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Grouping Questions |
Russian Roulette with Muskets Grand Admiral
Joined: September 04, 2002 Posts: 393
| Posted: 2009-03-07 12:34  
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On 2009-03-07 09:58, Shigernafy wrote:
How about loudly?
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I can't hear you. For some reason.
_________________ - In firepower we trust.
- I'm not buying this!
-we ran out of firepower.
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2009-03-07 12:41  
Can't hear you either, but your letters are nice and bold.
Does anyone else find it hilarious that when in certain chat rooms or forums, someone will type in caps and someone else will say something like "stop shouting!!!"? Umm, I don't know about them but to me it's all 100% silent, just that the letters are capitalized. Maybe it's just me and my fairly good grasp on REALITY.
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deathblave Marshal
Joined: October 10, 2007 Posts: 268
| Posted: 2009-03-07 13:11  
guys leave the devs alone for a while for gods sake give them some breathing room to do something u never know until its done so chill
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Russian Roulette with Muskets Grand Admiral
Joined: September 04, 2002 Posts: 393
| Posted: 2009-03-07 16:02  
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On 2009-03-07 13:11, deathblave wrote:
guys leave the devs alone for a while for gods sake give them some breathing room to do something u never know until its done so chill
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Err. No. Thats what got us into stinking stuff the last time around and its already happening again.
If no feedback is given, they will do as they think is right and at the end, we will stand there and say: what the hell is THAT?! I'm outa here!
The Grouping issue is an easy one though.
- Do not force groups on players
- make it a fair gain and pain deal and don't penalize those who do not group by artificial means (like increasing losses for everyone and making grouping the supposed counterbalancing tool for that increased lost)
The goal should be absolute playability without too much thinking about getting fragged.
If i wanted penaltys for getting killed, id play effeing EVE. It does all those things (Economy, gain and loss on a fiscal scale) better by a huge, realy huge margin.
Spawn a ship, blast stuff, don't worry. It was a lot of fun. Even when you died you still got forward in your pres gain (unless you were realy bad at this type of game) and it was just about fun.
I never understood why this game needed harsch death penaltys. it never added anything to the enjoyment.
_________________ - In firepower we trust.
- I'm not buying this!
-we ran out of firepower.
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2009-03-07 16:13  
Grouping will NOT be automatic...
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Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2694 From: tsohlacoLocalhost
| Posted: 2009-03-07 17:10  
Amen,
And to end, lets wait with all the discussions about what we want and what we expect, to the moment when grouping is introduced in Beta..
Than whine about it in the beta forums plz.
So until that time let the dev's work on it. I think they already know all the concerns that come with re-introducing this function.
_________________ DS Discordion
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