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[FAQ
Forum Index » » English (General) » » Public poll (chitinious armor vs ahr )
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 Author Public poll (chitinious armor vs ahr )
Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1352
From: Clean room lab
Posted: 2009-03-04 20:01   

which is better to have on your ship?

chitinious armor or 2 Ahr?
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-03-04 20:07   
chit
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BipBipBip
Grand Admiral

Joined: September 01, 2004
Posts: 43
Posted: 2009-03-04 20:08   
AHR
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-03-04 20:45   
depends on what u plan on doing. Close in combat seems to work better with twin ahr. Chit seems to be better for stand off, batter- over- time type fighting, as in stations or Ganglia.
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ssj4megaman
Grand Admiral

Joined: January 06, 2003
Posts: 54
From: San Diego
Posted: 2009-03-04 21:04   
sorry but 2 ahr by far.. the only time one would use chit is on a station since it has repair.
[ This Message was edited by: terminatorx on 2009-03-04 21:05 ]
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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2009-03-04 21:45   
Heavy Armor and CL2ks, I heard thats a good fitting
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Silent Threat { Vier }
Marshal
Anarchy's End


Joined: August 03, 2004
Posts: 278
From: Waiting...watching...
Posted: 2009-03-05 00:08   
2 X AHR
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mannythepogs
Grand Admiral
Pitch Black


Joined: July 12, 2007
Posts: 140
From: mbllanes
Posted: 2009-03-05 00:34   
i use 1 chit and 1 AHR.


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Pegasus
Grand Admiral
Pitch Black


Joined: August 02, 2005
Posts: 434
From: Eleventh galaxy on the right!
Posted: 2009-03-05 03:19   
Tried 1 x AHR and 1 x CHIT and it is ok if you dont mind the extra time to repair, but for an extra layer x time for combat I feel its always best to go with 2 x AHR. survivability is increased dramatically.
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2009-03-05 04:47   
when i was luth, i always used AHR. i seemed to die far less with this than i did with chit
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DarkScorpion
Marshal
Sanity Assassins


Joined: September 14, 2004
Posts: 237
From: London England
Posted: 2009-03-05 06:20   
i use chit and ahr on my dreads myself but it all depends on your ship for a start on smaller craft i use ahr, chitnous armour is what helps prevent you virtualy going straight to hull from a high powered alpha strike if your a smaller craft you want double ahr is the way to go as your armour value isnt that good so your more likely to fight any battle at hull anyways.

P.S
I wouldnt personaly recomend on larger ships to go all ahr unless your a station.
[ This Message was edited by: DarkScorpion on 2009-03-05 06:26 ]
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Tommas [ USF HunnyBunny ]
Chief Marshal
Pitch Black


Joined: February 04, 2006
Posts: 581
From: Norway
Posted: 2009-03-05 09:11   
2 X AHR no doubt..since AHR reps armor when breaking hull this will be WAY much bether then those chit armors
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Ham&Swiss
Grand Admiral

Joined: October 12, 2004
Posts: 418
From: 10$ to whoever finds me
Posted: 2009-03-05 09:44   
2 X AHR....I'd rather have my repair time halved when i ejump out, then have another armor plate to worry about...

H&S
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lio
Cadet

Joined: July 23, 2004
Posts: 4
Posted: 2009-03-05 11:38   
I guess Question is what playstyle do one have? I use some of this and that.
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Sauur
Chief Marshal
Praetorian Wolves


Joined: November 30, 2004
Posts: 475
Posted: 2009-03-05 12:16   
I have 1 experimental station which is all armour enhancements and 1 x chit and 1 x AHR. Defensively it is still a bit of a joke but the difference is noticable.

Outside of this all possible ships 2 x AHR.
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