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Forum Index » » Staff Announcements » » Transcript - Moderator Meeting 01/24/2002
 Author Transcript - Moderator Meeting 01/24/2002
Selvarian {IMC}
Cadet

Joined: August 18, 2001
Posts: 1242
From: GA, USA
Posted: 2002-01-14 14:29   
[18:51:18 14/01/02] * EVENT: 'Mod Meeting' event will start in 8 minutes...
18:51:30 [GER]Samweis: "http://www.sylea.org/DSRulesofConduct.htm#Meetings"
[18:51:44 14/01/02] * [ C `] Faravid has entered the room...
18:51:57 PopaFett: "whats the topic list now?"
18:52:11 [GER]Samweis: "its posted in private mod forum"
[18:52:14 14/01/02] * [DI]-mac- whispered "I dont see a point in the meeting RoC for someone appointed to keep a log of the meeting chat ... might want to add that"
18:52:40 PopaFett: "oh"
18:52:44 [MoA]Spirit: "Hi"
18:53:46 [PB]Snafu: "wow, big time lawyer stuff"
19:08:01 Selvarian: "Not really."
18:55:09 [GER]DrMud: "nabend @all"
19:08:20 Selvarian: "Most companies who have meetings adhere to simple rules like these."
18:55:17 [GER]Samweis: "http://www.sylea.org/DSRulesofConduct.htm#Meetings"
18:55:24 [GER]Samweis: "hi"
18:55:36 [PB]Snafu: "true"
19:08:56 Selvarian: "New meeting rules here. Please read and act accordingly. Thanks!"
18:55:52 [BIS]Bionicman: "hi"
18:56:08 Highwayman: "a"
18:56:17 [BIS]Bionicman: "its not started yet so we can say hi until then "
18:56:21 Highwayman: "not locked yet?"
19:09:42 Selvarian: "Current topic list:
0. New Meeting Rules.
1. behaviour of mods in general
2. Exploitation Section
3. Admin Situation / PlayNet Admins / Icon Colors
4. /unban command
5. Second-Tier Mods
6. PlayNet statistics / Situation
7. BETA Forum
8. No public release announcements until code is out of design and has been in beta for a few weeks.
9. Is the tagging/beaconing of ships at a home gate gate-camping or not? "
18:56:34 [PB]Snafu: "Hi!!!!!!"
[18:56:53 14/01/02] * *BrataCas* has entered the room...
* Selvarian whispered "Good idea"
[18:57:08 14/01/02] * D3VaST8D has entered the room...
18:57:08 [BIS]Bionicman: "its first in 2 min"
18:57:34 *BrataCas*: "just testing if i can say something before the mods tape my mouth "
18:57:40 *BrataCas*: "hehe "
[18:57:44 14/01/02] * Taelron whispered "btw thanks for throwing my items in there, i am gonna miss most of this meeting..."
[18:57:53 14/01/02] * Selvarian broadcasts "Moderator Meeting begins in 2 minutes. All moderators to the meeting room please!"
18:58:14 [MoA]Bumblebee: "hokka all"
[18:58:23 14/01/02] * [MoA]Soul132 has entered the room...
18:58:25 Highwayman: "can we message mods or just remain quiet?"
18:58:29 Big Poppa Mikey: "heya"
18:58:42 [GER]Samweis: "only whisperinh"
18:58:44 [GER]Samweis: "g"
19:11:52 Selvarian: "Players may whisper."
18:58:46 [PB]Snafu: "hi"
18:58:47 [MoA]Bumblebee: "highway"
18:58:48 *BrataCas*: "i guess any moment now we get silenced "
18:58:56 [PS]sunshine: "heya dudes.."
18:58:57 [eXS]Geo: "ehem, i thought this is a MOD meeting..."
18:59:07 [PB]Snafu: "its time...."
19:12:18 Selvarian: "If you want to bring a topic up to be discussed, please whisper it to me."
18:59:15 *BrataCas*: "we players may watch and shutup "
18:59:23 [BIS]Bionicman: "regular players is welcomen if they stay quiers"
[18:59:25 14/01/02] * Smokey whispered "y0"
19:12:38 Selvarian: "OK. The meeting is officially in session."
18:59:34 [GER]Samweis: "@selv: your link please again "
19:12:47 Selvarian: "New meeting rules here. Please read and act accordingly. Thanks!"
18:59:50 [MoA]Bumblebee: "quiet - he meant"
19:13:17 Selvarian: "I don't expect perfect behavior THIS time. )"
[19:00:27 14/01/02] * EVENT: 'Mod Meeting' event is starting now...
19:13:32 Selvarian: "OK. Here's what is on the agenda."
19:13:46 Selvarian: "Current topic list:
0. New Meeting Rules.
1. behaviour of mods in general
2. Exploitation Section
3. Admin Situation / PlayNet Admins / Icon Colors
4. /unban command
5. Second-Tier Mods
6. PlayNet statistics / Situation
7. BETA Forum
8. No public release announcements until code is out of design and has been in beta for a few weeks.
9. Is the tagging/beaconing of ships at a home gate gate-camping or not? "
19:01:05 [PS]sunshine: "sorry selv, wanna say some words first"
[19:01:18 14/01/02] * Zargrim has entered the room...
[19:01:20 14/01/02] * [MoA]Bumblebee ruft HOKKA JUNGS UND MÄDELS
19:14:35 Selvarian: "Sunshine, you have the floor"
19:01:34 [.Di.]Quiic: "k"
19:01:38 [PS]sunshine: "i'd like to move the sensible topics to our next meeting"
[19:01:47 14/01/02] * DoomDragon has entered the room...
19:01:50 [PS]sunshine: "1) faust is very busy with finishing 1.3"
19:15:12 Selvarian: "OK. Just tell me which ones./"
19:02:11 [PS]sunshine: "i'm kinda busy with learning for my tests.."
[19:02:13 14/01/02] * TerminAppie has entered the room...
19:02:36 [PS]sunshine: "playnet , additional mods.."
19:02:48 [PS]sunshine: "need faust for this topics.."
19:16:02 Selvarian: "OK. YOu mean admins?"
19:03:12 [PS]sunshine: "yeah .."
19:03:14 [PS]sunshine: ";)"
19:03:23 [Evil]Evil Bob: "additial admins..."
19:16:43 Selvarian: "OK. Topics 3,4,5,6 are tabled."
19:03:44 [Evil]Evil Bob: "additional.."
19:04:15 [PS]sunshine: "same with 8"
[19:04:23 14/01/02] * [.Di.]Quiic whispered "put in the word for me chump =p"
19:17:41 Selvarian: "Current topic list:
0. New Meeting Rules.
1. behaviour of mods in general
2. Exploitation Section
3. BETA Forum
4. Is the tagging/beaconing of ships at a home gate gate-camping or not?"
* Selvarian whispered "Hmm?"
19:04:57 [PS]sunshine: "scrap 3"
[19:05:11 14/01/02] * [.Di.]Quiic whispered "?"
19:05:16 [Evil]Evil Bob: "anyone in here waiting for details on the patch release... you're out of luck,we don't know any more right now then you do."
19:18:27 Selvarian: "Current topic list:
0. New Meeting Rules.
1. behaviour of mods in general
2. Exploitation Section
3. Is the tagging/beaconing of ships at a home gate gate-camping or not?"
19:05:35 [PS]sunshine: "okay "
19:18:51 Selvarian: "Anyone want to add anything else while we are revising?"
[19:05:55 14/01/02] * [.Di.]Quiic whispered "I mena to be a mod =p"
[19:06:00 14/01/02] * [.Di.]Quiic whispered "er mean"
19:19:10 Selvarian: "This is going to be a short meeting now."
19:06:10 [Evil]Evil Bob: "disconnecting to avoid combat...."
19:06:13 DefCon1: "test"
19:06:19 [MoA]Bumblebee: "lol - yes"
19:06:42 [Evil]Evil Bob: "non moderators, please remain quiet during the meeting"
19:06:47 [BIS]Bionicman: "think thats under exploting "
19:06:48 [MoA]Bumblebee: "good point bob"
19:19:57 Selvarian: "Current topic list:
0. New Meeting Rules.
1. behaviour of mods in general
2. Exploitation Section
3. Is the tagging/beaconing of ships at a home gate gate-camping or not?
4. Disconnecting to avoid combat."
19:07:02 [PS]sunshine: "i hoped for an earlier release of 1.3... but looks like faust is still in trouble "
[19:07:09 14/01/02] * Tegan whispered "My question is will there be bonuses or ways of making players want to obey orders to encourage team play?"
19:07:19 [MoA]Bumblebee: "well he is i guess"
19:07:27 [MoA]FrankySZ: "hi all"
19:20:41 Selvarian: "OK. Let's roll. Meeting rules. I know this is new to most of you. However, we're going to try to make it so that the "official" part of these meetings moves along as quickly and efficiently as possible."
[19:07:37 14/01/02] * [MoA]Soul132 waves to [MoA]FrankySZ...
19:07:38 [MoA]Bumblebee: "hokka franky"
19:07:58 [MoA]Bumblebee: "agreed selv"
19:08:02 DoomDragon: "I have another topic: New mod for the suggestion forum. I don't have the time to keep it uptodate now, my real life takes most of my freetime now."
19:08:14 [PS]sunshine: "l8r doom"
19:21:23 Selvarian: "We're going to add a few things to the list. Please comment on what you think."
19:08:22 DoomDragon: "k"
19:21:34 Selvarian: "Please whisper all new topics to me. Thanks!"
19:08:57 [PB]Snafu: " , . "
19:22:41 Selvarian: "OK. No comments on the new ROC for Meetings?"
19:22:54 Selvarian: "New meeting rules here. Please read and act accordingly. Thanks!"
19:09:48 Taelron: "i agree with them"
19:09:51 [MoA]Bumblebee: "not from me"
19:09:54 [eXS]Dead-Eye: "no"
19:10:03 Smokey: "nope"
19:23:12 Selvarian: "I am adding the chat log duty to the moderator's list."
[19:10:05 14/01/02] * [MoA]Soul132 has entered the room...
19:10:10 [PB]Snafu: "no looks good"
[19:10:19 14/01/02] * [BIS]Bionicman whispered "topic mabye unedr exploit how to limmit bombing lvl up, now it gets so hard to build should we get prestige points for bombing at all ?"
19:10:22 Big Poppa Mikey: "besides the fact that they took 1000 pages to print them, the are good"
19:23:44 Selvarian: "OK. Next topic. Moderator behavior -sunshine, this is your baby, you have the floor."
19:10:40 Yidam: "well, I think they are perfect"
19:10:44 [MoA]Bumblebee: "lol - mikey"
19:10:59 [PS]sunshine: "okay hehe"
[19:11:02 14/01/02] * Gideon has entered the room...
19:11:13 [PS]sunshine: "i guess all of you reliazed, we got new players .."
[19:11:18 14/01/02] * [Evil]Evil Bob whispered "looks good selv, good job"
19:11:21 [PS]sunshine: "about 1500 within the last 5 days"
19:11:26 Big Poppa Mikey: "wow"
* Selvarian whispered "got it."
19:11:37 [ C `] Dwarden: "says HI all and MUTE please not answer ... i'm here thats all..."
19:11:42 [eXS]Geo: "honestly?"
19:12:04 [MoA]Soul132: "how many of this 1500 has buyed for DS"
19:12:05 [PS]sunshine: "many were frustrated, caused by the prestige bug.. "
* Selvarian whispered "thanks."
19:12:36 [ C `] Dwarden: "reset...(oh .... i not said that "
19:12:41 [ C `] Faravid: "2 first days were mad, i was long time alone there helping"
19:12:49 [ C `] Faravid: "mods should be more active in chat room!"
19:12:51 [PS]sunshine: "yeah .."
19:12:52 Smokey: "if 1.3 won't be finished today.. atleast that fix should be..."
19:13:00 [PS]sunshine: "they need help that's one point"
19:13:14 [PS]sunshine: "but be more patient these days.."
19:26:34 Selvarian: "Well, one thing is that we DESPERATELY need some feedback about what is going on from you or Faustus, sunny"
19:26:58 Selvarian: "Too often, we are finding out about this stuff after the fact."
19:13:53 [ C `] Faravid: "just that i can't be there hours in a day, i have lots to do"
19:13:54 [PB]Snafu: "some of the questions we cannot answer"
19:13:54 [MoA]Bumblebee: "patiet is my second pre-name"
[19:13:56 14/01/02] * Taelron nods, but the /mute command would help greatly, sometimes dealing with frustrated players gets out of hand with other players start throwing complaints in
19:13:59 [MoA]Bumblebee: "+n"
19:14:02 [PS]sunshine: "try to stay friendly, even when the situation isn't easy to handle .."
19:14:07 [PS]sunshine: "kicks/bans only in worst case"
[19:14:13 14/01/02] * [ C `] Dwarden asks WHERE are these SWEARED guys from PLAYNET to ANSWER and FIX problems WITH accounts ...!
19:14:30 [ C `] Dwarden: "I SAW EXACTLY 0 yes ZERO NULL NONE of THEM !"
19:14:34 [Evil]Evil Bob: "stay on topic please"
19:14:36 Big Poppa Mikey: "i am still of the thought that kick/ban is for those who do not heed warnings"
* Selvarian whispered "Topic was tabled for next meeting, D. Sorry."
19:14:46 [MoA]Bumblebee: "that is NOT the topic now - dwarden"
19:14:50 [PS]sunshine: "i agree, mute command would be pretty helpfull in some situations .. but it's not implemented yet.."
19:15:02 Smokey: "dwarden that was taken off the topic list for next week.."
19:15:10 [ C `] Dwarden: "k..."
19:28:20 Selvarian: "Please, folks. Let's stay on-topic. Send any/all new topics to me in a whisper, please."
19:15:21 [PS]sunshine: "dwarden, this topic is reserved for our next meeting, thx"
[19:15:30 14/01/02] * DoomDragon whispered "New topic: Staying in the safe zone of the home gate and shooting at ppl with long range weapons."
[19:15:37 14/01/02] * Big Poppa Mikey whispered "i am never printing the RoC again, blew up my printer! you owe me money!"
19:15:40 [PS]sunshine: "it's a free trial"
19:15:46 [GER]DrMud: "patients means... ?"
19:16:05 Yidam: "patient = geduldig"
19:16:10 [PB]Snafu: "most of the problems the new people have faced are those that we as mods cannot answer or correct"
19:16:10 Smokey: "links need to be more readily avavible for new players... like n00bspace and other resources... most of the ppl"
* Selvarian whispered "Poor beeby"
19:16:23 Smokey: "ppl's questions can be answered there.."
19:16:25 [GER]DrMud: "jaja"
19:16:27 [PS]sunshine: "some guys just come here to cause troubles .. "
* Selvarian whispered "gotit"
[19:16:30 14/01/02] * Big Poppa Mikey whispered "lol"
19:16:45 [BIS]Bionicman: "most of us will be almost as much in the dark with the new build and how it function we should consentrate on getting new players safely into an game, the right game that is and help out if they have teknical problems as good as we can in game well we have to wick it along the way"
19:29:55 Selvarian: "Yes, I think that we need to keep our behavior within the guidelines of the RoC."
19:17:06 [PS]sunshine: "but it's bad promo for us when new players get kicked on their first day.."
[19:17:12 14/01/02] * [MoA]Bumblebee whispered "btw. methods to encorage team-play would be a topic"
[19:17:20 14/01/02] * saber whispered "not mod specific but it would be helpful if beta badge people had their own color say... blue in chat"
19:17:23 [PS]sunshine: "yeah, i suggest .. all of you add a link to your emotes"
19:17:23 [ C `] Faravid: "i have been able to answer to most questions, but new players are getting really weird problems with grpahics etc sometimes"
[19:17:26 14/01/02] * TerminAppie has entered the room...
19:17:33 Big Poppa Mikey: "true, sunshine, but some are extremely obnoxious"
19:17:34 [PS]sunshine: "i'd say noobspace, faravids depot"
19:17:40 [PS]sunshine: "dsportal for the german users"
19:17:45 [PB]Snafu: "true, but its bad if you let them stay and they chase away other players]"
19:17:52 Taelron: "you'll get trouble makers everywhere... but until we have a better way to control their antics, things routinely degenerate in to chaos and flames"
19:17:59 [ C `] Dwarden: "sunshine is there any workaround about kick list ? with VICTIM , AUTHOR and time Stamp ?"
19:17:59 [PS]sunshine: "when they're terrible annoying warn them"
19:18:00 Smokey: "alot of the times.. they won't read the guides anyway... but plenty of questions..."
19:18:17 [PS]sunshine: "but try to solve such problems with words"
19:18:28 [PS]sunshine: "when that's impossibble .. then use your powers"
19:18:35 Smokey: "like one guy a couple of days ago "im too lazy, how do i play?""
19:31:59 Selvarian: "Yes. Help as much as you can, politely ask them to calm down, warn them, THEN take action"
19:19:02 Big Poppa Mikey: "@smokey, tell them to find a dread and kill it"
19:19:07 [eXS]Hydronix: "hi"
19:19:10 Smokey: "hehe"
19:19:14 [PB]Snafu: "rofl"
19:19:17 [eXS]Hydronix: "sorry for coming to late. i just instructed a newbie"
19:32:27 Selvarian: "Folks, let's keep the noise level to a minimum. Thanks!"
19:19:30 [BIS]Bionicman: "ban kick should only be used on repeatly offenders just use push "
19:19:41 [PS]sunshine: "i'd say the really interested users are willing to read the guids you tell them.."
19:32:50 Selvarian: "kick in the chatroom"
19:20:08 Big Poppa Mikey: "i have found that if you take thetime to talk to most of them on a one-on-one basis, they tend to listen"
19:20:14 [Evil]Evil Bob: "most do read them once you point out how quickly it'll help them understand the game."
19:20:15 [PB]Snafu: "ive actually never ead the guides..............it shows"
19:20:22 [BIS]Bionicman: "and use the command line with name dont trust the menus"
19:33:31 Selvarian: "Those that are unwilling to put any effort forward, just tell them there is not anyone available to personally tutor them."
19:20:30 Taelron: "some dont get the guides, english as second language, those you need to have patients with and lead around in game"
19:20:40 [PS]sunshine: "anyway .. faust will reelase a new version of the manual soon"
19:33:58 Selvarian: "As a mod, you have to be available for newbies in general, not just one newbie (unless you REALLY want to)"
[19:20:55 14/01/02] * Big Poppa Mikey whispered "14 pages! OMG!"
* Selvarian whispered "The rules for meetings are at the bottom"
19:21:18 PopaFett: "its patience"
[19:21:19 14/01/02] * Panimu whispered "Who's going to explain how to Engineer to newbies in 1.3 when most established players won't know?"
19:21:22 [PS]sunshine: "yeah, it's not your job to instruct all of them in a private lesson..."
19:21:23 PopaFett: "not patients"
19:21:34 [Evil]Evil Bob: ".. and the web site will be updated to reflect the changes in 1.3 as well."
19:21:51 [PS]sunshine: "yeah, we'll get a new website soon "
19:34:57 Selvarian: "It is "patience". OK. Everyon cool with this topic?"
19:22:03 Taelron: "in game if you see them making lots of honest mistakes, even if they are enemy, shout "ideas" to them..."
19:22:19 [BIS]Bionicman: "remeber that any hints you send out in game use the /scream command maby some other than the one read it also on the op team "
* Selvarian whispered "Yep, true."
19:22:24 Big Poppa Mikey: "true, it is not my job to do it one at a time, but it imakes me feel as if they are getting to learn the game in a co-operative way and learn to be better players"
19:22:33 Smokey: "yeah i tell them that... but then mostly the complaint next is the poor manual and other things... hopefully the new manual will be up soon..."
19:22:47 [PS]sunshine: "yeah"
19:23:01 [eXS]Gladi: "hi all"
[19:23:07 14/01/02] * Big Poppa Mikey whispered "seen meeting rules, thanx for the effort"
19:23:08 [ C `] Faravid: "i've had scouts following me all the time when i hop in a dread and they don't listen that explosions kills them very easily"
19:23:12 [PS]sunshine: "but we#ve several guides noobspace , depot and the bis webpages .."
[19:23:20 14/01/02] * PopaFett whispered "maybe cull some 'howtos' from the forums and put them in a easily locatable place"
19:23:40 [BIS]Bionicman: "well mine dot get update until the new build is in"
19:23:44 [ C `] Faravid: "the newbies just don't listen sometimes"
19:23:45 Smokey: "yeap that's where i send em"
19:36:53 Selvarian: "Like I mentioned earlier, it would be MOST HELPFUL if we could get some input from PaleStar about what is going on ASAP. Post it in the Priv Mod Forum so that we can deal with some of these problems. Even just simple one-line status updates. The resource is there, let's us it."
* Selvarian whispered "np"
[19:24:02 14/01/02] * PopaFett whispered "a single link to a bunch of intros and howtos would be excelent"
[19:24:08 14/01/02] * [DI]-mac- whispered "topic suggestion for next week: ability to turn OFF or ON mod indicator, so we can play as a normal user without mod responsibilities"
[19:24:09 14/01/02] * Tegan whispered "Hi Sylv, I prediscussed this with Bumblebee: A way to get rid of some newbies questions is to link already built tutorials into the real game and something like ctrl + fl will activate the learning how to move and fly within the game. That way if person asks how to fly mod or anyone will say hit ctrl + fl key?"
* Selvarian whispered "gotcha"
19:24:28 [BIS]Bionicman: "get the updates on the event list would be a good start"
19:24:42 [PS]sunshine: "i agree panimu, but i'm sure one of the skilled players will write a new building guide "
19:24:48 DoomDragon: "It would be much better when you only play on the servers when you successfully finished the tutorials."
19:37:59 Selvarian: "Here's a good idea from the gallery: [19:24:09 14/01/02] * Tegan whispered "Hi Sylv, I prediscussed this with Bumblebee: A way to get rid of some newbies questions is to link already built tutorials into the real game and something like ctrl + fl will activate the learning how to move and fly within the game. That way if person asks how to fly mod or anyone will say hit ctrl + fl key?" "
19:25:13 Smokey: "there needs to be more tutorials as well.."
19:25:15 [ C `] Faravid: "i didn't see what panimu said..."
19:25:26 [ C `] Faravid: "smokey, just tell me, i will make"
19:25:30 [ C `] Faravid: "or write"
19:25:33 Smokey: "ingame guides would be nice"
[19:25:36 14/01/02] * Zargrim whispered "Im not a guide but I do have a complaint about the Playnet networks being overloaded during the evenings =)"
19:25:49 [PS]sunshine: "sounds interesting.."
19:25:50 [MoA]TJ.Storm: "gggrrrrrr@sunshine!!!!"
19:26:00 [BIS]Bionicman: "lets just start to get a building tutorial done"
19:26:03 Smokey: "k... just in response of Doom's comment... alot of newbies ask about those as well..."
19:39:16 Selvarian: "OK. Well, I think we have a bunch of good ideas, but we need to package them up and schedule some of Faustus time to consider implementations."
19:26:18 [eXS]Geo: "We are working on an german noob guide ... it's one of the things Gamesurf wanted to have to promote the game..."
19:26:21 [BIS]Bionicman: "the smart ingame thing later more important to get one dont now"
19:39:53 Selvarian: "We're starting to segue a bit from the mod behavior topic. Let's go ahead and close it if we are ready to move on."
[19:26:52 14/01/02] * Vinco whispered "I've returned"
19:27:10 [eXS]Geo: "but a different question: what about guides in other languages?"
19:40:32 Selvarian: "Those need to be developed also."
19:27:41 Big Poppa Mikey: "hey... segue?"
19:40:51 Selvarian: "Handled similar to the websites/news. Translated and put up."
19:27:48 [ C `] Faravid: "i could make guide in finnish, but i don't see a point in this, everybody i know can read english no problem"
[19:27:49 14/01/02] * Zargrim has entered the room...
19:27:54 [PS]sunshine: "btw, any help to promote darkspace in your country is welcome "
19:41:01 Selvarian: "switching topics, Mikey."
19:28:27 [PS]sunshine: "yeah, english is the most important language... "
19:41:34 Selvarian: "OK. Next topic. Exploitation and the addition to the RoC."
[19:28:31 14/01/02] * PopaFett whispered "you need a BIG FAT link off the lobby page to a quick and easy guide to play - moving, fighting, building"
19:28:37 [ C `] Faravid: "i'll try to talk to 2 comp magasines in here"
[19:28:40 14/01/02] * TerminAppie has entered the room...
19:28:44 [eXS]Geo: "@Selv: it isnt as easy as you say...otherwise we would have had many languages in darkspace.net yet"
19:28:58 [PS]sunshine: "but guides and small infosite can be very usefull to promote darkspace in your country "
* Selvarian whispered "I agree. Thanks!"
[19:29:06 14/01/02] * TerminAppie smiles at *BrataCas*...
19:29:15 Smokey: "pcgamer mentioned Darkspace in this month's MMO section... but no review!!!"
[19:29:16 14/01/02] * TerminAppie kisses *BrataCas*...
19:29:16 [ C `] Faravid: "yeah that's true"
[19:29:19 14/01/02] * TerminAppie waves to [PB]Snafu...
[19:29:21 14/01/02] * TerminAppie winks suspiciously at [MoA]TJ.Storm...
[19:29:23 14/01/02] * TerminAppie nods at D3VaST8D...
19:29:26 [MoA]Bumblebee: "im working on the german ones myself"
[19:29:27 14/01/02] * TerminAppie laughs at [Evil]Evil Bob...
19:29:27 [PS]sunshine: "the new darkspace.net will handle the multi-language support much better .."
19:42:33 Selvarian: "No, none of any of this is *easy*, but it will need to be done at some point."
[19:29:29 14/01/02] * Vinco whispered "exploitation: most obvious is clan members working together on opposing sides in scenarios."
[19:29:32 14/01/02] * TerminAppie slaps [PS]sunshine in the head...
19:42:38 Selvarian: "Folks, let's keep the noise level to a minimum. Thanks!"
19:29:35 [GER]DrMud: "no emots plz"
19:29:35 [Evil]Evil Bob: "no emotes please or you will be asked to leave"
19:29:43 [MoA]Bumblebee: "with less (NO) reaction till now"
19:30:04 [PB]Snafu: " . . "
19:43:17 Selvarian: "I am still working out the wordsmithing for the new Exploit section in the RoC."
19:30:22 Taelron: "maybe asking the players to send letters to some of the publications will make them more likely to publish reviews"
19:30:27 Vinco: "do you need help on that, sel?"
19:30:29 [PS]sunshine: "FYI, i'm in contact with several german magazines print/web"
19:30:44 [PS]sunshine: "i guess we'll get some previews soon .."
19:43:54 Selvarian: "However, here is one good example:* Vinco whispered "exploitation: most obvious is clan members working together on opposing sides in scenarios.""
19:30:58 [PS]sunshine: "gamespot.com is the only english newsmgazine i know .."
19:31:00 [PB]Snafu: "suggest anyone seeing exploits..........take a screen shot"
19:31:15 [MoA]Bumblebee: "read my answer in the topic"
19:44:29 Selvarian: "I have a list of exploits that need to be brought up and commented on..."
19:31:27 [BIS]Bionicman: "but screen shoots cant show the content"
19:31:37 Taelron: "We need away of reviewing chat logs on server while in game so if we suspect this action, we can look at the log and confirm it"
19:31:38 [PB]Snafu: "not but it helps"
19:31:39 [ C `] Faravid: "we need to get gamespy make planet DarkSpace "
19:31:42 [Evil]Evil Bob: "fire away selv...."
19:31:43 DoomDragon: "better remove them"
19:44:56 Selvarian: "BIO offers this one: BIO:topic mabye unedr exploit how to limmit bombing lvl up, now it gets so hard to build should we get prestige points for bombing at all ?"
19:45:06 Selvarian: "BIO, you have the floor."
19:31:59 Taelron: "to many complaints from players saying they werent cheating and we over step our powers"
19:32:38 [BIS]Bionicman: "it says it all i would limit the bombing points to just bages nothing else"
* Selvarian whispered "I need some help in exemplifying a broad tange of exploiting and cheatin in general"
[19:32:54 14/01/02] * Zargrim whispered "Perhaps restricting player names on oposite sides would reduce clan exploitation same goes for chat aside from a global channel"
[19:32:55 14/01/02] * saber whispered "the dread dammage and repair exploit"
19:46:07 Selvarian: "OK. How is it an exmplot?"
19:46:10 Selvarian: "exploit?"
[19:33:06 14/01/02] * Vinco whispered "I'd be glad to help... permission to answer bio?"
* Selvarian whispered "Absolutely"
19:33:27 [eXS]Geo: "gosh.... exploits aren't the problem of this game..."
19:33:29 Taelron: "you penalize the bombers which will inturn drive away some players... "
19:33:37 [ C `] Faravid: "hmm no i don't think that's very good idea, it should give prestige bbut not SO much it does now"
19:33:39 [eXS]Geo: "so why do you always get back to that topic?"
19:33:52 [Evil]Evil Bob: "I don't see how this is an exploit, lets move on."
[19:33:55 14/01/02] * [PB]Dalle whispered "bombing will be limitet to troops only in the MV since people wants to capture planets. also the reason why people bomb facts/ mines etc. is because ships dont cost res. "
19:47:05 Selvarian: "Because it is a problem. Or is perceived to be one."
19:33:59 [eXS]Geo: "`we already had that last week ... and?! The same story again this week..."
19:34:11 [ C `] Faravid: "bombing is part of the game, just too rich prestige right now"
19:34:19 [eXS]Geo: "@Selv: maybe you focus too much on it..."
19:34:24 Taelron: "Lessen pres gain from bombing but dont erase it"
19:34:30 Vinco: "one thing with bombing... there is a need to remove defense structures for transports to hit a planet. the only exploit I see that is an obvious exploit is when a builder and a bomber from opposing teams work together. example: building facs, and bombing them as soon as they are finished."
19:34:30 DoomDragon: "i think it would help a lot when you get points for planet captures based on how good the planet is build up.... an empty planet giving 5 prestige is to much, ppl tend to bomb it clear and cap it.... "
19:34:33 [BIS]Bionicman: "i dont know if its an exploite but it tends to be to easy to lvl up by just bombing i would realy like to promote to take planets intact as well as you can do"
19:34:33 [eXS]Gladi: "hm we had it on each meeting or?"
19:34:57 [eXS]Geo: "@Gladi: yes, and that bothers me"
19:48:21 Selvarian: "Well, it sounds like a game balance issue, not an exploit"
19:35:16 DoomDragon: "and decrease the damage that bombs and cruise missiles do"
19:35:18 [PB]Snafu: "ture Bio, if you take a planet without bombing usually it doesnt revolt"
19:35:38 Vinco: "@sel agreed"
19:35:39 [ C `] Faravid: "one option: make bombing harder, no prestige gain changes"
19:35:40 [Evil]Evil Bob: "it's not an exploit, lets move on."
19:35:45 [PB]Snafu: "some planets you have to bomb"
19:35:46 [PS]sunshine: "problem is bomber-engineer is a good way to earn prestige.. it's really effective"
19:35:47 DoomDragon: "elite armies should take more hits as well"
19:35:48 [eXS]Geo: "sorry, this meeting is a waste of time...cu later guys..."
19:36:02 [MoA]Spirit: "or change bomber prestige 1 point until 500 then 0.5 till 1000 and then only 0.2 further will stop powerleveln through bombing"
19:36:25 [BIS]Bionicman: "but the one that bombs just drops bomb after bomb even after its not nessary thats the main problem"
19:36:27 [ C `] Faravid: "bombing HARDER, no prestige gain changes, just 2 bombs needed instead of 1/target"
19:36:29 [ C `] Faravid: "etc"
19:36:36 [MoA]Bumblebee: "i have written something in the related topic - read it please and reply"
19:49:56 Selvarian: "OK. I think this specific exploit needs to be taken up with Faustus, so I would suggest it be tabled."
19:37:03 [ C `] Faravid: "in my opinion that would be best solution for this problem"
19:37:04 [PB]Snafu: "still bombing is not an exploit"
[19:37:09 14/01/02] * [Evil]Evil Bob whispered "I'm taking off, this is a waste of time, idiots can't stay on topic"
19:50:14 Selvarian: "As of now, I would not consider it an exploit."
19:37:14 [PS]sunshine: "yeah, let's skip this topic .."
19:37:16 [MoA]Bumblebee: "to get rid of the ping-ponger, the mega-bomber and so far"
19:37:16 Smokey: "next..."
19:37:21 [PB]Snafu: "no more then fighting"
[19:37:26 14/01/02] * Vinco whispered "A question regarding enemy cooperation... on the 3-way maps, I don't think it should be an exploit for, say, ICC and UGTO to work together to take out a K'luth colony. Any opposing thoughts?"
19:50:34 Selvarian: "Please, folks. Let's stay on-topic. Send any/all new topics to me in a whisper, please."
19:37:28 [PS]sunshine: "need faustus to find a better solituion"
19:37:31 Taelron: "agreed, drop and skip it"
19:37:37 [BIS]Bionicman: "i dont say its an actuly exploite its just a weaknes in the prestige system that need to be looked over"
19:37:39 [PS]sunshine: "because he#s the one who has to implement it.."
19:38:03 [BIS]Bionicman: "ok solutions in forum"
19:51:08 Selvarian: "Next issue in the same category: DoomDragon: Staying in the safe zone of the home gate and shooting at ppl with long range weapons"
[19:38:06 14/01/02] * [ C `] Dwarden whispered "u read mz article in"
[19:38:12 14/01/02] * [ C `] Dwarden whispered "http://www.palestar.com/phpBB/viewtopic.php?topic=3941&forum=40&9"
[19:38:14 14/01/02] * Panimu whispered "Topic: Everyone should read my /ask post in the Suggestion forum and comment. Nod, they should."
19:38:41 Taelron: "thought even firing on targets that were within the 500 gave you ff"
19:38:42 [PB]Snafu: "still ff isnt it"
[19:38:50 14/01/02] * [Evil]Evil Bob whispered "check out Bio's profile and guess why he's bringing up bombing as an issue.... duh, what a rmoron!"
19:38:51 Vinco: "in that same area... will gates be moved away from planets in v1.3? that should fix most of those issues."
19:38:53 Big Poppa Mikey: "i think if you want to camp your own gate, that's on you. "
19:38:58 Smokey: "if player in home gate region damage is FF..."
* Selvarian whispered "I know. However, he has just as much right to bring up a topic as everyone else."
19:39:23 Big Poppa Mikey: "stupid is as stupid does..."
19:39:29 [PS]sunshine: "as far as i know, most of theJG's gott moved"
19:52:42 Selvarian: "Agreed. Not an exploit per se, IMHO"
19:39:35 Mysta E: "But enemy should not be allowed near the jumpgates"
19:39:40 [PB]Snafu: "ive had to build 250gu away from home gate"
19:39:41 [MoA]Bumblebee: "we need some clear definition about FF"
19:39:59 Vinco: "agreed, sel... once the gates are moved, this should not be an issue."
19:40:00 [GER]DrMud: "if nmy comes to close to gate, its his problem"
19:53:23 Selvarian: "Bumble -> hang on to that for a sec."
[19:40:32 14/01/02] * Zargrim whispered "I could not seem to damage an enemy that was camping our gate"
[19:40:37 14/01/02] * saber whispered "need a way to tell when your causing FF and also being attacked while in map mode big red flash!"
[19:40:40 14/01/02] * DoomDragon whispered "Another topic: Using an interdictor near the nme home gate. Would be nice when 500 around every gate the interdictor field wouldn't work"
19:40:58 Taelron: "maybe add a warning message, if damage occurs or wpns fired within 500 gu of gate "Friendly Fire Incured""
[19:41:05 14/01/02] * [ C `] Faravid whispered "hmm one thing, someone said he gains more than loses from it - i'm not 100% sure of it but might be possible, we should test it, especially when shooting k'luth, pure ships damaged points"
19:54:28 Selvarian: "OK. Next exploit issue: [19:40:40 14/01/02] * DoomDragon whispered "Another topic: Using an interdictor near the nme home gate. Would be nice when 500 around every gate the interdictor field wouldn't work" "
19:41:43 Taelron: "agree with that one"
19:41:49 [MoA]Bumblebee: "agreed - should be deactivated"
[19:41:50 14/01/02] * Tegan whispered "I have seen lots of camping of JG. Even if moved, in time it will be found again. I think perhaps we need to build 4 small defense bases which will server as sensor platforms or even have defenses to protect them?"
19:41:53 Vinco: "I"ll have to agree with doom. I've tested this myself (lutyen) and it is a very annoying trick"
19:41:58 Mysta E: " if u had any sense u just destroy the interdictor"
19:42:06 [PB]Snafu: "still would stop them when they pulled out of the ff zone"
19:42:08 [Evil]Evil Bob: "anyone who fires within 500 gu's of a spawn gate should recieve FF regardless of the distance to target. anyone who hits an target that is within 500 gu's of the JG should incur FF regardless of the distance it was fired from."
19:42:09 Big Poppa Mikey: "agree, never thought of doing it, but agree"
19:55:18 Selvarian: "OK. That is not so much an exploit as a game balance/bug issue."
19:42:22 [GER]DrMud: "right, destroy the interD"
19:42:29 Taelron: "attacking it near the gate is still ff, so if you leave him you are stuck, if you attack you are penalized"
19:42:32 [MoA]Spirit: "take a Missile dread and kill that interdictor"
19:42:46 [BIS]Bionicman: "its easy to destoy an dictor"
19:42:49 [MoA]Bumblebee: "and get FF??"
19:43:09 [eXS]Geo: "hey guys, I thought this is a mod meeting... and not a suggestions/ bug meeting"
19:43:10 [GER]DrMud: "its part of the game"
19:43:11 [ C `] Faravid: "you DO NOT get ff when shooting near HOME gate"
19:43:12 DoomDragon: "well, with some scouts it could be really difficult"
19:43:16 [ C `] Faravid: "i have tested this"
19:43:24 Zargrim: "You cant destroy an enemy camping the gate or at least I couldnt it just went straight to FF even tho I was hammering on him"
19:43:24 [eXS]Geo: "every week the same topics..."
19:43:25 [BIS]Bionicman: "well have to chouse to lose the res lost on the ship or go away before you get killed"
19:56:34 Selvarian: "OK. I think we have touched on the major exploit issues brought to my attention. To those making suggestions: I am capturing them and will post them separately."
19:43:40 [ C `] Faravid: "if shooting near enemy gate, you do gain ff"
19:43:46 [eXS]Geo: "things that can be discussed in the suggestions forum"
19:43:59 Zargrim: "Right so he camps the gate with interdictor and hes untouchable"
[19:44:13 14/01/02] * [PB]Snafu whispered "To make this easier, Faust has to move some of the jump gates away from planets"
19:44:25 [BIS]Bionicman: "we realy need anti dictor devices in game put one on the gates first"
19:44:26 [ C `] Faravid: "zargrim, you don't get ff when protecting own gate"
19:44:31 [ C `] Faravid: "as i said already"
19:57:45 Selvarian: "OK. One last one: Disconnecting players"
19:44:44 [ C `] Dwarden: "Gates need be MOVE FAR FAR away from NEAREST planet"
19:44:46 [ C `] Dwarden: "OVER"
19:44:55 [eXS]Dead-Eye: "Please post it in suggestion forum"
19:58:16 Selvarian: "I think this needs to be included in the suggestion forum as well. Faustus is working on a fix for it."
19:45:13 [ C `] Dwarden: "120sec floating Ghost in SPACE"
19:45:18 [eXS]Geo: "THIS IS A MOD MEETING AND NOT A MEETING FOR SUGGESTIONS!"
19:45:19 [MoA]Bumblebee: "that is a pain"
19:45:23 Taelron: "yes disconnecting.. make ship stay on course or head towards gate for atleast 1 to 2 minutes"
19:45:25 [PB]Snafu: "there have been quite a few reports of players disconnecting prior to death"
19:45:31 Vinco: "solution to disconnect: one minute persistance in game. a valid risk on poor internet connections, IMHO"
19:58:37 Selvarian: "OK. Let's draw this exploit topic to a close."
[19:45:46 14/01/02] * [eXS]Geo shakes his head....
19:45:55 Big Poppa Mikey: "AGEED"
19:46:05 Big Poppa Mikey: "AGREED"
19:59:16 Selvarian: "Next topic: 6. Need new suggestion forum mod.DoomDragon?"
19:46:10 [BIS]Bionicman: "yes lets continue this mabye in an open forum lets hear what all players think"
19:46:33 [PS]sunshine: "skip this point too"
19:46:33 [ C `] Faravid: "wasn't that skipped?"
19:59:46 Selvarian: "OK."
[19:46:41 14/01/02] * Zargrim whispered "Sorry for commenting but I thought it might be of usefull information to know you cant damage an enemy ship if he camps your gate thats all =0"
19:46:44 [PS]sunshine: "wanna talk to faustus first.."
19:46:45 [PB]Snafu: "yes skipped till next week"
19:46:59 TerminAppie: "ls -asl"
19:47:01 TerminAppie: "ls -asl"
19:47:02 [PS]sunshine: "i'd favourize a new forum ... don't like the phpBB.."
19:47:03 TerminAppie: "ping"
20:00:11 Selvarian: "OK. Next up: 9. Bumblebee :btw. methods to encorage team-play would be a topic" "
[19:47:04 14/01/02] * [PB]Dalle whispered "Solution to disconnecting: let user stay within the game for 15 seconds after disconnecting"
[19:47:05 14/01/02] * [ C `] Dwarden whispered "this meeting is one big SKIP"
19:47:26 [ C `] Dwarden: "-find geo"
19:47:29 [ C `] Dwarden: "-find geo"
[19:47:37 14/01/02] * [BIS]Bionicman whispered "what about a time table so there is allways 1 mod present and not idle in chat ?"
[19:47:50 14/01/02] * [Evil]Evil Bob whispered "I gotta roll, have to teach a weapons sparring class at Doug's krate studio in 45 minutes..."
19:47:51 [PB]Snafu: "trey /"
19:47:55 [PB]Snafu: "try /"
19:47:55 [ C `] Faravid: "terminappie, be quiet please"
19:47:56 [eXS]Gladi: "geo is away"
19:48:02 [ C `] Dwarden: "nm bad keyb lang ..."
[19:48:03 14/01/02] * [Evil]Evil Bob whispered "karate..."
19:48:08 TerminAppie: "oh sorry"
19:48:15 TerminAppie: "ok i'm new "
19:48:15 [eXS]Gladi: "german room"
20:01:27 Selvarian: "Most of the discussion/suggestions for exploits/fixing them should be kept in the thread I started in the Priv Mod Forum and a new one for discussion for players should be started in the public one. So, no more exploit issues, please."
[19:48:27 14/01/02] * saber whispered "specific group or flight chanel or /gsay"
* Selvarian whispered "Later."
[19:48:28 14/01/02] * TerminAppie has entered the room...
19:48:47 TerminAppie: "so can i get a bigger ship tonight?"
19:48:49 [MoA]Bumblebee: "we still have a problem to get player into teamplay"
19:49:05 [MoA]Bumblebee: "silence - please"
20:02:25 Selvarian: "Terminappie, please refrain from posting please. Direct all communications to me."
19:49:25 [GER]DrMud: "what u mean, bumble"
19:49:35 [ C `] Faravid: "bumble, i believe teamplay will come more important after 1.3"
19:49:46 DoomDragon: "You only get teamplay when the reward for it is either big or you gaining prestige alone is much harder"
19:49:49 Mysta E: "how about bonus for flying oin a fleet"
19:50:00 Vinco: "Is there a reliable incentive program that can be used for teamwork? I know that useful ships like interdictors are not used due to a lack of individual prestige gain,"
19:50:01 Mysta E: "formations"
[19:50:22 14/01/02] * Zargrim whispered "I think bigger maps tend to promote teamplay as far as distance to planets go not overall number of planets etc"
19:50:33 [ C `] Dwarden: "it come after 1.3 release"
19:50:36 Vinco: "OK... A NOTE. ONLY MODERATORS SHOULD CHAT PUBLICLY IN THIS ROOM. ALL NON-MODERATORS, PLEASE BE QUIET"
19:50:36 [ C `] Dwarden: "in 1.4"
19:50:43 Taelron: "cant really say that vinco, something does need to be done for the interdictor, but i will fly those ships when needed."
19:50:43 [BIS]Bionicman: "i had a team play surgestion ages ago"
19:50:49 [MoA]Bumblebee: "let us hope it will help"
19:50:55 DoomDragon: "I suggested that the bonus prestige isn't counted to your prestige, instead you have the option to get special colors on your ship or bonus ships once you reach a high enough bonus prestige"
19:51:05 Vinco: "me too, taelron. but those who will are few and far between."
[19:51:30 14/01/02] * saber whispered "multi crew ships like B17 bombers where ships attach themselves to become turrents or fighters on a carrier"
[19:51:31 14/01/02] * Vinco whispered "sorry for the yell "
19:51:41 [MoA]Bumblebee: "i have seen teamplay by GER"
20:05:02 Selvarian: "Well, I don't think that there is anything that we as mods can do about the teamplay situation except to try and encourage it as much as possible in-game. Other than that, everything else is a suggestion to modify the game."
19:51:58 [MoA]Bumblebee: "and by MoA - of course"
19:52:03 Vinco: "I do like that idea, doom... Perhaps the credits could be merged with that idea?"
19:52:05 Big Poppa Mikey: "i liike using dictors because ppl are SO suprised when they cant jump OUT of battle and it does HELP your side"
19:52:06 [GER]DrMud: "interdoctor become more popular, seen last nite..."
20:05:18 Selvarian: "..and that needs to be tabled for Faustus and posted in the suggestions forum."
[19:52:15 14/01/02] * [JLA]Tenchi Muyo! whispered "when they say team play do they mean within the game or as clans and factions?"
19:52:24 [BIS]Bionicman: "some are better at team play than others mostly the old closed beta clans rules this"
19:52:29 DoomDragon: "i had posted it months ago"
19:52:30 [GER]DrMud: "depneds on the team... like bumble mentioned"
19:52:44 [PS]sunshine: "i took some notes and will talk to faustus when he got some free time after 1.3 is out"
* Selvarian whispered "in the game as factions."
19:53:21 [BIS]Bionicman: "mv greatly encurrage team play i have seen this on icc "
19:53:25 [MoA]Bumblebee: "well - lets wait for the 1.3"
19:53:37 [MoA]Bumblebee: "perhaps it will help (hopefully)"
19:53:40 [GER]DrMud: "my experinece is, that new players LOOK for teamplay, they always ask it"
19:53:54 Vinco: "ok. I think we can move to the next topic, sel?"
19:54:00 [GER]DrMud: "thats something mods should force..."
19:54:04 [ C `] Faravid: "bio, MV will be more important after 1.3, as i sais 1.3 will probably enqourage for more teamplay"
[19:54:09 14/01/02] * TerminAppie has entered the room...
19:54:15 [BIS]Bionicman: "i use the command interface when ever i can find a use for it"
20:07:35 Selvarian: "OK. So, last item on my list: Is the tagging/beaconing of ships at a home gate gate-camping or not?""
[19:54:30 14/01/02] * [PB]AgentStarblazer has entered the room...
19:54:36 [ C `] Faravid: "yes drmud, they start following you like mad, they don't have very good idea of teamplay"
19:54:40 Big Poppa Mikey: "@all, got to go, netmeeting with rest of my military unit. be back later."
19:54:40 [MoA]Patlukowsky: "hoi hoi"
19:55:02 HyperGreatthing: "sorry to just post, but it's hard for a newplayer to gain experience with high level assault ships running about, maybe give them experience for being in a formation/group with experienced players on their side will encourage that sorta action"
19:55:03 [GER]DrMud: "@fara: teach em "
19:55:06 [MoA]Bumblebee: "bye mikey"
[19:55:09 14/01/02] * [MoA]Soul132 waves to [MoA]Patlukowsky...
19:55:11 Taelron: "beacons should be removed within 500 of a gate.... home gate.. its not fair to the noobs just starting the game to already be tagged and hunted by dreads"
19:55:15 Vinco: "I think it is not. It's a valid tactic to beacon transports ASAP. however, I think that there should be no FF for destroying those scouts either."
20:08:24 Selvarian: "Folks, let's keep the noise level to a minimum. Thanks!"
19:55:16 DoomDragon: "scouts are easily killed and i guess we already had this topic some weeks ago"
19:55:20 [ C `] Faravid: "selvarian, of course, you can't do anything without being detected if scouts camp near gate"
19:55:32 TerminAppie: "so make ships create a group that shares points, so 1 wil play supply, 1 engeneer 1 trooptrans and some firhting "
[19:55:39 14/01/02] * [MoA]ZeroCool grüßt [MoA]Patlukowsky ganz Herzlich!
20:08:47 Selvarian: "Non-moderators, direct all communications to me or I will have to remove you from the room. Thanks!"
19:55:47 TerminAppie: "everquest style "
19:55:49 [BIS]Bionicman: "there should be no prestige for killing scouts at all i think "
19:55:58 [PS]sunshine: "you don'rt get friendly fire for shooting at enemy ships at your homegate"
19:56:07 [BIS]Bionicman: "they get emped once and they die"
19:56:08 [PS]sunshine: "correct me when i'm wrong.."
19:56:11 Yidam: "we had a discussion about it but not a YES or NO for it"
19:56:17 DoomDragon: "right"
19:56:19 Smokey: "yeah scouts die easily..."
19:56:37 Yidam: "I just want a official statement if it is gate camping or not"
19:56:40 [MoA]Bumblebee: "well - we need a decission"
19:56:53 [MoA]Bumblebee: "in my eyes - no camping"
19:57:02 [ C `] Dwarden: "bumblee for what?"
19:57:03 [MoA]Bumblebee: "but a easy way to die "
19:57:03 [BIS]Bionicman: "its not camping in my book "
19:57:08 [ C `] Dwarden: "ah....why not made this so easy"
20:10:14 Selvarian: "Again, this seems like a suggestion to fix a small hole rather than anything that we can do about it as moderators."
19:57:12 Vinco: "I vote that it is not camping, as it is easily countered by ECCM and a few weapons"
19:57:15 DoomDragon: "you get only 1,875 prestige for a scout, its wasting time and ammo"
19:57:17 [ C `] Faravid: "UGTO just uses EMP to shoot scouts down, ICC has to detect them and shoot them for a nice while before they die, since it's hard to hit so small objects"
19:57:26 [ C `] Dwarden: "within 500-1000gu from gate all equipment stop working"
19:57:34 [BIS]Bionicman: "its easy to get rid of the tag change ship or find a depot or surply"
19:57:36 [ C `] Dwarden: "how easy"
19:57:39 [MoA]Bumblebee: "no doom"
19:57:44 [ C `] Faravid: "i agree with dwarden"
19:57:52 Smokey: "when are there going to be weapons on jumpgates? that will take care of a scout.. unless he is jamming pretty good..."
19:57:52 [ C `] Dwarden: "no scout problem"
19:57:57 [ C `] Dwarden: "no beacon problem"
19:58:00 [ C `] Dwarden: "no missile problem"
19:58:02 [MoA]Bumblebee: "IF i kill a tagging scout near "my" gate"
19:58:11 [MoA]Bumblebee: "it is to protect my mates"
20:11:19 Selvarian: "Basically the question has been asked: Is it gate-camping or not."
19:58:19 [ C `] Dwarden: "no interdictor problem"
19:58:19 [MoA]Bumblebee: "and not to gain prestige"
19:58:42 [ C `] Faravid: "if i have to fight near my gate fro 5 mins before i can actually play with k'luth to get rid of beacons, i'd just change side, no reason to play k'luth once again"
19:58:43 DoomDragon: "right but we talked about using emp to kill scouts everywhere too"
19:58:47 Yidam: "well often people do not even recognize them for example if it is a kluth scout"
19:58:47 [ C `] Dwarden: "it's style of unfair fight"
19:59:15 Yidam: "at the moment of spawn you can not react"
19:59:29 Yidam: "so you are helpless"
19:59:34 Smokey: "emp and ship explosions.."
19:59:39 [MoA]Bumblebee: "correct - yidam"
19:59:39 [ C `] Dwarden: "it's not camping its unfair and maybe moving to partial exploit"
19:59:42 Taelron: "some ppl are frozen at spaw and it takes a second to get your bearings..."
19:59:45 Yidam: "and the scout often uses the gate to escape if detected"
19:59:53 [PB]Snafu: "How about doing away with the ability to enter enemy Jumpgate ass suggested by Dalle"
20:13:05 Selvarian: "The gate-camping issue has pretty much been solved with the FF penalty. Tactical actions which do not directly result in an attack should not be that much of an issue, so I would not call it gate-camping."
20:00:00 [PB]Snafu: "as"
20:00:13 [MoA]Bumblebee: "BUT your mate or you will kill it for doing it"
20:00:22 Taelron: "set enemy jump gates to have interdictor no jump fields..."
20:00:22 [ C `] Dwarden: "problem with entering enemy gates helping with this style too ..."
20:00:23 [ C `] Faravid: "selvarian, fine, i'll go and camp with a scout"
20:00:25 Smokey: "add weapons to the jumpgates... let them dare to stay long enough to beacon ppl....."
20:00:32 [ C `] Faravid: "make people's game impossible"
[20:00:35 14/01/02] * Vinco whispered "oops... almost banned you "
20:00:40 [ C `] Faravid: "come back when i die and continue"
* Selvarian whispered "That would be a treat."
20:01:01 [BIS]Bionicman: "well thats team play Faravid "
20:01:01 [PB]Snafu: "scouts should have to remain 500gu out"
[20:01:20 14/01/02] * Gideon whispered "Maybe no ff points if it's near your team's gate?"
20:01:27 [ C `] Faravid: "when you can't react it's not teamplay, it's overkill"
20:14:34 Selvarian: "OK, well, do we want to take a vote?"
[20:01:32 14/01/02] * Vinco whispered "this is not going as well as we'd hoped. What can we change for the next time? other than add the mute command?"
20:14:43 Selvarian: "To settle it?"
20:01:45 [PB]Snafu: "if the game is to be somewhat realistic, the scout would be terminated"
* Selvarian whispered "No, I need a secretary"
20:02:09 [BIS]Bionicman: "as i said scout kills should not give either FF or prestige would be a solution"
[20:02:10 14/01/02] * Vinco whispered "haha"
[20:02:16 14/01/02] * [ C `] Dwarden tooks Techincal manual for JumpGates builders and reads ... JumpGate generate stasis subspace field rendering usage of any weapon, shield, radar or other device to useless ...
20:02:29 [BIS]Bionicman: "so you can kill the scout at the gate without losing anything"
20:02:31 [ C `] Faravid: "bio, it gives no FF"
20:02:43 [ C `] Faravid: "but you maybe don't even realise that you're tagged!"
20:02:48 Smokey: "likewise, if they don't get points for killing a scout.. youi shouldn't get res lost from dieing in a scout..."
20:02:56 [ C `] Faravid: "because for example i skip precaching and my hd loads at start"
20:03:12 [ C `] Dwarden: "btw people we move to pointless discussion, we can change it now ... there are 2 or 3 solutions but that must made programmer ...so lets move to new topic ..."
20:03:18 [ C `] Dwarden: "can = cant"
20:03:34 [PB]Snafu: "agreed"
20:16:59 Selvarian: "I think there is a lot of good points on both sides. There are also a lot of ways it can be addressed to everyones' satisfaction permanently, but we have to wait for Faustus to have time to implement it. So, for the meantime, let's just either vote on it, or agree to it being gate camping or not."
20:03:59 [BIS]Bionicman: "to forum with the scouts ok"
20:04:02 [MoA]Bumblebee: "but we can decide to call it exploit - or not @dwarden"
20:04:19 [ C `] Dwarden: "bumblee it mess game"
20:04:23 [ C `] Dwarden: "there is nothing to discuss"
20:04:31 [ C `] Dwarden: "it decrease gameplay to zero"
20:04:47 [ C `] Dwarden: "over ..."
20:04:47 [ C `] Faravid: "i warn every enemy near my home gate and kick if not listening, it's gate camping and ruins game"
20:05:10 Yidam: "this gets out of hand I just wanted a YES or NO and then F has to find a way to deal with it (in programming terms)"
20:05:14 [PB]Snafu: "agreed"
20:18:55 Selvarian: "OK. Vote-time, then. All in favor of calling it gate-camping, please signify by typing "yes". All opposed, please signify by typing "no". Abstainers type nothing or "abstain".simple majority of all non-abstainers wins."
20:05:50 [BIS]Bionicman: "is scout tagging at gate camping or not yes / no"
20:19:12 Selvarian: "abstain"
20:06:04 [ C `] Faravid: "YES"
20:06:07 Vinco: "no"
20:06:09 [ C `] Dwarden: "YES it IS exploit "
20:06:11 [PB]Snafu: "I feel it is if hes within 500 gus of jg"
20:06:14 Yidam: "YES"
20:06:14 [BIS]Bionicman: "no"
[20:06:17 14/01/02] * [PB]Dalle whispered "can we vote too?"
20:06:28 Taelron: "yes"
[20:06:29 14/01/02] * [PB]Dalle whispered "not only mods ha eva favor in this ya know :/"
20:06:34 [DI]-mac-: "no"
20:06:35 [MoA]Bumblebee: "no"
20:06:43 [MoA]Soul132: "no"
20:06:44 [MoA]Patlukowsky: "no"
20:06:45 [MoA]FrankySZ: "no"
* Selvarian whispered "Sorry, moderators only, please. We have to enforce it."
20:06:48 [ C `] Dwarden: "hmmm"
20:07:00 Smokey: "abstain"
20:07:01 [PB]Snafu: "its a good tactic but they have to obey the same rules as other ships and tags give damage.in the long run"
20:07:05 [PS]sunshine: "abstain"
[20:07:06 14/01/02] * [PB]Dalle whispered "np"
20:07:11 [ C `] Dwarden: "the question IS wrong formulate"
20:07:21 [ C `] Dwarden: "gate camping is not equal to exploiting"
20:20:56 Selvarian: "That is what we are saying, Dwarden. Gate-camping has always been considered an exploit, so it will be enforced if it passes."
20:21:09 Selvarian: "I am closing the vote unless anyone tells me differently now."
[20:08:10 14/01/02] * [PB]Dalle whispered "there's 15 mods or so online now and lots more normal people.....that could have changed the yes or no.....so its actually the mods who decide here.....not the players"
20:08:17 [ C `] Dwarden: "selv then thats easy'"
20:08:28 [BIS]Bionicman: "its a scout if it cant go scout we dont need them thats the way i see it and its spying advanced to go scout at the enm gate to look what comes out of it"
[20:08:31 14/01/02] * saber whispered "it would help if friendly scouts could see and remove enemy tags"
20:08:45 [ C `] Dwarden: "IF u defined gate camping then usage of ANY equipment near gate is AUTOmatically gate camping = so its expliting"
20:08:54 [ C `] Dwarden: "exploiting"
20:22:04 Selvarian: "We're talking JUST this form of gate-camping."
[20:09:09 14/01/02] * TerminAppie has entered the room...
20:22:14 Selvarian: "Using beacons"
20:22:20 Selvarian: "OK. Vote is closed."
[20:09:17 14/01/02] * [PB]Dalle whispered "its gatecamping and exploit to camp enemy HOME gate bu tnot jump gates"
[20:09:23 14/01/02] * [-GTN-]kenetiks enters the room...
20:22:34 Selvarian: "5 Yes, 7 no, 2 abstain"
20:22:41 Selvarian: "The no's have it."
20:09:37 [ C `] Dwarden: "but selv thats no matter is that is ECCM , or beacon , or missile or cloacked shi[p"
20:09:41 Smokey: "3 abstain"
20:09:41 [PB]Snafu: "you can scout withour being in the FF zone, when I come out of the gate at first im dicombubalated and hitting me right there with a tag isnt righ anymore than firing at me"
20:09:48 [ C `] Dwarden: "ALL of that is same style of exploit"
20:10:06 [ C `] Faravid: "ok, this is something that keeps me away from game for a while"
[20:10:16 14/01/02] *
_________________
Selvarian
Prime Engineer
Caitian Defense Corps
Founding Member - Interstellar Mercenary Corps

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Selvarian {IMC}
Cadet

Joined: August 18, 2001
Posts: 1242
From: GA, USA
Posted: 2002-01-14 14:30   
Continued...

20:09:41 Smokey: "3 abstain"
20:09:41 [PB]Snafu: "you can scout withour being in the FF zone, when I come out of the gate at first im dicombubalated and hitting me right there with a tag isnt righ anymore than firing at me"
20:09:48 [ C `] Dwarden: "ALL of that is same style of exploit"
20:10:06 [ C `] Faravid: "ok, this is something that keeps me away from game for a while"
[20:10:16 14/01/02] * Smokey whispered "me, u and sunshine abstained... just fyi.."
20:23:29 Selvarian: "Then we need to discuss it further in a forum and bring the specific issues up for determination at that point. This time, the topic was plainly stated."
20:10:27 Yidam: "well, bio there are still enough other places to scout it must not be the gate"
20:23:41 Selvarian: "Sorry, 3 abstentions, sorry."
20:10:43 [ C `] Dwarden: "Selv another thing"
20:10:53 [ C `] Dwarden: "why SMAlL group of moderators decide what is exploit"
20:11:02 [ C `] Dwarden: "lets made normal voting in POLL"
20:24:22 Selvarian: "Because we are the ones who are here, now, taking part in the meeting."
20:11:23 [ C `] Dwarden: "how mady mods are here? 15?"
20:11:24 [BIS]Bionicman: "yes lets make a poll why not its what its there for or ?"
20:11:44 [ C `] Faravid: "i love this game but i HATE enemies doing offensive actions near gate, no matter is it beaconing or shooting"
20:11:44 [-GTN-]kenetiks: "don't forget us"
20:11:46 [ C `] Dwarden: "absolute innacurate 15 people for 1500"
20:11:52 [BIS]Bionicman: "seams fair to make all players deside this kind of issiues"
20:12:01 [PB]Snafu: "You are right Big D"
20:25:07 Selvarian: "This is simply an ad-hoc decision. It WILL be addressed better in the future. Otherwise we CANNOT get past the issue."
20:12:18 [ C `] Dwarden: "Like this player * Zargrim whispered "heh they should replace spawn points with armed stations and none of those issues would pop up =)""
20:12:25 [ C `] Dwarden: "how easy solution "
20:12:33 [MoA]Bumblebee: "AND we bring it to faustus"
20:25:44 Selvarian: "Yeah, but we CANNOT do anything about THAT in THIS meeting, understand?"
20:12:47 Smokey: "i already said put weapons on the jumpgate like 2 times already...."
20:25:59 Selvarian: "Sure, that is what the suggestion forum is for."
20:12:56 [ C `] Dwarden: "then WHY we discuss this?"
20:13:01 [BIS]Bionicman: "forum"
20:13:05 Smokey: "wasn't nimby going to do that anyway?"
20:13:11 [PB]Snafu: "We realize that but we few are making decisions for the many"
[20:13:13 14/01/02] * Vinco whispered "suggest we end the formal meeting"
20:13:14 [ C `] Dwarden: "why we loose time with absolute timewaste which u cant change?"
20:13:19 [PS]sunshine: "like faustus said, it's not possible to add weapons to the jumpgates"
[20:13:34 14/01/02] * Smokey whispered "so no one ever listens to me...."
20:13:42 [MoA]Bumblebee: "to much of re-design"
[20:13:42 14/01/02] * Smokey whispered "so = see"
20:13:57 [PB]Snafu: "make it a docking point"
[20:13:57 14/01/02] * [BIS]Bionicman whispered "next issiue dont you have a qiert script with really big letters"
20:27:04 Selvarian: "It was a topic that was requested to be brought up in the meeting. We are mods, so it is our job to enforce the "rules". If it is that important to bring up in a meeting and something needs to be done about it now, then this is the only way to resolve it NOW."
20:13:58 [MoA]Bumblebee: "nimby said that a long time ago"
20:14:03 Smokey: "then pop down a station like sag with hog had"
20:14:12 [PS]sunshine: "we can suggest other solutions for the jg's .. but faust is the man who has to do it.."
20:14:15 Yidam: "@dwarden selverian is right this was not a decision for eternity it is just to give guidelines if we face this behavior in game until a final decission is made"
20:14:17 Taelron: "they said it was not possible in code to arm gates, oops sun beat me to this post"
20:14:24 Smokey: "like kluth had with sag"
20:14:48 [MoA]Bumblebee: "BRB"
20:14:54 [PS]sunshine: "faust or nimby mentioned this long time ago"
20:28:02 Selvarian: "If it isn;t that important, then it should not be brought up in the meeting."
20:15:07 [PS]sunshine: "and i guess nothing has changed "
[20:15:24 14/01/02] * [ C `] Dwarden whispered "selv i'm sorry but this DISCUSSION is pathetic"
20:15:29 [PS]sunshine: "i prefer the inactivity of all devices within 50ß-1000gu around the gates.."
[20:15:37 14/01/02] * [ C `] Dwarden whispered "THESE ISSUES ARE MONTHS OLD ... there WAS xy MEETINGS about them"
20:15:42 [PS]sunshine: "only engies, tachyon.."
20:15:48 [PS]sunshine: "maybe ecm/eccm/cloak"
20:28:59 Selvarian: "OK. Let's move on, please."
20:15:56 Smokey: "including jump drives? )"
[20:16:04 14/01/02] * [ C `] Dwarden whispered "STOP bringing them TO discussion TAKE faustus AND show HIM that EXPLOIT directly thats MORE usefull as waste discuss time"
20:16:05 Smokey: "next"
20:16:15 [PB]Snafu: "even the scouts?"
20:29:32 Selvarian: "I have no more topics on my list, so if anyone has anything else to add, please do so now (whisper please)"
20:16:38 Taelron: "agreed move on, this has already been addressed"
20:16:45 [PB]Snafu: "ok"
20:16:51 [MoA]Patlukowsky: "got to go eat time cya later"
[20:17:03 14/01/02] * TerminAppie has entered the room...
[20:17:04 14/01/02] * [-[FE]-]SuperNova10 whispered "will the game work with DX8.1"
20:17:09 [PB]Snafu: "lets meet ingame next time"
[20:17:18 14/01/02] * Vinco whispered "add mute command "
* Selvarian whispered "Yes."
[20:17:32 14/01/02] * saber whispered "beta badge getting their own chat color oppinions..."
20:17:34 [BIS]Bionicman: "as monsters hehe"
20:17:39 [MoA]Bumblebee: "back"
20:17:40 Taelron: "lol"
[20:17:40 14/01/02] * [-[FE]-]SuperNova10 whispered "ok"
20:31:01 Selvarian: "Two quickes: 1) adding the mute command"
20:17:59 [PB]Snafu: "we can meet at Naix"
20:18:00 Taelron: "meet on the mv, that will bring more ppl running in"
20:18:03 Smokey: "hehe would need to turn the balance off.. or some will have a long drive.. )"
20:31:24 Selvarian: "Come on guys, let's focus and get this over with."
20:18:18 [MoA]Bumblebee: "meeting over??"
20:18:34 [PS]sunshine: "on my list i'll forward to faustus"
20:31:47 Selvarian: "I think that one is Faustus domain and cannot be addressed here."
20:18:43 Taelron: "mute command has been thrown around a lot, but isnt that an F issue?"
[20:18:53 14/01/02] * [ C `] Dwarden begins applauding Selvarian...
20:32:02 Selvarian: "2) beta badge getting their own chat color. Opinions?"
20:19:17 [ C `] Dwarden: "selv actually useless"
20:19:18 Vinco: "In game or in GameCQ?"
20:19:28 Taelron: "we can already change colors..."
20:19:30 [ C `] Dwarden: "i with quiet scrap my beta badge its time waste"
20:19:36 Taelron: "agreed useless"
* Selvarian whispered "It's an evolutionary process, D. We'll make it better."
20:19:46 [ C `] Dwarden: "more important things are needed"
20:19:55 [PB]Snafu: "I have to go not, take care all "
20:19:55 [PS]sunshine: "useless to restrict colours .."
20:20:00 [PB]Snafu: "go now"
20:20:03 [ C `] Faravid: "DEMO accoutns own color"
20:20:06 [DI]-mac-: "have to go - but will keep client open to log chat, post later"
[20:20:07 14/01/02] * Panimu whispered "That's pointless, but reminds me of old topic in chat room. Topic : Subscribed and Demo players to be listed in different colours"
20:20:16 [BIS]Bionicman: "i ratherhave that mods get a sign so we get reconised more easly ingame"
20:20:17 [PS]sunshine: "l8r mac"
20:20:18 [ C `] Dwarden: "i agree with faravid"
20:20:26 [ C `] Dwarden: "we need differ demo from normal"
20:33:35 Selvarian: "I think that it should be posted in the suggestion forum. That was an opinion request only."
20:20:32 Vinco: "I suggest that a system of showing time spent with DarkSpace would be better. That will show who are veterans and able to answer questions."
20:20:54 [ C `] Dwarden: "VInco again that idea is very old but noone takes time to implement"
20:21:01 [ C `] Dwarden: ":("
20:21:01 peanutbutter: "just check profile"
20:21:03 Vinco: "true"
20:34:26 Selvarian: "All changes to the game need to be put in the suggestions forum, as we have only a marginal amount of say in what ends up in the game as it is."
20:21:22 [ C `] Dwarden: "pean time in game isnt veteran meter"
[20:21:24 14/01/02] * Vinco whispered "last idea... also faust territory, I think: showing mod status in-game"
20:21:49 [PS]sunshine: "most of us know the veteran players"
* Selvarian whispered "Suggestion, Vinco."
[20:22:04 14/01/02] * Vinco whispered "yes?"
20:22:31 [PS]sunshine: "anyway .. "
[20:22:33 14/01/02] * Smokey whispered "i guess that's about it.. most have left already"
20:22:34 peanutbutter: "how about replacing some of the old minimaps"
20:22:39 [MoA]Bumblebee: "ok - gtg now"
20:22:50 peanutbutter: "they sucks"
20:22:53 [MoA]Bumblebee: "i guess we have finished"
20:22:58 [PS]sunshine: "minimaps?"
20:36:05 Selvarian: "OK. I think we have covered all the ground we can today. I want to thank everyone for their support. This is an evolutionary process. PLEASE PLEASE PLEASE post suggestions in the mod forum"
20:23:04 [MoA]Bumblebee: "bye m8es"
20:23:24 [PS]sunshine: "yes, hope we can adress the skiped topics next week when faust is around"
20:23:33 peanutbutter: "yea minimaps qith 5 planats"
20:23:37 peanutbutter: "with"
20:23:44 Taelron: "hope so all my topics were skipped lol"
20:23:47 Yidam: "thanks selvarian you tried your best"
20:23:52 [PS]sunshine: "noo .. i like luyten "
[20:23:59 14/01/02] * Vinco begins applauding Selvarian...
20:37:11 Selvarian: "It will get better once everyone gets used to the format."
20:24:12 peanutbutter: "BD*..... or so"
20:24:14 [BIS]Bionicman: "thanks cya later eating time"
20:37:24 Selvarian: "Meeting is adjourned."

_________________
Selvarian
Prime Engineer
Caitian Defense Corps
Founding Member - Interstellar Mercenary Corps

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