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[FAQ
Forum Index » » Developer Feedback » » Custom zone backgrounds.
 Author Custom zone backgrounds.
DarkSpin
Captain
Sanity Assassins


Joined: August 03, 2005
Posts: 651
From: Somewhere in the USA
Posted: 2008-01-29 22:21   
Hey I was thinking it would be cool if we could have difrent backgrounds for each zone in a server. It would add inpact to the EYE CANDY that many modern players look for.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2008-02-01 12:51   
we.......do. When you make a map, you have an option of setting the background.

Making the background change......that would seem kinda cool. But I think they're *way* different for zone changes......plus, what happens when you're bordering between zones and watching the background change alot?
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Little Pet Slinki
Admiral

Joined: April 16, 2006
Posts: 836
From: United Kingdom, South West.
Posted: 2008-02-01 15:12   
...no demorian heads as backgrounds?







D;
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2008-02-01 16:23   
Quote:

On 2008-02-01 15:12, Big Pet Slinki wrote:
...no demorian heads as backgrounds?



/me writes that down on his todo list...
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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2008-02-02 09:06   
We need new backgrounds, though.
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Ospolos
Grand Admiral

Joined: January 31, 2004
Posts: 567
From: ON, CANADA
Posted: 2008-02-02 11:43   
Quote:

On 2008-02-02 09:06, Crim {Lul?} wrote:
We need new backgrounds, though.



yes, the current starmap stars are too big and ball'y, more sharper stars would make a big difference with the noise these balls create.

[ This Message was edited by: Ospolos on 2008-02-02 11:44 ]
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2008-02-02 12:36   
Quote:

On 2008-02-02 11:43, Ospolos wrote:

yes, the current starmap stars are too big and ball'y, more sharper stars would make a big difference with the noise these balls create.





The stars themselves are such low quality, that when they're stretched out to huge sizes (Procyon A , for example) it looks really really bad and you can even see the individual pixels of the stars light.

So, before backgrounds, I think stars should be done :/
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DarkSpin
Captain
Sanity Assassins


Joined: August 03, 2005
Posts: 651
From: Somewhere in the USA
Posted: 2008-02-02 14:12   
/me puts stars on his to do list. and also introduces his My art page
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2008-02-02 14:32   
404, darkspin
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DarkSpin
Captain
Sanity Assassins


Joined: August 03, 2005
Posts: 651
From: Somewhere in the USA
Posted: 2008-02-02 14:33   
I am locked out my WEBHOST is fixing it...
Quote:

On 2008-02-02 14:32, His Excellency Peasant Fattierob wrote:
404, darkspin



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DarkSpin
Captain
Sanity Assassins


Joined: August 03, 2005
Posts: 651
From: Somewhere in the USA
Posted: 2008-02-02 15:27   
Makes since to me cause you are now in a diffrent regon of space after jumping to new zone.
Quote:

On 2008-02-01 12:51, His Excellency Peasant Fattierob wrote:
we.......do. When you make a map, you have an option of setting the background.

Making the background change......that would seem kinda cool. But I think they're *way* different for zone changes......plus, what happens when you're bordering between zones and watching the background change alot?



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