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How to... play as K'Luth |
Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2010-11-10 16:44  
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On 2010-10-20 14:30, Pakhos[+R] wrote:
Quite simple. I dont know why people still keep asking about it.
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people are thick headed.
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2010-11-11 08:45  
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On 2010-10-19 16:59, Azreal wrote:
Your tiny fang or Talon does nothing of what you say in the MV. Not only do I never see you as Luth in MV, but I never see anyone in the MV in a scout except nubs. Try it in the MV, not the scenario.
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you dont know, how much fun it is to anoy those shrooms with a tiny little scout
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2010-11-12 06:28  
That fool was refering to wiping out fleets with a fang, not annoting shrooms. Big difference.
And for the record, there ARE NO MORE LUTH TACTICS. That went away with the real Luth who used to play. Its just humans trying to play luth now, and doing horribly at it.
Since they dont listen to tactics anyways, maybe the best I can do is feed their egos.
"yeah, I believe you could wipe that shroom with your fang, go get him!"
"Wow that was awesome the way u uncloaked and those 6 dreads vaporized u in a matter of secs! wow that was something Ive never seen, good job!"
These guys are a bad joke.
_________________ bucket link
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coolestguy Fleet Admiral
Joined: April 30, 2010 Posts: 74 From: coolestguy
| Posted: 2011-06-06 15:33  
Yeah im finding out that i love to camp out, cloaked of course and spy on the enemy and wait for the right moment to strike.
Although i can't seem to finish off the enemies most of the time, i do tend to get them to run away back to there depot planets.
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Ravendark Marshal Sanity Assassins
Joined: July 01, 2010 Posts: 443
| Posted: 2011-06-07 06:12  
thats how it is. you either have to have a friend in dictor beside you, or you just have to tear down that hull really fast
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2011-06-07 09:45  
with the new ship layouts in beta luth will have to change there tactics a bit or fall victim to the revamped ugto ships. i would say icc but atm it seems icc only has 1 real ship thats a threat to luth and thats the AD. and i think dictors will be playing a big part in new luth tactics, even if only used in a defencive roll.
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Reznor Marshal
Joined: March 29, 2010 Posts: 316
| Posted: 2011-06-07 16:53  
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On 2011-06-07 09:45, Borgie wrote:
with the new ship layouts in beta luth will have to change there tactics a bit or fall victim to the revamped ugto ships. i would say icc but atm it seems icc only has 1 real ship thats a threat to luth and thats the AD. and i think dictors will be playing a big part in new luth tactics, even if only used in a defencive roll.
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ICC has only EVER had 1 real ship good vs K'luth .
It's also the second to last ship you get (Before SCB) .
_________________ Indictor: 1. To accuse of wrongdoing
Interdictor: (DS) A planetary emplacement or Cruiser Class vessel capable of preventing FTL travel in a certain radius.
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2011-06-07 19:27  
AC is deadly to Kluth if used right, it takes a bit of work to get the "ambush jump" timing right but it definitely gets the job done.
_________________ Adapt or die.
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2011-06-08 01:21  
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On 2011-06-07 16:53, Reznor wrote:
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On 2011-06-07 09:45, Borgie wrote:
with the new ship layouts in beta luth will have to change there tactics a bit or fall victim to the revamped ugto ships. i would say icc but atm it seems icc only has 1 real ship thats a threat to luth and thats the AD. and i think dictors will be playing a big part in new luth tactics, even if only used in a defencive roll.
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ICC has only EVER had 1 real ship good vs K'luth .
It's also the second to last ship you get (Before SCB) .
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But in release one could argue that that one ship is proly the most powerful assault ship in game.
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Reznor Marshal
Joined: March 29, 2010 Posts: 316
| Posted: 2011-06-09 16:15  
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On 2011-06-08 01:21, SpaceAdmiral wrote:
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On 2011-06-07 16:53, Reznor wrote:
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On 2011-06-07 09:45, Borgie wrote:
with the new ship layouts in beta luth will have to change there tactics a bit or fall victim to the revamped ugto ships. i would say icc but atm it seems icc only has 1 real ship thats a threat to luth and thats the AD. and i think dictors will be playing a big part in new luth tactics, even if only used in a defencive roll.
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ICC has only EVER had 1 real ship good vs K'luth .
It's also the second to last ship you get (Before SCB) .
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But in release one could argue that that one ship is proly the most powerful assault ship in game.
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AD is an excellent all around assault ship. Though I think the EAD edges it out in 1v1. 4 QSTs vs 3 ICs (QSTs already have higher base damage, so thats considerably more damage per salvo) at >300gu means the AD starts the knife fight at a disadvantage.
Maybe with shields getting more damage resistance, that will change tho.
_________________ Indictor: 1. To accuse of wrongdoing
Interdictor: (DS) A planetary emplacement or Cruiser Class vessel capable of preventing FTL travel in a certain radius.
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