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 Author Command Station Dictor
Kanman
Grand Admiral
Pitch Black


Joined: August 26, 2005
Posts: 1017
From: Virginia, United States
Posted: 2008-07-08 20:37   
Quote:[/small]

On 2008-07-08 15:43, Ospolos wrote:

Even if its intended for defense use, I can see Command stations jumping HMA into a dread/cruiser with its beams, and fighters and owning it.




They have blocked HMA access for stations in beta. They are strictly WH-mobile only I think. That was what I heard a year ago. I havent checked it out. Station drive-by's are not an issue at that point then.


Also, perhaps you could make a special version of the dictor for the command stations. One that sucks the energy of like 5 core weapons. That way it could only stay turned on for like 2 minutes before energy is depleted. That way it wouldnt be persistant.


[ This Message was edited by: Kanman *FM* on 2008-07-08 20:53 ]
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2008-07-08 21:12   
I really think the "that's the cruiser's role" is sort of a misdirection; if the role could and should be better filled elsewhere, then the role should be shifted. We'll just have to figure out a way to make the cruiser more viable, or remove it if its pointless. But if this would result in a net improvement to the game, then I think it should happen.

That said, I'm still not sold on it. I just think the argument advanced by a few isn't really an argument.
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Nax
Marshal

Joined: May 12, 2005
Posts: 768
Posted: 2008-07-20 17:02   
I like the idea of introducing an Interdictor on Stations but not on any other class.

From my own personal experience, I was playing a game called SFC - Starfleet Command (and really it's grease pencil & paper version Starfleet Battles) since 1981 (and SFC in 1998 or so). In that game, large ships just 'feel' like capital ships as opposed to like fighters in oh-so-many games. I don't really want to see large ships totally dominant and I do think it's a bad idea to put every possible system on any one ship.

My view is, there's always a price for everything. Adding an Interdictor system has the price of losing something else. However, it totally makes sense for this system to be available.

I would argue that perhaps the least combat capable station for each faction should be the one that gets the system.

I also completely disagree with the premise that Interdictors are only for Cruisers - the only real justification for this would be along the lines of "it's always been this way" and/or "it's not broken so don't fix it". At least one of those is a valid point, however, what would it really hurt to make the least combat capable station capable of mounting an interdictor?

Nax
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Smartin
Grand Admiral

Joined: August 04, 2005
Posts: 1107
From: Michigan
Posted: 2008-07-21 10:08   
This what I see ensuing.

HMA + Tractor Beam + Dictor = Insta death.

With tractors being the way they are right now a station could jump in and stop a ship dead in it's tracks the dictor it. It would have no choice but to die.
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Deltabacon
Fleet Admiral

Joined: August 17, 2007
Posts: 395
From: Liverpool, Great Britain
Posted: 2008-07-21 10:11   
Stations dont have HMA anymore
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2008-07-21 10:18   
Yes they do. You swap out for it like you do any other device.
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_x$witchBladex_ [1.480 Fanboy]
Grand Admiral

Joined: February 26, 2003
Posts: 849
From: Upstate New York
Posted: 2008-07-21 15:49   
Quote:

On 2008-07-08 14:46, Fattierob wrote:
Quote:

On 2008-07-08 10:59, BackSlash *Jack* wrote:
No - there are ships with dictors for a reason.

Use them.





man, I can't wait to gain all that prestige in my dictor

...

...

oh wait.




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Nax
Marshal

Joined: May 12, 2005
Posts: 768
Posted: 2008-07-21 16:01   
I thought both HMA's not being available for Stations AND a change to Tractors was in the works.
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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2008-07-21 16:37   
Stations will be keeping access to HMA.

We do need to re-evaluate wormholes, however. there are currently a few issues with them that need thorough testing.

Dreadnoughts and Stations are powerful enough already. Adding an interdictor device to any of these ships would make them far too overpowered, especially when combined with some of the other advantages of these ships.
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Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1352
From: Clean room lab
Posted: 2008-07-26 12:18   
I wouldnt fly a Station with a dictor on it . When u are in station last thing u want to have stoping nme ships by accident and show your position. Also dictor increase the signal which isnt good for a Station that cant use hma .
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Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2008-07-26 12:48   
Quote:

On 2008-07-26 12:18, pakhos wrote:
I wouldnt fly a Station with a dictor on it . When u are in station last thing u want to have stoping nme ships by accident and show your position. Also dictor increase the signal which isnt good for a Station that cant use hma .


that was 1.483, 1.500 on the otherhand stations do a lot more damage and they can take a lot more punishment
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2008-07-26 14:40   
AND STATIONS CAN USE THE HMA darnIT!

READ THE FRAKING THREAD!

/Read. Comprehend. Post.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2008-07-26 15:16   
......Why not make dictors and wormholes swappable?

And then make wormholes scale by level

So that way, the dictor cruiser can open a worm hole to (making up a number) 50kgu at whatever level it is, and the station can make one up to (again, made up) 100kgu or whatnot.

Perhaps do the same with the dictor range? Except make it inverse - lower level dictor device has a higher range. (Stations...um...awesome blocks dictor ability)
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