
01:30:03 [Myth]Drafell: "* bc796d whispered "Will you be able to target systems and knock them offline, ie. sublight, jump etc....?""
01:30:38 [Myth]Drafell: "you already can, but you only damage those devices if the target has 0 armor"
01:30:54 [Myth]Drafell: "the ones closest to the impact get damaged first"
01:31:28 [Myth]Drafell: "but, weapons do so much damage. a single full hull volley will pretty much wipe out all of a ships systems anyway"
01:31:55 Lyedtau: "* Bash whispered "the Icc defence has no torps will they get it any,or will they be removed from kluth and ugto?""
01:32:05 Lyedtau: "ICC are a defencive faction."
01:32:33 Lyedtau: "Their defence bases are not designed to really pump out the damage against enemy ships, but rather to just defend against them (hence the pulse beams)."
01:32:48 [Myth]Drafell: "icc bases are great vs bombs. weak vs ships"
01:32:56 [Myth]Drafell: "kluth are great vs ships .weak vs bombs"
01:33:01 [Myth]Drafell: "ugto are in the middle"
01:33:20 [Myth]Drafell: " * [=TB=]$yTHe {Ret.} whispered "May I ask why all the emphasis on teamwork and fleet play with the current playerbase?""
01:33:40 [Myth]Drafell: "Becaue darkspace is design to play with more people than we have"
01:34:08 Lyedtau: "We have hopes that 1.484 will bring back those kind of numbers."
01:34:09 [Myth]Drafell: "its not good designing a game for 1-1 or 2v2 skirmishes if we intended to have 10-10 battles"
01:34:37 [Myth]Drafell: "the whole idea behind dsis tactical fleet warefare.. chesse in space. using teams"
01:34:45 [Myth]Drafell: "chess ans cheese"
01:35:45 [Myth]Drafell: "* MrSparkle whispered "if this is appropriate for this meeting, Ive heard rumors that Darkspace Asia is being merged with Darkspace NA. Is there any truth to this?" ok this isnt a dev questions its astaff question..."
01:35:51 [Myth]Drafell: "i will answer anyway"
01:36:01 [Myth]Drafell: "DS asia is an entirely seperate company"
01:36:11 [Myth]Drafell: "they lsicense the game from palestar. and run it how they want to"
01:36:19 [Myth]Drafell: "if they want to close down its up the them"
01:36:36 [Myth]Drafell: "nothing to do with us here"
01:38:09 Lyedtau: "* [VCA]leonide*FM* whispered "will the Command dreads for each faction still have Wormholes, or will that be strictly for Stations in .484?""
01:38:28 Lyedtau: "Command dread's are placeholders."
01:38:36 Lyedtau: "We have bigger plans for them (the command interface)"
01:38:55 Lyedtau: "With WH's having much lower ranges in 1.484, there's no reason to remove the command dread's WHD."
01:39:17 Lyedtau: "It makes it much more integral to fleet movement if you don't have a station pilot."
01:39:36 [Myth]Drafell: "Essentially the comamnd interface woudl be one or a group of people being able to issue al lthe commands, mini missions, draw battle plans that people can see"
01:39:48 [Myth]Drafell: "based on the command and influence you have"
01:39:57 [Myth]Drafell: "but thats a way off"
01:40:17 [Myth]Drafell: "otherwise CD's dont really have a real role until then"
01:40:50 [Myth]Drafell: ": * Bash whispered "will there be a way to limit repair so you have to have a supply(in order to repair armor and subsystems)""
01:40:57 [Myth]Drafell: "no."
01:41:06 [Myth]Drafell: "why make it cmorecomplex.. the curernt system works"
01:41:37 [Myth]Drafell: " * MrSparkle whispered "does the fact that ICC are a defensive faction mean they will lose the bomber dread which seems to be a purely offensive ship?""
01:41:52 [Myth]Drafell: "No"
01:42:00 [Myth]Drafell: "there are no plans to remove the bomber dread"
01:42:12 [Myth]Drafell: "it will lose some bombs slots"
01:42:22 [Myth]Drafell: "but its the icc 'special' dread"
01:42:36 [Myth]Drafell: "ugto have the carrier. icc have the bomber. kluth have..."
01:42:40 [Myth]Drafell: "well.."
01:42:51 [Myth]Drafell: "stuff"
* Lyedtau begins applauding [Myth]Drafell...
01:43:13 [Myth]Drafell: "the ganglia. which is a weird mishmash"
01:43:52 [Myth]Drafell: "brood is the kluth command class"
01:44:29 [Myth]Drafell: "* [=TB=]$in whispered "Are you planning to fix CLs and Disruptors? Tael may have changed numbers to increase the CL damage at a closer range, but these would be the same numbers that told him a level 10 Elf Beam only went 125gu out..""
01:44:45 [Myth]Drafell: "so far as i know. thes ehave already been adjusted"
01:45:50 [Myth]Drafell: "* [=CSA=]Feralwulf whispered "How about a rank based Chat? Say /rank and Admiral and above see the message...kinda of a command structure type thing, like /fleet, /t, and /faction......maybe something in a pretty blue color ""
01:46:06 [Myth]Drafell: "That is an intersting proposal"
01:46:11 [Myth]Drafell: "interesting..."
01:46:23 [Myth]Drafell: "It's something that could probably be done with little coding..."
01:46:30 Lyedtau: "Feral for dev."
01:46:45 [Myth]Drafell: "feral post it in beta"
01:46:54 [Myth]Drafell: "otherwise we will forget"
01:46:58 [=CSA=]Feralwulf: "I have"
01:47:01 [=CSA=]Feralwulf: "twice"
01:47:07 Lyedtau: "* Bash whispered "will ecm still work under cloak?""
01:47:21 Lyedtau: "Yes, although you'll still be able to see the effect, which everyone can see (including the enemy)."
01:47:28 Lyedtau: "It's a double-edged blade."
01:48:12 Lyedtau: "Although there are plans to stop scanners, and ecm working under cloak"
01:48:35 Lyedtau: "It depends on how the beacon tweak balances things out."
01:48:58 [Myth]Drafell: "yeah... thats up in the air"
01:49:17 [Myth]Drafell: "ecm under clak makes bombing kind of too easy for kluth as well"
01:49:23 [Myth]Drafell: "cloak*"
01:49:57 Lyedtau: "* MrSparkle whispered "so ganglia will most likey get a reworking and a defined special role thats neither bombing nor carrier? Interesting ""
01:50:06 Lyedtau: "The Ganglia's staying the same in role."
01:50:18 [Myth]Drafell: "next question?"
01:50:30 [Myth]Drafell: ": * [=TB=]$in whispered "On that track.. What about something of a faction alert, that sends a message to each fleet of said faction when a planet (Or system to stop spamming) is being invaded?""
01:50:38 [Myth]Drafell: "You already get an ingame message.."
01:51:16 [Myth]Drafell: "once we have a better displomacy system we might implment fleets based messeges to anyone of that fleet online for when one of your planets is getting invaded"
01:51:20 [Myth]Drafell: "but thats in far future"
01:51:59 [Myth]Drafell: "icc missile dreads..."
01:52:07 [Myth]Drafell: "unlikely to reduce the number of missiles"
01:52:23 [Myth]Drafell: "but the minimum range for it's will go up..."
01:52:33 [Myth]Drafell: "IE not working under 600gu"
01:52:59 Lyedtau: "Draf, you forgot to mention the question :"* Bash whispered "what about ICC missiles dread will the amount of missiles be reduced?"""
01:53:11 [Myth]Drafell: "With regards to ALL questiosn about individual ships. we are looking at every one of them"
01:53:19 [Myth]Drafell: "yeah"
01:54:14 Lyedtau: "* [VCA]doda *EP5* (Exceptions Exceptions) whispered "will the ability to bugg yourship be fixed? such as a check point when you cross a jump gate?""
01:54:21 Lyedtau: "The new modding system should fix this."
01:54:42 Lyedtau: "As well as changes to the backend, to help with latency and pockets of de-sync."
01:54:55 Lyedtau: "We will deffinatly look at this though, as it's a major issue."
01:56:42 Lyedtau: "* [FS]Fatal GothThug *Ens* whispered "Will all 3 Factions get another ship class" "
01:56:43 Lyedtau: "No"
01:57:03 Lyedtau: "There's no need for more ships"
01:57:07 Lyedtau: "If anything, we have too many."
01:57:49 [Myth]Drafell: "* Bash whispered "What about the planets morale will there be a way to raise it faster so it wont turn on you?""
01:57:57 Lyedtau: "FOR THOSE JUST JOINING: PLEASE WHISPER QUESTIONS TO ME OR DRAFELL"
01:58:07 [Myth]Drafell: "Providing you fix the basic problems fast enough a planet will never revolt"
01:58:28 [Myth]Drafell: "if you are too slow. tought luck"
01:58:56 [Myth]Drafell: "ok, more questions?"
01:59:28 Lyedtau: "* [=TB=]Rocko Willis [R33] whispered "i have noticed while playing all three factions some ships have really odd or even off firing arcs... in 1484 are we planning on a reveiw of firing arcs for ships?""
01:59:47 Lyedtau: "We're going to review all ships, so there should be no-more odd firing arcs, or slots that can't be re-fitted."
02:00:03 [Myth]Drafell: "* [=CSA=]Feralwulf whispered "gonna get rid of the Safezones when bombing is fixed?""
02:00:06 [Myth]Drafell: "Yes"
02:00:33 Lyedtau: "* [VCA]Veronw*FC* whispered "will the arc bugs be fixed?""
02:00:45 Lyedtau: "This is an issue with cannons."
02:00:54 Lyedtau: "Their splash damage stacks, and causes the armour bug."
02:00:57 [Myth]Drafell: "It should be largely non existent in beta"
02:01:19 [Myth]Drafell: "its due to all the damage from cannons getting assigned at once due to the game code being held up by movement and stuff"
02:03:50 [Myth]Drafell: "* [VCA]Veronw*FC* whispered "will there be any new ships or models used in 484?""
02:03:57 [Myth]Drafell: "No, probably not"
02:04:18 [Myth]Drafell: "anyway arc bug"
02:04:46 [Myth]Drafell: "the damage code shouldnt be heldup in the que from client/server in future saying you just fired xxx weapons"
02:05:05 [Myth]Drafell: "asmovement code will be using udp... less reliable. but we can afford to drop packets on it"
02:05:16 [Myth]Drafell: "and free up bandwidth for high priority esecure data"
02:05:30 [Myth]Drafell: "next?"
02:07:00 Lyedtau: " * [VCA]Veronw*FC* whispered "will the MI be considered an actualy AI faction?""
02:07:20 Lyedtau: "Mir will be an NPC race until the time we believe the playerbase can support a fourth faction."
02:07:51 [Myth]Drafell: "we actually have 3 potential playable factiosn i nthe works..."
02:08:30 [Myth]Drafell: "Pirates, MI, and also rengades. although thats related to the diplomacy system mroe than anything else and would be considered independent"
02:09:14 [Myth]Drafell: "Ok, I think that wraps it up..."
02:09:24 [Myth]Drafell: "thankyou everyone for showing up."
02:09:44 Lyedtau: "Thanks for the fun guys."
02:09:54 [Myth]Drafell: "Oh and in .484 you shoudl hopefully see more NPCs ingame"
02:09:58 Lyedtau: " [VCA]Veronw*FC* whispered "er my question was worded incorrectly, i meant to ask will the mir be in the metaverse as AI units?" "
02:10:04 Lyedtau: "^"
02:10:10 [Myth]Drafell: "as the ships will be realtively balanved, if not extremlydumb"
02:10:43 Lyedtau: "* [VCA]doda *EP5* (Exceptions Exceptions) whispered "will captured ships still be useless as in they do nothing but head for the homegate?" >>> They fight a little bit if there's an enemy near you, but will head for the nearest homegate if they don't."
02:10:54 Lyedtau: "Same as now."
02:11:09 [Myth]Drafell: "If you order them quick enough..."
02:11:15 [Myth]Drafell: "they will fight your target"
02:11:04 [=TB=]$in: "DS needs more Unf. Will you be adressing this next version?"
02:11:08 Lyedtau: "Yes."
02:11:09 Lyedtau: "More unf."
02:11:25 [=TB=]$in: "Yes!"

== End of log ==

[ This Message was edited by: Lyedtau on 2007-03-13 20:25 ]
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Made by Doran

Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2007-03-21 07:14   
Edited and posted a slightly easier to read version on MMORPG.com here.
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It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

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