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[FAQ
Forum Index » » Development Updates » » Development Today: New Stars
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 Author Development Today: New Stars
Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2008-03-08 09:10   
Something that has annoyed me for a while in DS are the stars.

Our existing stars are reasonable OK, but they are just a flat image, and I have never felt that there is any depth to them.

This is the current type of star you will find in DS:




Here are a couple of screen-shots of my new version:





Now, the question is what do you guys (and gals) think?


After a little feedback, here is a slightly improved version:









All is not good though:



I need to work out how to get rid of that square which is the 'glare' texture being overlaid by two many other additive layers... (ie Jump effect). It still looks OK, but I am not happy with it yet.


OK, update time:

This is the latest version of Sol, it has gone through several revisions and improvements, and this will be the end version as I don't think I can do a great deal more. It even has a slightly yellow tint to the glare effect.




I have also been working on a new blue star:

The texture in version one is a little too visible, and so I have increases the contrast and brightness to white out some of the detail, as you will see in version two.

Version One:


Version Two:


It improves the look a great deal, but I am not happy with how the aura interacts around the edge of the model. The edging is a little too visible and so this needs some work.




[ This Message was edited by: Mr Black on 2008-03-23 17:01 ]
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Hellza - Dark Master
Fleet Admiral
Praetorian Wolves


Joined: June 06, 2004
Posts: 498
Posted: 2008-03-08 09:15   
Drafell = Full of win!
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Kanman
Grand Admiral
Pitch Black


Joined: August 26, 2005
Posts: 1017
From: Virginia, United States
Posted: 2008-03-08 09:28   
Holy Crap! New Stars > Old Stars! Put THOSE in 484 RIGHT NOW and SAVE!
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YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 851
From: Barcino, Hispania Tarraconensis
Posted: 2008-03-08 10:01   
Yes, please.

I'm really looking forward to seeing what they look like in different colours too.
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Deadly Assassin
Marshal

Joined: June 15, 2006
Posts: 81
Posted: 2008-03-08 10:44   
Looks good
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Xpli$it
Marshal

Joined: March 06, 2004
Posts: 486
From: Canada
Posted: 2008-03-08 11:35   
Pretty cool, draf
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2008-03-08 11:36   
Very nice draf... your HIRED!
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Dkm
Marshal

Joined: October 31, 2007
Posts: 13
From: Bucharest , Romania
Posted: 2008-03-08 13:01   
Nice , I wanna see them ... NOW !
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DarkSpin
Captain
Sanity Assassins


Joined: August 03, 2005
Posts: 651
From: Somewhere in the USA
Posted: 2008-03-08 13:11   
haha sweet drafell get thoes images cranking out.

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Ulven Skyblade
Marshal
Non Omnis Moriar


Joined: March 04, 2007
Posts: 230
From: Timbo400
Posted: 2008-03-08 13:11   
you rock draf

Timbo
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2008-03-08 13:57   
How close up does the "square" effect happen? That could really be a mood breaker... other than that fantastic job brother!
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Sanity Assassin (K'Luth propaganda)
Grand Admiral
Sanity Assassins


Joined: February 19, 2006
Posts: 919
From: Pittsburgh PA, USA
Posted: 2008-03-08 14:09   
Very....very nice. Good work.
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GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2008-03-08 14:15   
sweeeeeet XD
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2008-03-08 14:41   
I cannot express into mere words how awesome that looks.
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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2008-03-08 16:03   
Quote:

On 2008-03-08 11:36, Faustus wrote:
Very nice draf... your HIRED!




Awesome!

Before I take the job, whats the pay like?
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DarkSpace Developer - Retired

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